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Editing Talk:MechForce (Video Game)

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MF was once in close contact with FASA (1989-1991) until FASA decided to file a lawsuite against Mr. Reed for using their IP. ToS was influenced by MF and referred to him by name.
 
MF was once in close contact with FASA (1989-1991) until FASA decided to file a lawsuite against Mr. Reed for using their IP. ToS was influenced by MF and referred to him by name.
Starting in mid 1987 it was a help tool to create custom maps for standard playing. In 1988 it went further with an fullflegded Mech Editor and the gameplay engine followed. That was my first contact with the V3.60 first beta version (which was very stable). While it continued to grow (a few hundred licenses sold according to the author) the author contacted FASA for a cooperation and FASA "agreed" and gave him further information about coming Clan and level 2 tech. As the MF engine was not so easy to turn around the successor MechCombat came into life and developed quite fast. As in 1990 there was no further info or agreement in reach Mr. Reed did a few times calls and mails and was greeted with "don't call us, we call you". In early 1992 he published the MC series and was stopped very fast by the lawsuit from FASA themselves. My contact to the author then stopped as Mr. Reed seems to have quitted his BT commitment. There's been a lot of old-school newsgroup readouts about this waiting, hoping, building (he published a new build every week or so), being abandoned. --[[User:Samvanratt|Samvanratt]] ([[User talk:Samvanratt|talk]]) 17:12, 1 October 2018 (EDT)
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Starting in mid 1987 it was a help tool to create custom maps for standard playing. In 1988 it went further with an fullflegded Mech Editor and the gameplay engine followed. That was my first contact with the V3.60 first beta version (which was very stable). While it continued to grow (a few hundred licenses sold according to the author) the author contacted FASA for a cooperation and FASA "agreed" and gave him further information about coming Clan and level 2 tech. As the MF engine was not so easy to turn around the successor MechCombat came into life and developed quite fast. As in 1990 there was no further info or agreement in reach Mr. Reed did a few times calls and mails and was greeted with "don't call us, we call you". In early 1992 he published the MC series and was stopped very fast by the lawsuit from FASA themselves. My contact to the author then stopped as Mr. Reed seems to have quitted his BT commitment. There's been a lot of old-school newsgroup readouts about this waiting, hoping, building (he published a new build every week or so), being abandoned.
  
 
==Name==
 
==Name==

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