Sarna News: Bad 'Mechs - Icestorm

Editing Orion

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 50: Line 50:
  
 
===Original Configuration===
 
===Original Configuration===
When first introduced in ''[[Technical Readout: 3025]]'', the ON-1K ''Orion'' was given conflicting data. It was described in the text to carry 25 salvos ("rounds") for the SRM-4 launcher, mounted in the left arm, and feature 14.5 tons of armor which gives maximum armor cover on its frame (231 points, with the 232nd armor point allowed from 14.5 tons of armor going unused). However, at the same time its stat block described the SRM-4 launcher as left torso mounted and gave it 1.5 tons of SRM ammunition for a total of 37 salvos, and (only) 14 tons of armor, with altogether 7 less armor points, 224 versus 231, over the accepted configuration. Specifically, each arm was given 21 instead of 24 armor points and the rear center torso armor was given 9 instead of 10 points. A [[record sheet]] for this earlier version of the ON-1K with 224 armor points and 37 salvos of SRM-4 ammo was published in the record sheets booklet in the 1987 ''[[BattleTech Reinforcements]]'' boxed set. Notably, rules at the time did not allow for SRM ammunition to be allotted in anything but 1-ton increments so the design with 1.5 tons of SRM ammunition was illegal under the construction rules.
+
When first introduced in ''[[Technical Readout: 3025]]'', the ON-1K ''Orion'' was given conflicting data. It was described in the text to carry 25 salvos ("rounds") for the SRM-4 launcher and feature 14.5 tons of armor which gives maximum armor cover on its frame (231 points, with the 232nd armor point allowed from 14.5 tons of armor going unused). However, at the same time its stat block gave it 1.5 tons of SRM ammunition for a total of 37 salvos, and (only) 14 tons of armor, with altogether 7 less armor points, 224 versus 231, over the accepted configuration. Specifically, each arm was given 21 instead of 24 armor points and the rear center torso armor was given 9 instead of 10 points. A [[record sheet]] for this earlier version of the ON-1K with 224 armor points and 37 salvos of SRM-4 ammo was published in the record sheets booklet in the 1987 ''[[BattleTech Reinforcements]]'' boxed set. Notably, rules at the time did not allow for SRM ammunition to be allotted in anything but 1-ton increments so the design with 1.5 tons of SRM ammunition was illegal under the construction rules.
  
 
The canonicity of this version is arbitrary. Because the description and record sheet were published in canonical sources and never technically redacted, they could arguably be regarded as (still) canonical as a subvariant of the ON-1K.
 
The canonicity of this version is arbitrary. Because the description and record sheet were published in canonical sources and never technically redacted, they could arguably be regarded as (still) canonical as a subvariant of the ON-1K.
Line 63: Line 63:
 
*; ON1-H : Built by General Mechanics, the ON1-H was the third known [[Primitive Technology|primitive]] prototype of the ''Orion'' 'Mech that was eventually accepted for mass production in [[2456]]. While slower than the first iterations, with a top speed of only 54 km/h (the same as that of a ''Mackie'' or ''Banshee''), due to the inclusion of a smaller 275-class engine, the additional weight saved allowed the designers to mount far more firepower. A newly developed [[Prototype AC/10|Class-10 Prototype Autocannon]] was installed with two tons of ammo in place of the AC/5. This was backed up by two 5-tube [[LRM-5|Long-Range Missile launchers]] with one ton of reloads in the left torso for striking enemies at range and a short-range [[SRM-4]] missile launcher and a ton of ammunition installed in the left arm for close-in defense. It was also heavily protected by 21 tons of armor. A minimal amount of heat sinks, however, could cause buildup of heat within crippling levels, but could be avoided by competent MechWarriors.<ref name=XTROPv5/> BV (2.0) = 1,199<ref>[http://www.masterunitlist.info/Unit/Details/7405/orion-on1-h MUL Profile for ON1-H includes BV2.]</ref>
 
*; ON1-H : Built by General Mechanics, the ON1-H was the third known [[Primitive Technology|primitive]] prototype of the ''Orion'' 'Mech that was eventually accepted for mass production in [[2456]]. While slower than the first iterations, with a top speed of only 54 km/h (the same as that of a ''Mackie'' or ''Banshee''), due to the inclusion of a smaller 275-class engine, the additional weight saved allowed the designers to mount far more firepower. A newly developed [[Prototype AC/10|Class-10 Prototype Autocannon]] was installed with two tons of ammo in place of the AC/5. This was backed up by two 5-tube [[LRM-5|Long-Range Missile launchers]] with one ton of reloads in the left torso for striking enemies at range and a short-range [[SRM-4]] missile launcher and a ton of ammunition installed in the left arm for close-in defense. It was also heavily protected by 21 tons of armor. A minimal amount of heat sinks, however, could cause buildup of heat within crippling levels, but could be avoided by competent MechWarriors.<ref name=XTROPv5/> BV (2.0) = 1,199<ref>[http://www.masterunitlist.info/Unit/Details/7405/orion-on1-h MUL Profile for ON1-H includes BV2.]</ref>
  
