Difference between revisions of "Ray Arrastia"
(removed redundant info) |
m (possessive) |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 7: | Line 7: | ||
| Occupation = Game Designer<br />Author<br />[[BattleTech Line Developer]] | | Occupation = Game Designer<br />Author<br />[[BattleTech Line Developer]] | ||
| penname = | | penname = | ||
− | | Sarnaname = | + | | Sarnaname = Gideon |
| Forumhandle = Adrian Gideon | | Forumhandle = Adrian Gideon | ||
| BTPersona = | | BTPersona = | ||
Line 13: | Line 13: | ||
}} | }} | ||
− | + | '''Ray "Adrian Gideon" Arrastia''' is an illustrator, graphic designer and layout artist on a large number of [[Catalyst Game Labs]]' [[BattleTech]] books. He is also the creator of the [[Quick-Strike Rules]] system.<ref>[http://bg.battletech.com/download/CAT35660_BTQS_Intro_Mech_Cards.pdf BattleTech: Quick-Strike Introductory 'Mech Cards], Credit section.</ref> | |
+ | |||
+ | Arrastia was the BattleTech [[Assistant Line Developer]] from 25 May 2017 to 13 September 2019, before becoming the full [[Line Developer]] for BattleTech. | ||
==Overview== | ==Overview== | ||
− | An avid gamer and hobbyist since middle school, Arrastia has been working as a graphic designer for twenty years. Slowly moving from playing to working in the gaming industry, initially working as a freelancer for FanPro, Arrastia joined the Catalyst Game Labs staff in 2010. | + | An avid gamer and hobbyist since middle school, Arrastia has been working as a graphic designer for twenty years. Slowly moving from playing to working in the gaming industry, initially working as a freelancer for [[FanPro]], Arrastia joined the Catalyst Game Labs staff in 2010. |
+ | |||
+ | ==Canonization== | ||
+ | Arrastia is among the authors to have similarly named in-universe characters: [[Raymond Aristarkhov]] and [[Raymond Gideon]]. | ||
== See also == | == See also == |
Latest revision as of 20:08, 30 December 2022
Ray Arrastia | |
---|---|
Occupation | Game Designer Author BattleTech Line Developer |
User name on Sarna BTW | Gideon |
BattleTech forum handle | Adrian Gideon |
Ray "Adrian Gideon" Arrastia is an illustrator, graphic designer and layout artist on a large number of Catalyst Game Labs' BattleTech books. He is also the creator of the Quick-Strike Rules system.[1]
Arrastia was the BattleTech Assistant Line Developer from 25 May 2017 to 13 September 2019, before becoming the full Line Developer for BattleTech.
Contents
Overview[edit]
An avid gamer and hobbyist since middle school, Arrastia has been working as a graphic designer for twenty years. Slowly moving from playing to working in the gaming industry, initially working as a freelancer for FanPro, Arrastia joined the Catalyst Game Labs staff in 2010.
Canonization[edit]
Arrastia is among the authors to have similarly named in-universe characters: Raymond Aristarkhov and Raymond Gideon.
See also[edit]
- BattleTech-related artwork by Ray Arrastia
References[edit]
- ↑ BattleTech: Quick-Strike Introductory 'Mech Cards, Credit section.