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Difference between revisions of "Northwind Highlanders"

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{{InfoBoxMercUnit
|image=[[Image:NorthwindHighlanders.gif]]
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| image   = [[Image:NorthwindHighlanders.gif|Emblem of the Northwind Highlanders]]
|year=3025
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| year     = [[3025]]
|unitname=Northwind Highlanders
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| unitname = Northwind Highlanders
 
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The [[Northwind Highlanders]] are a storied unit, with the roots of their history in the ancient [[Terra]]n nation of Scotland.  
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The '''Northwind Highlanders''' are a storied unit, with the roots of their history in the ancient [[Terra]]n nation of Scotland.  
  
 
==History==
 
==History==
These Scots colonized the planet of [[Northwind]], largely due to its agreeable climate. Throughout the centuries, the Highlanders earned a reputation as an elite unit with high standards and morals that were not for sale. During the [[Third Succession War]], they signed on with the [[Capellan Confederation]] in what was essentially an exclusive contract, after the [[Federated Suns]] invaded Northwind and destroyed two Highlander regiments. The situation changed, however, when Prince [[Hanse Davion]] of the [[Federated Suns]] decided to invade the Capellan Confederation in what would become known as the [[Fourth Succession War]].
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These Scots colonized the planet of [[Northwind]], largely due to its agreeable climate. Throughout the centuries, the Highlanders earned a reputation as an elite unit with high standards and morals that were not for sale. During the [[Third Succession War]], they signed on with the [[Capellan Confederation]] in what was essentially an exclusive contract, after the [[Federated Suns]] invaded Northwind and destroyed two Highlander regiments. The situation changed, however, when Prince [[Hanse Davion]] of the Federated Suns decided to invade the Capellan Confederation in what would become known as the [[Fourth Succession War]].
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A turning point in Highlanders history was when Davion contacted them and promised them a home on their ancestral homeworld, Northwind. The vast majority of the Highlanders chose to abandon the Capellan Confederation and took up station on Northwind. Some Highlanders chose to stay, however, creating rifts in some families. The Highlanders ably served the [[Federated Commonwealth]], including service along the [[Clan]] front.
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Another turning point occurred in [[3057]], when Chancellor [[Sun-Tzu Liao]] sent Loren Jaffray, a Death Commando whose father was a Highlander who remained in the Confederation, to Northwind to offer the Highlanders their independence. Coinciding with the Marik-Liao invasion, the Highlanders were tied up as they fought a minor civil war, then debated whether or not to accept the Chancellor's proposal. Ultimately, they chose to fight for their independence, and sent the [[Lyran Alliance|Lyran]] 3rd Royals RCT packing. Though Jaffray's mission was supposedly to destroy the Highlanders for their betrayal of Sun-Tzu's grandfather, Liao seemed content to have deprived the Federated Commonwealth of them and accepted the Death Commando's defection to the Highlanders with nary a second thought. Jaffray proved his loyalty to the Highlanders soon enough, in a raid against [[Clan Smoke Jaguar]].
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In [[3059]], the Highlanders contributed forces to [[Task Force Serpent]]. Task Force Serpent was a [[Star League]] force sent to destroy Clan Smoke Jaguar on their homeworld of [[Huntress]].
  
A turning point in Highlanders history was when Davion contacted them and promised them a home on their ancestral homeworld, [[Northwind]]. The vast majority of the Highlanders chose to abandon the [[Capellan Confederation]] and took up station on [[Northwind]]. Some Highlanders chose to stay, however, creating rifts in some families. The Highlanders ably served the [[Federated Commonwealth]], including service along the [[Clan]] front.  
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In [[3066]], the Highlanders joined [[Jaime Wolf]] and [[Wolf's Dragoons]] in the [[Allied Mercenary Command]], an alliance dedicated to stopping [[Word of Blake]] expansion in the [[Chaos March]]. The sudden, continuous death of a few Clan Elders forced the Highlanders to activate escape clauses in their contracts to return to Northwind so they could participate in emergency elections. The Word of Blake seized the opportunity to blockade the system in [[3067]] and keep all of the Highlanders regiments on Northwind.
  
Another turning point occurred in [[3057]], when Chancellor [[Sun-Tzu Liao]] sent Loren Jaffray, a Death Commando whose father was a Highlander who remained in the Confederation, to [[Northwind]] to offer the Highlanders their independence. Coinciding with the Marik-Liao invasion, the Highlanders were tied up as they fought a minor civil war, then debated whether or not to accept the Chancellor's proposal. Ultimately, they chose to fight for their independence, and sent the [[Lyran Alliance|Lyran]] 3rd Royals RCT packing. Though Jaffray's mission was supposedly to destroy the Highlanders for their betrayal of Sun-Tzu's grandfather, Liao seemed content to have deprived the [[Federated Commonwealth]] of them and accepted the Death Commando's defection to the Highlanders with nary a second thought. Jaffray proved his loyalty to the Highlanders soon enough, in a raid against [[Clan Smoke Jaguar]].
 