*; ON1-K : Besides the standard ON-1K variant with 25 salvos of SRM ammunition and maximum armor, an otherwise unnamed (in the sense of not distinctively named) subvariant of the ON-1K may or may not exist that carries slightly less armor, and 37 SRM salvos; see [[Orion#Original Configuration|Original Configuration]] above.<ref>''Technical Readout: 3025'': "Orion"</ref>
+
*; ON-1K : Besides the standard ON-1K variant with 25 salvos of SRM ammunition and maximum armor, an otherwise unnamed (in the sense of not distinctively named) subvariant of the ON-1K may or may not exist that carries slightly less armor, and 37 SRM salvos; see [[Orion#Original Configuration|Original Configuration]] above.<ref>''Technical Readout: 3025'': "Orion"</ref>
  
 
*; <span id="ON1-M">ON1-M</span> : The M variant is an upgrade using [[Star League]] technology first fielded in [[3049]].  Replacing the standard engine with a Hermes 300 [[XL engine]] and shaving off a half-ton of armor allows the 'Mech to retain the same speed while mounting a number of upgrades.  The LRM-15 has been replaced with a [[Kali Yama Weapons Industries Type V]] [[LRM-20]] launcher and the Autocannon/10 has been upgraded to a [[LB 10-X AC#Kali Yam|Kali Yama Weapons Industries]] [[LB-X Autocannon/10]].  In addition an [[Octagon Missile Magnet]] [[Narc Missile Beacon]] launcher was added to the center torso along with two tons of reloads, while the SRM-4 and the medium lasers have been retained.  The use of eleven [[double heat sinks]] also solves any problems associated with overheating.  This variant was first used in combat during [[Operation Guerrero]] when the FWL attempted to liberate worlds previously ceded to the [[Federated Commonwealth]], with it seeing its first use against the Clans during the [[Jade Falcon Incursion (3058)|Jade Falcon Incursion]].<ref name=TRO3050u/>  BV (1.0) = 1,192,<ref name=CO>''Combat Operations'', p. 130</ref> BV (2.0) = 1,414<ref>''Technical Readout: 3050 Upgrade'', p. 83</ref>
 
*; <span id="ON1-M">ON1-M</span> : The M variant is an upgrade using [[Star League]] technology first fielded in [[3049]].  Replacing the standard engine with a Hermes 300 [[XL engine]] and shaving off a half-ton of armor allows the 'Mech to retain the same speed while mounting a number of upgrades.  The LRM-15 has been replaced with a [[Kali Yama Weapons Industries Type V]] [[LRM-20]] launcher and the Autocannon/10 has been upgraded to a [[LB 10-X AC#Kali Yam|Kali Yama Weapons Industries]] [[LB-X Autocannon/10]].  In addition an [[Octagon Missile Magnet]] [[Narc Missile Beacon]] launcher was added to the center torso along with two tons of reloads, while the SRM-4 and the medium lasers have been retained.  The use of eleven [[double heat sinks]] also solves any problems associated with overheating.  This variant was first used in combat during [[Operation Guerrero]] when the FWL attempted to liberate worlds previously ceded to the [[Federated Commonwealth]], with it seeing its first use against the Clans during the [[Jade Falcon Incursion (3058)|Jade Falcon Incursion]].<ref name=TRO3050u/>  BV (1.0) = 1,192,<ref name=CO>''Combat Operations'', p. 130</ref> BV (2.0) = 1,414<ref>''Technical Readout: 3050 Upgrade'', p. 83</ref>
Line 99: Line 99:
 
{{ApocryphalContentStart}}
 
{{ApocryphalContentStart}}
 
''From [[MechWarrior Online]]:''
 
''From [[MechWarrior Online]]:''
*; ON1-P ''Protector'' : A late 3040s era homage to General Kerensky's custom variant, the ''Protector'' carries an almost identical weapons loadout. The only notable difference is its use of a standard [[PPC]] in the place of the still-[[lostech]] snub-nosed version, dropping the CASE and volume of ferro-fibrous armor carried to free up the weight for the heavier weapon.<ref>[https://mwomercs.com/forums/topic/134294-patch-day-september-3rd-live/ ''MechWarrior Online'' (video game)]</ref>
+
*; ON1-P ''Protector'' : A late 3040s era homage to General Kerensky's custom variant, the "''Protector''" carries an almost identical weapons loadout. The only notable difference is its use of a standard [[PPC]] in the place of the still-[[lostech]] snub-nosed version, dropping the CASE and volume of ferro-fibrous armor carried to free up the weight for the heavier weapon.<ref>[https://mwomercs.com/forums/topic/134294-patch-day-september-3rd-live/ ''MechWarrior Online'' (video game)]</ref>
  
