Editing Sherwood

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Sherwood was one of those worlds that was eminently suitable for human colonization without the need for terraforming, with a flourishing ecology that prominently featured towering, tree-like plants that reached heights of more than 100 meters. The original colonists were a mix of settlers from [[Belladonna]], [[New Avalon]]<ref name="TTS:Sp4"/> and western Europe on [[Terra]],<ref name="FM:SLDFp65">''Field Manual: SLDF'', p. 65: "132nd Royal Jump Infantry Division"</ref><ref name="TTS:Sp4"/> who shared similar ecological beliefs. These colonists named the planet Sherwood after the famous forest in England on Terra when they began setting up their new colony in 2415. The site chosen for the capital city, Marion, was on the River Kent and the shore of the Peaceful Sea, and the colonists established their society as a representative democracy embodied in a Court of Elders elected by the population. The original Court of Elders contained six leaders, which were dubbed barons, but over time the Court would expand to include a representative from the planetary militia, and a representative from each settlement with a population greater than a quarter of a million.<ref name="TTS:Sp4"/>
 
Sherwood was one of those worlds that was eminently suitable for human colonization without the need for terraforming, with a flourishing ecology that prominently featured towering, tree-like plants that reached heights of more than 100 meters. The original colonists were a mix of settlers from [[Belladonna]], [[New Avalon]]<ref name="TTS:Sp4"/> and western Europe on [[Terra]],<ref name="FM:SLDFp65">''Field Manual: SLDF'', p. 65: "132nd Royal Jump Infantry Division"</ref><ref name="TTS:Sp4"/> who shared similar ecological beliefs. These colonists named the planet Sherwood after the famous forest in England on Terra when they began setting up their new colony in 2415. The site chosen for the capital city, Marion, was on the River Kent and the shore of the Peaceful Sea, and the colonists established their society as a representative democracy embodied in a Court of Elders elected by the population. The original Court of Elders contained six leaders, which were dubbed barons, but over time the Court would expand to include a representative from the planetary militia, and a representative from each settlement with a population greater than a quarter of a million.<ref name="TTS:Sp4"/>
  
Whatever the original intention regarding the Court of Elders, over future centuries the elected representatives were most typically members of the same five extended families what would come to dominate politics on the planet, to the extent that baron became a noble title with the expectation that each would pass from parent to eldest child and that said child would be elected to the court.<ref name="TTS:Sp4"/>
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Whatever the original intention regarding the Court of Elders, over future centuries the elected representatives were most typically members of the same five extended families what would come to dominate politics on the planet, to the extent that baron became a noble title with the expectation that each would pass from parent to eldest offspring and that said offspring would be elected to the court.<ref name="TTS:Sp4"/>
  
 
Among the principles enshrined in the constitution for Sherwood were rules on the construction of large-scale facilities and settlements, which were required to be built among the Sherwood trees in a fashion that prevented or minimized damage to the local ecosystem. This style of construction, which would come to be known as "Sherwood Green", would remain extant throughout the history of Sherwood, blending function with nature together, and gave settlements on Sherwood a distinctive appearance. Most building exteriors used organic shapes that allowed vines and other creeping plants to grow up the side of the buildings, and many had native species of flora planted on the roofs; many settlements and even factory complexes were difficult to distinguish from the natural rolling hills and thick forests. This brought native wildlife into close proximity to the human population; even inside major cities, native wildlife such as the tree-dwelling Chestnut Astoria could be observed moving in herds along the sides of buildings, while the species known as Digging Glimmershawls built mating mounds in city parks.<ref name="TTS:Sp4"/>
 
Among the principles enshrined in the constitution for Sherwood were rules on the construction of large-scale facilities and settlements, which were required to be built among the Sherwood trees in a fashion that prevented or minimized damage to the local ecosystem. This style of construction, which would come to be known as "Sherwood Green", would remain extant throughout the history of Sherwood, blending function with nature together, and gave settlements on Sherwood a distinctive appearance. Most building exteriors used organic shapes that allowed vines and other creeping plants to grow up the side of the buildings, and many had native species of flora planted on the roofs; many settlements and even factory complexes were difficult to distinguish from the natural rolling hills and thick forests. This brought native wildlife into close proximity to the human population; even inside major cities, native wildlife such as the tree-dwelling Chestnut Astoria could be observed moving in herds along the sides of buildings, while the species known as Digging Glimmershawls built mating mounds in city parks.<ref name="TTS:Sp4"/>

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