  
In [[3059]], the Highlanders contributed forces to [[Task Force Serpent]]. Task Force Serpent was a [[Star League]] force sent to destroy [[Clan Smoke Jaguar]] on their homeworld of [[Huntress]].
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[[Image:RotS - Highlanders.jpg|left|New emblem of the Northwind Highlanders under The Republic of the Sphere]]
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== The Republic of the Sphere ==
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As of [[3130]], the Highlanders had become a semi-autonomous force within [[The Republic of the Sphere]]. Their leader, Prefect Countess Tara Campbell, was a media darling and turned down a position as Paladin after her successful defense of Terra. The Highlanders are used within the Republic as a sort of troubleshooting unit, constantly heading to hotspots to help out.
  
In [[3066]], the Highlanders joined [[Jaime Wolf]] and [[Wolf's Dragoons]] in the [[Allied Mercenary Command]], an alliance dedicated to stopping [[Word of Blake]] expansion in the [[Chaos March]]. The sudden, continuous death of a few Clan Elders forced the Highlanders to activate escape clauses in their contracts to return to [[Northwind]] so they could participate in emergency elections. The [[Word of Blake]] seized the opportunity to blockade the system in [[3067]] and keep all of the Highlanders regiments on [[Northwind]].
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<div style="clear:both"></div>
  
As of [[3130]], the Highlanders had become a semi-autonomous force within the [[Republic of the Sphere]]. Their leader, Prefect Countess Tara Campbell, was a media darling and turned down a position as Paladin after her successful defense of [[Terra]]. The Highlanders are used within the Republic as a sort of troubleshooting unit, constantly heading to hotspots to help out.
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== Computer Games ==
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The Northwind Highlanders appear in the [[MechWarrior IV: Mercenaries]] computer game as a possible sponsor. Units sponsored by the Highlanders gain additional C-Bills per mission completed.
  
==Computer Games==
 
The Northwind Highlanders appear in the MechWarrior IV: Mercenaries computer game as a possible sponsor. Units sponsored by the Highlanders gain additional C-Bills per mission completed.
 
{{stub}}
 
 
[[Category:Mercenaries]]
 
[[Category:Mercenaries]]

Revision as of 11:01, 21 August 2008

Template:InfoBoxMercUnit

The Northwind Highlanders are a storied unit, with the roots of their history in the ancient Terran nation of Scotland.

History

These Scots colonized the planet of Northwind, largely due to its agreeable climate. Throughout the centuries, the Highlanders earned a reputation as an elite unit with high standards and morals that were not for sale. During the Third Succession War, they signed on with the Capellan Confederation in what was essentially an exclusive contract, after the Federated Suns invaded Northwind and destroyed two Highlander regiments. The situation changed, however, when Prince Hanse Davion of the Federated Suns decided to invade the Capellan Confederation in what would become known as the Fourth Succession War.

A turning point in Highlanders history was when Davion contacted them and promised them a home on their ancestral homeworld, Northwind. The vast majority of the Highlanders chose to abandon the Capellan Confederation and took up station on Northwind. Some Highlanders chose to stay, however, creating rifts in some families. The Highlanders ably served the Federated Commonwealth, including service along the Clan front.

Another turning point occurred in 3057, when Chancellor Sun-Tzu Liao sent Loren Jaffray, a Death Commando whose father was a Highlander who remained in the Confederation, to Northwind to offer the Highlanders their independence. Coinciding with the Marik-Liao invasion, the Highlanders were tied up as they fought a minor civil war, then debated whether or not to accept the Chancellor's proposal. Ultimately, they chose to fight for their independence, and sent the Lyran 3rd Royals RCT packing. Though Jaffray's mission was supposedly to destroy the Highlanders for their betrayal of Sun-Tzu's grandfather, Liao seemed content to have deprived the Federated Commonwealth of them and accepted the Death Commando's defection to the Highlanders with nary a second thought. Jaffray proved his loyalty to the Highlanders soon enough, in a raid against Clan Smoke Jaguar.

In 3059, the Highlanders contributed forces to Task Force Serpent. Task Force Serpent was a Star League force sent to destroy Clan Smoke Jaguar on their homeworld of Huntress.

In 3066, the Highlanders joined Jaime Wolf and Wolf's Dragoons in the Allied Mercenary Command, an alliance dedicated to stopping Word of Blake expansion in the Chaos March. The sudden, continuous death of a few Clan Elders forced the Highlanders to activate escape clauses in their contracts to return to Northwind so they could participate in emergency elections. The Word of Blake seized the opportunity to blockade the system in 3067 and keep all of the Highlanders regiments on Northwind.


The Republic of the Sphere

As of 3130, the Highlanders had become a semi-autonomous force within The Republic of the Sphere. Their leader, Prefect Countess Tara Campbell, was a media darling and turned down a position as Paladin after her successful defense of Terra. The Highlanders are used within the Republic as a sort of troubleshooting unit, constantly heading to hotspots to help out.

Computer Games

The Northwind Highlanders appear in the MechWarrior IV: Mercenaries computer game as a possible sponsor. Units sponsored by the Highlanders gain additional C-Bills per mission completed.