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Difference between revisions of "Searchlight"

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'''Searchlight''' is illumination piece of equipment comes in broad range of sizes. They can be used as a either handheld devices up to large Mounted Searchlights that can illuminate kilometers of space head of itself.
 
 
 
==Description==
 
==Description==
These are large and powerful energy based devices that can be used to illuminate either nighttime conditions or bad weather to allow for better modifiers to hit designated targets.
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A '''Searchlight''' is a piece of equipment for illumination which comes in a broad range of sizes. Smaller hand-held devices can pump out a few hundred watts to produce illumination up to 270 meters and are light enough to be mounted on [[Battle Armor]] and [[Exoskeleton]]s.<ref>''TechManual'', p. 269</ref> Heavier and larger searchlights mounted on vehicles and [[Mech]]s can light up targets as far away as five kilometers with thousands of watts of illumination.<ref>''TechManual'', p. 237</ref>
  
 
==Rules==
 
==Rules==
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====Advanced Game Play====
 
====Advanced Game Play====
When using [[Advanced Rules]] found in ''Tactical Operations'', the in scenarios which have bad weather or has night time conditionsPlayers may mount these devices on 'Mechs or Vehicles. These devices can be either small hand-held searchlights or mounted searchlights.
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When using [[Advanced Rules]] found in ''Tactical Operations'', searchlights illuminate all units in the target hex and in the intervening hexes, as well as illuminating the searchlight unit itselfHand-held searchlights have a range of 10 hexes while mounted searchlights have a range of 30In scenarios which have the nighttime conditions Moonless Night, Full Moon Night or Pitch Black, units with either hand-held or mounted searchlights either eliminate or lessen the to-hit modifiers. Searchlights may also be turned on or off during either the Movement or End Phase.
However, only Mounted Searchlights maybe be designated which 'mech or vehicle will receive a one these devicesWhen in use, these depending on conditions being use in, these searchlights will remove or reduce penalties for the unit is firing. However, these searchlights will also remove penalties a attacker has firing on same unit.
 
 
 
These searchlights maybe turn on or off in ''End Phase'' of the game.
 
 
 
When taking damage in either physical or weapon phase; a section that had noted mounted or hand-held search light, a player must roll 2D6 to if the searchlight has been destroyed. On result on 7 more greater, the light is destroyed.
 
 
 
Handheld Searchlight - Has the range of 10 hexes. Player cannot design which units have Hand-held devices. They maybe mounted in either forward or back arcs on either torso or front or sides of the vehicle.  
 
  
Mounted Seachlight - Have the range of 30 hexes. A player may choose what controlling unit on their side may mount these and which arch they will be facing.<ref>''Tactical Operations'' p. 57 - Weather - Searchlight - Pros, the Cons and the rules for usage of Searchlights.</ref>  
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If all players agree, or the scenario designates it, 'Mechs and vehicles normally not equipped with a mounted searchlight may carry one for the duration of the scenario. Whenever said 'Mech/vehicle takes a hit in the torso/front and sides, the player must roll a 2d6 to determine if the searchlight is destroyed.<ref>''Tactical Operations'' p. 57 - Weather - Searchlight - Pros, the Cons and the rules for usage of Searchlights.</ref>
  
 
===Construction Rules===
 
===Construction Rules===
When hand-held searchlights are considered to be already incorporated into construction of any vehicle with exception of Combat Vehicles & BattleMechs. Three of these handle-held searchlights present these designs with two mounted in the front and one in the back. These can be considered reflect of cosmetic addition to a vehicles from strobe lights, headlights, taillights and other commonly found light figures on these respective vehicles.
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Except for [[Combat Vehicle]]s & [[BattleMechs]] all other vehicles are assumed to have three hand-held-type searchlights - two in front, one in back - representing running lights, headlights and taillights or, if so designated, as strobes for emergency/police vehicles and warning strobes.  In addition, combat vehicles and 'Mechs may have a larger mounted searchlight at no cost in weight, slots or C-Bills. Additional mounted searchlights adhere to standard core construction rules, and for both vehicles and 'Mechs weigh .5 tons and take up one critical slot in 'Mechs, combat and [[support vehicle]]s.<ref>''TechManual'' p. 237 - Searchlights - Construction rules for incorporating Searchlights.</ref>
 
 
Combat Vehicles & BattleMechs may have a Mounted Searchlight incorporated into their design as option to the designer with no additional cost in weight, slots or C-Bill.  
 
