Editing Plasma Cannon
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The only damage mechanism of this weapon is thermal transfer; the weapon causes serious burns, and often immediate death to living creatures, and melts or evaporates other materials. The Plasma Cannon does not have a significant kinetic energy component, that is to say the projectile is not launched with enough force to cause secondary impact damage. The only damage mechanism of this weapon is thermal transfer; the weapon causes serious burns, and often immediate death to living creatures, and melts or evaporates other materials. The Plasma Cannon does not have a significant kinetic energy component, that is to say the projectile is not launched with enough force to cause secondary impact damage.
+
+ Depending on the unit it strikes, the plasma rifle inflicts either 2-12 points of heat or 3-18 points of damage, divided into 5-point Damage Value groupings (assign any remaining
+ damage to a final grouping), with each grouping assigned to a different location using the appropriate Damage Location Table (provided the target has separate locations).<ref>''Total Warfare'', p. 139</ref>
+
+ {| cellspacing="0" cellpadding="3" border="1"
+ | align="Center" | '''Unit'''
+ | align="right" | '''Heat'''
+ | align="right" | '''Damage'''
+ |-
+ | align="center" | Unarmored [[infantry]]
+ | align="right" | N/A
+ | align="right" | 3D6
+ |-
+ | align="center" | Mechanized infantry
+ | align="right" | N/A
+ | align="right" | 3D6
+ |-
+ | align="center" | [[Battle armor]]
+ | align="right" | N/A
+ | align="right" | 3D6 in 5 pt. clusters
+ |-
+ | align="center" | [[DropShip]]
+ | align="right" | 2D6
+ | align="right" | None
+ |-
+ | align="center" | [[JumpShip]]
+ | align="right" | 2D6
+ | align="right" | None
+ |-
+ | align="center" | [[Aerospace fighter]]
+ | align="right" | 2D6
+ | align="right" | None
+ |-
+ | align="center" | [[BattleMech]]
+ | align="right" | 2D6
+ | align="right" | None
+ |-
+ | align="center" | [[ProtoMech]]
+ | align="right" | N/A
+ | align="right" | 3D6 in 5 pt. clusters
+ |-
+ | align="center" | [[Vehicle]]
+ | align="right" | N/A
+ | align="right" | 3D6 in 5 pt. clusters
+ |-
+ |}
==Models== ==Models==
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|- |-
| Rho-series Plasma Cannon | Rho-series Plasma Cannon
− | ''[[Ursus (BattleMech)#Variants|Ursus]]'' 2 + | ''[[Ursus#Variants|Ursus]]'' 2
| |
| <ref>''Milspecs''</ref> | <ref>''Milspecs''</ref>
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Latest revision | Your text | ||
Line 25: | Line 25: | ||
The only damage mechanism of this weapon is thermal transfer; the weapon causes serious burns, and often immediate death to living creatures, and melts or evaporates other materials. The Plasma Cannon does not have a significant kinetic energy component, that is to say the projectile is not launched with enough force to cause secondary impact damage. | The only damage mechanism of this weapon is thermal transfer; the weapon causes serious burns, and often immediate death to living creatures, and melts or evaporates other materials. The Plasma Cannon does not have a significant kinetic energy component, that is to say the projectile is not launched with enough force to cause secondary impact damage. | ||
+ | |||
+ | Depending on the unit it strikes, the plasma rifle inflicts either 2-12 points of heat or 3-18 points of damage, divided into 5-point Damage Value groupings (assign any remaining | ||
+ | damage to a final grouping), with each grouping assigned to a different location using the appropriate Damage Location Table (provided the target has separate locations).<ref>''Total Warfare'', p. 139</ref> | ||
+ | |||
+ | {| cellspacing="0" cellpadding="3" border="1" | ||
+ | | align="Center" | '''Unit''' | ||
+ | | align="right" | '''Heat''' | ||
+ | | align="right" | '''Damage''' | ||
+ | |- | ||
+ | | align="center" | Unarmored [[infantry]] | ||
+ | | align="right" | N/A | ||
+ | | align="right" | 3D6 | ||
+ | |- | ||
+ | | align="center" | Mechanized infantry | ||
+ | | align="right" | N/A | ||
+ | | align="right" | 3D6 | ||
+ | |- | ||
+ | | align="center" | [[Battle armor]] | ||
+ | | align="right" | N/A | ||
+ | | align="right" | 3D6 in 5 pt. clusters | ||
+ | |- | ||
+ | | align="center" | [[DropShip]] | ||
+ | | align="right" | 2D6 | ||
+ | | align="right" | None | ||
+ | |- | ||
+ | | align="center" | [[JumpShip]] | ||
+ | | align="right" | 2D6 | ||
+ | | align="right" | None | ||
+ | |- | ||
+ | | align="center" | [[Aerospace fighter]] | ||
+ | | align="right" | 2D6 | ||
+ | | align="right" | None | ||
+ | |- | ||
+ | | align="center" | [[BattleMech]] | ||
+ | | align="right" | 2D6 | ||
+ | | align="right" | None | ||
+ | |- | ||
+ | | align="center" | [[ProtoMech]] | ||
+ | | align="right" | N/A | ||
+ | | align="right" | 3D6 in 5 pt. clusters | ||
+ | |- | ||
+ | | align="center" | [[Vehicle]] | ||
+ | | align="right" | N/A | ||
+ | | align="right" | 3D6 in 5 pt. clusters | ||
+ | |- | ||
+ | |} | ||
==Models== | ==Models== | ||
Line 39: | Line 85: | ||
|- | |- | ||
| Rho-series Plasma Cannon | | Rho-series Plasma Cannon | ||
− | | ''[[Ursus | + | | ''[[Ursus#Variants|Ursus]]'' 2 |
| | | | ||
| <ref>''Milspecs''</ref> | | <ref>''Milspecs''</ref> |