Editing Short-Range Missile
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* [[SRM-6]] * [[SRM-6]]
− Prototype SRM missiles (built between [[2365]] and [[2370]]) have trouble with target acquisition and as a result tend to get less shots on target on a result of a successful hit. Otherwise they function as normal for an SRM. Prototype missiles only carry three quarters of their normal allotment of ammo per ton.<ref name="IO">''Interstellar Operations'', p. 118, "Primitive Prototype Equipment Rules"</ref> + Prototype SRM missiles (built between [[2365]] and [[2370]]) have trouble with target acquisition and as a result tend to get less shots on target on a result of a successful hit. Otherwise they function as normal for a SRM. Prototype missiles only carry three quarters of their normal allotment of ammo per ton.<ref name="IO">''Interstellar Operations'', p. 118, "Primitive Prototype Equipment Rules"</ref>
==Variants== ==Variants==
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* [[SRM-6]] | * [[SRM-6]] | ||
− | Prototype SRM missiles (built between [[2365]] and [[2370]]) have trouble with target acquisition and as a result tend to get less shots on target on a result of a successful hit. Otherwise they function as normal for | + | Prototype SRM missiles (built between [[2365]] and [[2370]]) have trouble with target acquisition and as a result tend to get less shots on target on a result of a successful hit. Otherwise they function as normal for a SRM. Prototype missiles only carry three quarters of their normal allotment of ammo per ton.<ref name="IO">''Interstellar Operations'', p. 118, "Primitive Prototype Equipment Rules"</ref> |
==Variants== | ==Variants== |