 
 
In addition searchlights desired to be added to their unit in its construction. A players must
 
follow the standard core construction rules for its respective design.<ref>''TechManual'' p. 237 - Searchlights - Construction rules for incorporating Searchlights.</ref> The both types of Searchlight weight .5 ton when it beyond the "free" equipment allotment. They do take 1 critical slot in Combat & Support Vehicles. 
 
  
Hand-held Single Lights have Tech Rating of A, while Mounted Search Lights are C.<ref>''TechManual'' pp. 344-345 - Industrial Equipment Table - stats for searchlights in the tables.</ref>
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Battle Armor and exoskeletons may mount multiple hand-held searchlights, which weigh 5kg and take up one space slot.<ref>''TechManual'', p. 348</ref>
 
</div>
 
</div>
  
 
==References==
 
==References==
*''TechManual'' p. 269, 348
 
*''Tactical Operations'' pp. 58-59, 221
 
 
<references />
 
<references />
  
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*''[[TechManual]]''
 
*''[[TechManual]]''
  
[[Category:Equipment|Searchlight]]
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[[Category:Equipment|Searchlight]][[Category:Battle Armor Equipment|Searchlight]]

Revision as of 17:59, 14 March 2012

Description

A Searchlight is a piece of equipment for illumination which comes in a broad range of sizes. Smaller hand-held devices can pump out a few hundred watts to produce illumination up to 270 meters and are light enough to be mounted on Battle Armor and Exoskeletons.[1] Heavier and larger searchlights mounted on vehicles and Mechs can light up targets as far away as five kilometers with thousands of watts of illumination.[2]

Rules

Game Rules

Normal Game Play

In normal Total Warfare rules, the Searchlight does not have any effect in game play.[3]

Advanced Game Play

When using Advanced Rules found in Tactical Operations, searchlights illuminate all units in the target hex and in the intervening hexes, as well as illuminating the searchlight unit itself. Hand-held searchlights have a range of 10 hexes while mounted searchlights have a range of 30. In scenarios which have the nighttime conditions Moonless Night, Full Moon Night or Pitch Black, units with either hand-held or mounted searchlights either eliminate or lessen the to-hit modifiers. Searchlights may also be turned on or off during either the Movement or End Phase.

If all players agree, or the scenario designates it, 'Mechs and vehicles normally not equipped with a mounted searchlight may carry one for the duration of the scenario. Whenever said 'Mech/vehicle takes a hit in the torso/front and sides, the player must roll a 2d6 to determine if the searchlight is destroyed.[4]

Construction Rules

Except for Combat Vehicles & BattleMechs all other vehicles are assumed to have three hand-held-type searchlights - two in front, one in back - representing running lights, headlights and taillights or, if so designated, as strobes for emergency/police vehicles and warning strobes. In addition, combat vehicles and 'Mechs may have a larger mounted searchlight at no cost in weight, slots or C-Bills. Additional mounted searchlights adhere to standard core construction rules, and for both vehicles and 'Mechs weigh .5 tons and take up one critical slot in 'Mechs, combat and support vehicles.[5]

Battle Armor and exoskeletons may mount multiple hand-held searchlights, which weigh 5kg and take up one space slot.[6]

References

  1. TechManual, p. 269
  2. TechManual, p. 237
  3. TechManual p. 237 - Searchlight - Note on effects in Total Warfare game play.
  4. Tactical Operations p. 57 - Weather - Searchlight - Pros, the Cons and the rules for usage of Searchlights.
  5. TechManual p. 237 - Searchlights - Construction rules for incorporating Searchlights.
  6. TechManual, p. 348

Bibliography