Difference between revisions of "Rifleman IIC"

m (→‎Variants: repoit of improved jump jets tag)
(BV2 added)
Line 14: Line 14:
 
*1x [[ER Small Laser]]
 
*1x [[ER Small Laser]]
 
|BV (1.0)=2,123
 
|BV (1.0)=2,123
|BV (2.0)=
+
|BV (2.0)=2,307
 
}}  
 
}}  
  
Line 27: Line 27:
 
==Variants==
 
==Variants==
 
[[Image:Rifleman_iic_3.jpg|thumb|''Rifleman'' IIC 3|left|200px]]
 
[[Image:Rifleman_iic_3.jpg|thumb|''Rifleman'' IIC 3|left|200px]]
* ''Rifleman'' IIC 2 - This variant removes all of the weapons and equipment, and replaces them with four [[Ultra Autocannon/2]]s and six tons of ammunition. The weight saved, plus a half ton from armor, is used to upgrade the engine to allow the 'Mech a top speed of 64 km/h. [[MechWarrior (pilot)|MechWarriors]] must be exceptionally wary of the large, vulnerable ammo bins. BV (1.0) = 1,208
+
* ''Rifleman'' IIC 2 - This variant removes all of the weapons and equipment, and replaces them with four [[Ultra Autocannon/2]]s and six tons of ammunition. The weight saved, plus a half ton from armor, is used to upgrade the engine to allow the 'Mech a top speed of 64 km/h. [[MechWarrior (pilot)|MechWarriors]] must be exceptionally wary of the large, vulnerable ammo bins. BV (1.0) = 1,208/BV (2.0) = 1,345
  
* ''Rifleman'' IIC 3 - Following the surprise invasion of [[Huntress]], most of the [[Clans]] looked to upgrade the defenders of their homeworlds. In so doing, [[Clan Cloud Cobra]] decided to upgrade their aging ''Rifleman'' IICs. The IIC 3 first entered service in the early part of [[3062]]. Based upon the original design, it nonetheless uses two Model HHC-30 [[Ultra Autocannon/2]]s to plink at a target from long range. Any opponent who believes he or she is facing a IIC 2 is quickly surprised, however, when the IIC 3 opens up with its paired Series 4D-2 [[Heavy Large Laser]]s. Twenty one [[double heat sink]]s keep this design cool-running. This rebuilt version still mounts the [[Active Probe]]. BV (1.0) = 1,629
+
* ''Rifleman'' IIC 3 - Following the surprise invasion of [[Huntress]], most of the [[Clans]] looked to upgrade the defenders of their homeworlds. In so doing, [[Clan Cloud Cobra]] decided to upgrade their aging ''Rifleman'' IICs. The IIC 3 first entered service in the early part of [[3062]]. Based upon the original design, it nonetheless uses two Model HHC-30 [[Ultra Autocannon/2]]s to plink at a target from long range. Any opponent who believes he or she is facing a IIC 2 is quickly surprised, however, when the IIC 3 opens up with its paired Series 4D-2 [[Heavy Large Laser]]s. Twenty one [[double heat sink]]s keep this design cool-running. This rebuilt version still mounts the [[Active Probe]]. BV (1.0) = 1,629/BV (2.0) = 1,733
  
* ''Rifleman'' IIC 4 - Fielded primarily by [[Clan Star Adder]], the IIC 4 retains two of the [[Large Pulse Laser]]s from the base variant, but adds a pair of [[ATM 9]]s, each of which can draw on two tons of ammunition. Sixteen double heat sinks are all that is needed to keep all heat from the weapons under control. BV (1.0) = 2,023
+
* ''Rifleman'' IIC 4 - Fielded primarily by [[Clan Star Adder]], the IIC 4 retains two of the [[Large Pulse Laser]]s from the base variant, but adds a pair of [[ATM 9]]s, each of which can draw on two tons of ammunition. Sixteen double heat sinks are all that is needed to keep all heat from the weapons under control. BV (1.0) = 2,023/BV (2.0) = 2,140
  
* ''Rifleman'' IIC 5 - This version uses enough [[Improved Jump Jets]] to vault up to 150 meters at a time. Nineteen double heat sinks keep the heat from three [[ER Large Laser]]s and two [[Medium Pulse Laser]]s in check. The IIC 5 is a capable mobile sniper. BV (2.0) = ???
+
* ''Rifleman'' IIC 5 - This version uses enough [[Improved Jump Jets]] to vault up to 150 meters at a time. Nineteen double heat sinks keep the heat from three [[ER Large Laser]]s and two [[Medium Pulse Laser]]s in check. The IIC 5 is a capable mobile sniper. BV (2.0) = 2,343
  
* ''Rifleman'' IIC 6 - The IIC 6 goes in the opposite direct of the IIC 5 by removing the jump jets entirely. This makes room for two [[HAG 30]]s, each of which is adjacent to an [[Anti-Missile System]]. Seven tons of ammunition provide enough ammunition for most Clan engagments. The [[ER Small Laser]] and [[Active Probe]] of the original are retained. BV (2.0) = ???
+
* ''Rifleman'' IIC 6 - The IIC 6 goes in the opposite direct of the IIC 5 by removing the jump jets entirely. This makes room for two [[HAG 30]]s, each of which is adjacent to an [[Anti-Missile System]]. Seven tons of ammunition provide enough ammunition for most Clan engagments. The [[ER Small Laser]] and [[Active Probe]] of the original are retained. BV (2.0) = 2,220
  
 
==References==
 
==References==

Revision as of 16:48, 13 March 2009

Rifleman IIC
Rifleman IIC
Production information
Manufacturer Complex H-4 CCC
Class Heavy
Technical specifications
Mass 65 tons
Chassis CCo-B Endo
Armor Forging ZM15 Ferro-Fibrous
Engine Fusion 195 Mk. VI, Mod. 3
Speed 54 km/h
Jump Jets "Highlifter" 44
Armament
BV (1.0) 2,123
BV (2.0) 2,307



Description

The Rifleman IIC is an upgrade of the venerable Rifleman BattleMech. Five tons heavier than the design it is based on, the Rifleman IIC is also slower. This creates a great deal more room with which to mount other equipment. Further weight savings are found in the use of an Endo Steel frame. One of the first upgrades to the design was maxing out its protection, with thirteen and a half tons of Ferro-Fibrous armor. The vaunted anti-aircraft 'Mech is aided in its role by the inclusion of an Active Probe. To compensate for the loss of speed, the IIC mounts three jump jets than can propel the 'Mech up to ninety meters in one leap.

Armament

Simple, straightforward, and accurate; the Rifleman IIC is armed with four Large Pulse Lasers. This allows it to pick apart enemies from a respectable range, as well as easily target incoming aircraft. A single ER Small Laser is installed, seemingly as an afterthought. Nineteen double heat sinks keep heat mostly in check, though volley fire should be used.

Variants

Rifleman IIC 3
  • Rifleman IIC 2 - This variant removes all of the weapons and equipment, and replaces them with four Ultra Autocannon/2s and six tons of ammunition. The weight saved, plus a half ton from armor, is used to upgrade the engine to allow the 'Mech a top speed of 64 km/h. MechWarriors must be exceptionally wary of the large, vulnerable ammo bins. BV (1.0) = 1,208/BV (2.0) = 1,345
  • Rifleman IIC 3 - Following the surprise invasion of Huntress, most of the Clans looked to upgrade the defenders of their homeworlds. In so doing, Clan Cloud Cobra decided to upgrade their aging Rifleman IICs. The IIC 3 first entered service in the early part of 3062. Based upon the original design, it nonetheless uses two Model HHC-30 Ultra Autocannon/2s to plink at a target from long range. Any opponent who believes he or she is facing a IIC 2 is quickly surprised, however, when the IIC 3 opens up with its paired Series 4D-2 Heavy Large Lasers. Twenty one double heat sinks keep this design cool-running. This rebuilt version still mounts the Active Probe. BV (1.0) = 1,629/BV (2.0) = 1,733
  • Rifleman IIC 4 - Fielded primarily by Clan Star Adder, the IIC 4 retains two of the Large Pulse Lasers from the base variant, but adds a pair of ATM 9s, each of which can draw on two tons of ammunition. Sixteen double heat sinks are all that is needed to keep all heat from the weapons under control. BV (1.0) = 2,023/BV (2.0) = 2,140
  • Rifleman IIC 6 - The IIC 6 goes in the opposite direct of the IIC 5 by removing the jump jets entirely. This makes room for two HAG 30s, each of which is adjacent to an Anti-Missile System. Seven tons of ammunition provide enough ammunition for most Clan engagments. The ER Small Laser and Active Probe of the original are retained. BV (2.0) = 2,220

References