Editing Sniper Artillery Cannon
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{{InfoBoxWeapon {{InfoBoxWeapon
− | name = Sniper Artillery Cannon + | name = Sniper Cannon
| Type = [[Ballistic Weapon]] | Type = [[Ballistic Weapon]]
− | Tech Base = [[Inner Sphere]]/[[Clan]] [[Experimental Technology|Experimental]]<ref name="TOp285">''Tactical Operations'', p. 285, "Artillery Cannon"</ref> + | Tech Base = [[Inner Sphere]] [[Experimental Technology|Experimental]]<ref>''Tactical Operations'', p. 285</ref>
− | Year Availability = [[3012]] + | Year Availability = [[3012]]<ref>''Tactical Operations'', p. 404</ref>
− | Tech Rating = [[Technology Rating#B|B]]<ref name="TOp405">''Tactical Operations'', p. 405, "Heavy Weapons And Equipment Construction Data"</ref>+ | Heat = 10
− | Availability Rating = + | Damage = 10/5
− | Age of War–Star League = [[Availability Rating#C|C]]<ref name="TOp405"/>
− | Succession Wars = [[Availability Rating#C|C]]<ref name="TOp405"/>
− | Clan Invasion – Present = [[Availability Rating#C|C]]<ref name="TOp405"/>
− | Heat = 10<ref name="TOp404">''Tactical Operations'', p. 404, "Heavy Weapons And Equipment Combat Data"</ref>
− | Damage = 10<ref name="TOp404"/><ref name="TOp184">''Tactical Operations'', p. 184, "Artillery Ordnance Table"</ref>
| Minimum Range = 2 | Minimum Range = 2
| Short Range = 1 - 4 | Short Range = 1 - 4
| Medium Range = 5 - 8 | Medium Range = 5 - 8
− | Long Range = 9 - 12 + | Long Range = 9 - 12<ref>''Tactical Operations'', p. 404</ref>
| Extreme Range = 13 - 16 | Extreme Range = 13 - 16
− | Tons = 15<ref name="TOp405"/> + | Tons = 15<ref>''Tactical Operations'', p. 405</ref>
− | Critical Slots = 10<ref name="TOp405"/> + | Critical Slots = 10
− | Ammo Per Ton = 10<ref name="TOp404"/> + | Ammo Per Ton = 10
− | Cost (unloaded) = 300,000<ref name="TOp405"/> + | Cost (unloaded) = 300,000
− | Ammo Cost (per ton) = 6,000<ref name="TOp405"/> + | Ammo Cost (per ton) = 6,000
| BV (1.0) = | BV (1.0) =
− | BV (2.0) = 77 (cannon) <br/> 10 (ammo)<ref name="TOp383">''Tactical Operations'', p. 383, "Inner Sphere Weapons And Equipment BV Table"</ref> + | BV (2.0) = 77 (cannon), 10 (ammo)<ref>''Tactical Operations'', p. 383</ref>
}} }}
− == Description == + ==Description==
− The '''Sniper Artillery Cannon''' is a scaled down version of the [[Sniper Artillery Piece]] capable of direct fire. When mounted on [[BattleMechs]], [[combat vehicles]], and [[Aerospace fighter|AeroSpace Fighters]], it provides artillery support at much closer ranges than its cousin. Essentially a snub-nosed version of the Sniper Artillery Piece, the Sniper Artillery Cannon fires a shell at an enemy location like an [[autocannon]]. Unlike an autocannon, the artillery cannon's targeted location isn't an enemy unit but a physical location (hill, tree, hex).<ref name="TOp285"/> + The '''Sniper Artillery Cannon''' is a scaled down version of the [[Sniper Artillery Piece]] capable of direct fire. When mounted on BattleMechs, combat vehicles, and AeroSpace Fighters, it provides artillery support at much closer ranges than its cousin. Essentially a snub-nosed version of the Sniper Artillery Piece, the Sniper Artillery Cannon fires a shell at an enemy location like an autocannon. Unlike an autocannon, the artillery cannon's targeted location isn't an enemy unit but a physical location (hill, tree, hex).
+
+ ==Notes==
− == Rules ==
<div class="gamerules"> <div class="gamerules">
− == Game Rules == + ===Game Notes===
− Errata in ''Tactical Operations'' now states that the Artillery Cannons may only use standard artillery munitions. As an area-affect weapon, the Sniper Cannon may not benefit from a targeting computer. Artillery Cannons use the Indirect LRM Fire rules to determine target numbers, but Artillery Cannons cannot make Indirect Artillery attacks. Missed shots scatter like standard artillery, but divide the scatter distance by one half to account for the smaller propellant charges.<ref name="TOp285"/> + Errata in Tactical Operations now states that the Artillery Cannons may only use standard artillery munitions. As an area-affect weapon, the Sniper Cannon may not benefit from a targeting computer. Artillery Cannons use the Indirect LRM Fire rules to determine target numbers, but Artillery Cannons cannot make Indirect Artillery attacks. Missed shots scatter like standard artillery, but divide the scatter distance by one half to account for the smaller propellant charges.<ref>''Tactical Operations'', p. 285</ref>
</div> </div>
− == Models == + ==Models==
− There no known models at this time.+ The Sniper Cannon is manufactured on the following planets:
− == See Also == + {| width='500'
− * [[Special:Whatlinkshere/Sniper_Cannon | Sniper Cannon]]''+ ! Brand
+ ! Planet
+ ! Company
+ |-
+ | Sniper Cannon
+ |
+ |
+ |}
+
+
+ ==See Also==
+ ''(References to [[Special:Whatlinkshere/Sniper_Cannon | Sniper Cannon]])''
+
+ ==References==
+ *''Tactical Handbook'', p. XX
+ *''Maximum Tech'', p. XX
− == References ==
<references/> <references/>
− == Bibliography == + ==Bibliography==
− * ''[[Maximum Tech]]'' + *''[[Tactical Handbook]]''
− * ''[[Tactical Operations]]'' + *''[[Maximum Tech]]''
− + *''[[Tactical Operations]]''
− [[Category: Technology]]+ [[Category:Weapons|Artillery Cannon, Sniper]]
− [[Category: Weapons]] + [[Category:Ballistic Weapons|Artillery Cannon, Sniper]]
− [[Category: Ballistic Weapons]] + [[Category:Experimental Technology|Artillery Cannon, Sniper]]
− [[Category: Ballistic Weapons (Heavy)]] + [[Category:Artillery Weapons]]
− [[Category: Indirect-Fire Weapons]]
− [[Category: Indirect-Fire Weapons (Heavy)]]
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
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{{InfoBoxWeapon | {{InfoBoxWeapon | ||
− | | name = Sniper | + | | name = Sniper Cannon |
| Type = [[Ballistic Weapon]] | | Type = [[Ballistic Weapon]] | ||
− | | Tech Base = [[Inner Sphere | + | | Tech Base = [[Inner Sphere]] [[Experimental Technology|Experimental]]<ref>''Tactical Operations'', p. 285</ref> |
− | | Year Availability = [[3012 | + | | Year Availability = [[3012]]<ref>''Tactical Operations'', p. 404</ref> |
− | + | | Heat = 10 | |
− | + | | Damage = 10/5 | |
− | |||
− | |||
− | |||
− | | Heat = 10 | ||
− | | Damage = 10 | ||
| Minimum Range = 2 | | Minimum Range = 2 | ||
| Short Range = 1 - 4 | | Short Range = 1 - 4 | ||
| Medium Range = 5 - 8 | | Medium Range = 5 - 8 | ||
− | | Long Range = 9 - 12 | + | | Long Range = 9 - 12<ref>''Tactical Operations'', p. 404</ref> |
| Extreme Range = 13 - 16 | | Extreme Range = 13 - 16 | ||
− | | Tons = 15<ref | + | | Tons = 15<ref>''Tactical Operations'', p. 405</ref> |
− | | Critical Slots = 10 | + | | Critical Slots = 10 |
− | | Ammo Per Ton = 10 | + | | Ammo Per Ton = 10 |
− | | Cost (unloaded) = 300,000 | + | | Cost (unloaded) = 300,000 |
− | | Ammo Cost (per ton) = 6,000 | + | | Ammo Cost (per ton) = 6,000 |
| BV (1.0) = | | BV (1.0) = | ||
− | | BV (2.0) = 77 (cannon) | + | | BV (2.0) = 77 (cannon), 10 (ammo)<ref>''Tactical Operations'', p. 383</ref> |
}} | }} | ||
− | == Description == | + | ==Description== |
− | The '''Sniper Artillery Cannon''' is a scaled down version of the [[Sniper Artillery Piece]] capable of direct fire. When mounted on | + | The '''Sniper Artillery Cannon''' is a scaled down version of the [[Sniper Artillery Piece]] capable of direct fire. When mounted on BattleMechs, combat vehicles, and AeroSpace Fighters, it provides artillery support at much closer ranges than its cousin. Essentially a snub-nosed version of the Sniper Artillery Piece, the Sniper Artillery Cannon fires a shell at an enemy location like an autocannon. Unlike an autocannon, the artillery cannon's targeted location isn't an enemy unit but a physical location (hill, tree, hex). |
+ | |||
+ | ==Notes== | ||
− | |||
<div class="gamerules"> | <div class="gamerules"> | ||
− | == Game | + | ===Game Notes=== |
− | Errata in | + | Errata in Tactical Operations now states that the Artillery Cannons may only use standard artillery munitions. As an area-affect weapon, the Sniper Cannon may not benefit from a targeting computer. Artillery Cannons use the Indirect LRM Fire rules to determine target numbers, but Artillery Cannons cannot make Indirect Artillery attacks. Missed shots scatter like standard artillery, but divide the scatter distance by one half to account for the smaller propellant charges.<ref>''Tactical Operations'', p. 285</ref> |
</div> | </div> | ||
− | == Models == | + | ==Models== |
− | + | The Sniper Cannon is manufactured on the following planets: | |
− | == See Also == | + | {| width='500' |
− | + | ! Brand | |
+ | ! Planet | ||
+ | ! Company | ||
+ | |- | ||
+ | | Sniper Cannon | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==See Also== | ||
+ | ''(References to [[Special:Whatlinkshere/Sniper_Cannon | Sniper Cannon]])'' | ||
+ | |||
+ | ==References== | ||
+ | *''Tactical Handbook'', p. XX | ||
+ | *''Maximum Tech'', p. XX | ||
− | |||
<references/> | <references/> | ||
− | == Bibliography == | + | ==Bibliography== |
− | * ''[[Maximum Tech]]'' | + | *''[[Tactical Handbook]]'' |
− | * ''[[Tactical Operations]]'' | + | *''[[Maximum Tech]]'' |
− | + | *''[[Tactical Operations]]'' | |
− | + | [[Category:Weapons|Artillery Cannon, Sniper]] | |
− | [[Category: Weapons]] | + | [[Category:Ballistic Weapons|Artillery Cannon, Sniper]] |
− | [[Category: Ballistic Weapons]] | + | [[Category:Experimental Technology|Artillery Cannon, Sniper]] |
− | [[Category: | + | [[Category:Artillery Weapons]] |
− | |||
− | [[Category: |