Difference between revisions of "Steady...Steady...FIRE! (CCG - Crusade)"
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options now. Whenever you use a Unit's Missile option, use | options now. Whenever you use a Unit's Missile option, use | ||
these die rolls instead of rolling when damage resolves. | these die rolls instead of rolling when damage resolves. | ||
− | + | ||
− | drawing a bead on an Urbanmech. | + | ''Nice shooting, kid. But you don't need to take quite so long drawing a bead on an [[Urbanmech]].'' |
− | --Colonel Sandy Barclay, 71st Eridani Light Horse Regiment | + | --[[Colonel]] Sandy Barclay, [[71st Light Horse Regiment|71st Eridani Light Horse Regiment]] |
| Artist = | | Artist = | ||
| Rarity = Uncommon | | Rarity = Uncommon | ||
}} | }} |
Revision as of 22:13, 21 February 2010
Rarity: Uncommon
Steady...Steady...FIRE! | ||
Mission - None | ||
Play only if you lost initiative. Roll all the missile dice for each of your Units' Missile options now. Whenever you use a Unit's Missile option, use these die rolls instead of rolling when damage resolves. Nice shooting, kid. But you don't need to take quite so long drawing a bead on an Urbanmech. --Colonel Sandy Barclay, 71st Eridani Light Horse Regiment | ||
Illus: [[]] © WotC. All Rights Reserved |