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Difference between revisions of "Scout (unit role)"

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'''Scout''' is a battlefield role performed by certain models of [['Mech]]s, primarily those that are fast and lightly armed and armored.<ref name=CBTIR>''[https://bg.battletech.com/download/BTBB%20Online%20QSR%201-21c.pdf Classic BattleTech Introductory Rulebook]'', pp. 51, 53</ref>
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'''Scout''' is a battlefield role performed by certain models of [['Mech]]s and ground vehicles. They are primarily defined as fast, lightly armed, and lightly armored and serve in a reconnaissance function.<ref name=CBTIR>''[https://bg.battletech.com/download/BTBB%20Online%20QSR%201-21c.pdf Classic BattleTech Introductory Rulebook]'', pp. 51, 53</ref><ref name=ASCp135>''Alpha Strike Companion'', p. 134, "Scout"</ref>
  
 
==Description==
 
==Description==

Revision as of 09:39, 11 June 2021

Scout is a battlefield role performed by certain models of 'Mechs and ground vehicles. They are primarily defined as fast, lightly armed, and lightly armored and serve in a reconnaissance function.[1][2]

Description

Scouts operate in the dangerous role of reconnaissance for the main force, utilizing their speed advantage to complete the intelligence mission and avoid hostile weapons fire. Generally not used at the lowest lance levels but rather reserved for use by larger tactical formations, they may also be sent on other specific-criteria missions. When speed is of the essence or when the enemy is supported primarily by other light and fast 'Mechs, the Scout may be the best option.[1]

Though known for both their light armor and weaponry, it is reckless to disregard the Scout. Due to their high speed other 'Mechs find them hard to target, which is often compounded by scout's common ability to jump. Combine those two factors with heavy cover, the preferred method of approach by a Scout, and the unit has a better than fair opportunity to strike a target in its weakest points. Scouts often team up with medium and heavy 'Mechs which can provide covering fire support and add the increased threat of a more 'dangerous' opponent, often diverting attention away from the Scout itself. This inattention may allow the Scout the opportunity to attack from the rear.[1]

See Also

References

  1. 1.0 1.1 1.2 Classic BattleTech Introductory Rulebook, pp. 51, 53
  2. Alpha Strike Companion, p. 134, "Scout"


Bibliography