 
''From [[MechWarrior 5: Mercenaries#Heroes of the Inner Sphere|''MechWarrior 5: Heroes of the Inner Sphere'' Expansion Pack]]:''
 
''From [[MechWarrior 5: Mercenaries#Heroes of the Inner Sphere|''MechWarrior 5: Heroes of the Inner Sphere'' Expansion Pack]]:''
*; <span id="ON1-YAJ">ON1-YAJ ''Yad al-Jauza''</span> : Piloted by [[Aditi Whidbey]], who had been driven to madness by a cult known as the [[Church of Kali]], she claimed that the ''Orion'' had fallen out of the sky and styled it ''Yad al-Jauza'' or "Hand of Orion." The 'Mech is built upon an XL engine. A large laser is mounted in each arm, with the right arm additionally mounting an LRM-10; two LRM-10s are mounted in the left torso, along with another large laser. Fifteen double heat sinks keep the 'Mech cold.<ref name=MW5HoIS>''MechWarrior 5: Mercenaries, Heroes of the Inner Sphere''</ref>
+
*; <span id="ON1-YAJ">ON1-YAJ ''Yad al-Jauza''</span> : Piloted by [[Aditi Whidbey]], a [[MechWarrior (pilot)|MechWarrior]] who had been driven to madness by a cult known as the [[Church of Kali]], she claimed that the ''Orion'' had fallen out of the sky and styled it "Yad al-Jauza" or "Hand of Orion." The ''Yad al-Jauza'' is built upon an XL engine. A large laser is mounted in each arm, with the right arm additionally mounting an LRM-10; two LRM-10s are mounted in the left torso, along with another large laser. Fifteen double heat sinks keep the 'Mech cold.<ref name=MW5HoIS>''MechWarrior 5: Mercenaries, Heroes of the Inner Sphere''</ref>
 
{{ApocryphalContentEnd}}
 
{{ApocryphalContentEnd}}
  
Line 147: Line 147:
 
Orion (A Kerensky) BTL.png|ON1-K ''Orion'' piloted by [[Aleksandr Kerensky]] from ''[[BattleTech: Legends|BT:Legends]]''
 
Orion (A Kerensky) BTL.png|ON1-K ''Orion'' piloted by [[Aleksandr Kerensky]] from ''[[BattleTech: Legends|BT:Legends]]''
 
Orion (Revenant) BTL.png|ON1-K ''Orion'' [[Revenant (Individual Orion BattleMech)|"''Revenant''"]] piloted by [[Theodore Kurita (31st c.)|Theodore Kurita]] from ''BT:Legends''
 
Orion (Revenant) BTL.png|ON1-K ''Orion'' [[Revenant (Individual Orion BattleMech)|"''Revenant''"]] piloted by [[Theodore Kurita (31st c.)|Theodore Kurita]] from ''BT:Legends''
Historical Liberation of Terra 2.jpg|[[Aleksandr Kerensky]]'s ''Orion'' entering [[Stefan Amaris]] palace, at the end of [[Amaris Civil War]] from ''[[Historical: Liberation of Terra Volume 2]]'' cover
+
Historical Liberation of Terra 2.jpg|[[Aleksandr Kerensky]]'s ''Orion'' entering [[Stefan Amaris]] palace, at the end of [[Amaris civil war]] from ''[[Historical: Liberation of Terra Volume 2]]'' cover
 
Amaris surrenders to Kerensky 1stSW.jpg|Stefan Amaris surrendering to Kerensky in his Orion
 
Amaris surrenders to Kerensky 1stSW.jpg|Stefan Amaris surrendering to Kerensky in his Orion
 
CCG Unlimited Orion K.jpg|ON1-K ''Orion'' in motion from ''[[BattleTech Trading Card Game|CCG]]''
 
CCG Unlimited Orion K.jpg|ON1-K ''Orion'' in motion from ''[[BattleTech Trading Card Game|CCG]]''

Please note that all contributions to BattleTechWiki are considered to be released under the GNU FDL 1.2 (see BattleTechWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Advanced templates:

Editing: {{Merge}}   {{Moratorium}}   {{Otheruses| | | }}

Notices: {{NoEdit}}   {{Sign}}   {{Unsigned|name}}   {{Welcome}}

Administration: {{Essay}}   {{Policy}}   {{Procedure}}

This page is a member of 1 hidden category: