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[[Total Warfare]] contains all the standard, "Tournament Legal" rules, weapons, and equipment used in official games. Furthering the complexity of the previous rulebooks, ''Total Warfare'' introduces rules for using [[infantry]], [[battle armor]], [[ProtoMechs]], [[combat vehicle]]s, [[support vehicle]]s, [[aerospace]] units, and more. It also includes guides for constructing scenarios for play, painting miniatures, and even a few short stories. [[Total Warfare]] contains all the standard, "Tournament Legal" rules, weapons, and equipment used in official games. Furthering the complexity of the previous rulebooks, ''Total Warfare'' introduces rules for using [[infantry]], [[battle armor]], [[ProtoMechs]], [[combat vehicle]]s, [[support vehicle]]s, [[aerospace]] units, and more. It also includes guides for constructing scenarios for play, painting miniatures, and even a few short stories.
− The ''[[TechManual]]'' contains the construction rules and statistics that were used to build the canon "Tournament Legal" units. While unit construction is not part of the standard ruleset for playing games, this is the book that allows the player to build their own custom units. It also contains numerous short technical overviews of various weapons and equipment, as well as overviews of the technology behind BattleMechs themselves. + The ''[[Tech Manual]]'' contains the construction rules and statistics that were used to build the canon "Tournament Legal" units. While unit construction is not part of the standard ruleset for playing games, this is the book that allows the player to build their own custom units. It also contains numerous short technical overviews of various weapons and equipment, as well as overviews of the technology behind BattleMechs themselves.
===Advanced & Experimental Rules=== ===Advanced & Experimental Rules===
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[[Total Warfare]] contains all the standard, "Tournament Legal" rules, weapons, and equipment used in official games. Furthering the complexity of the previous rulebooks, ''Total Warfare'' introduces rules for using [[infantry]], [[battle armor]], [[ProtoMechs]], [[combat vehicle]]s, [[support vehicle]]s, [[aerospace]] units, and more. It also includes guides for constructing scenarios for play, painting miniatures, and even a few short stories. | [[Total Warfare]] contains all the standard, "Tournament Legal" rules, weapons, and equipment used in official games. Furthering the complexity of the previous rulebooks, ''Total Warfare'' introduces rules for using [[infantry]], [[battle armor]], [[ProtoMechs]], [[combat vehicle]]s, [[support vehicle]]s, [[aerospace]] units, and more. It also includes guides for constructing scenarios for play, painting miniatures, and even a few short stories. | ||
− | The ''[[ | + | The ''[[Tech Manual]]'' contains the construction rules and statistics that were used to build the canon "Tournament Legal" units. While unit construction is not part of the standard ruleset for playing games, this is the book that allows the player to build their own custom units. It also contains numerous short technical overviews of various weapons and equipment, as well as overviews of the technology behind BattleMechs themselves. |
===Advanced & Experimental Rules=== | ===Advanced & Experimental Rules=== |