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=Armed Forces of the Federated Suns=
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=Large Laser=
The '''Armed Forces of the Federated Suns''' ('''AFFS''') is the military branch of the [[Federated Suns]], the [[Successor State]] ruled for most of its [[history]] by [[House Davion]]. Its precursor, the [[Federated Peacekeeping Forces]], served the Federated Suns from the [[twenty-third century|twenty-third]] to the [[26th century]]. After [[3041]], it was integrated into the [[Armed Forces of the Federated Commonwealth]] (AFFC).<ref name=20YU16-1>''20 Year Update'' p. 16, Armed Forces of the Federated Commonwealth</ref> This organization was short-lived, however, as the AFFC was largely folded back into the Federated Suns State Command after the [[Lyran Alliance|Lyran]] secession in [[3057]]. Ten years later, the AFFC was renamed the AFFS in conjunction with the renaming of the nation.<ref name=FCCW180>''FedCom Civil War (sourcebook)'' p. 180, Genesis</ref>
 
  
==Organization==
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==Video Game Statistics==
{{main|AFFS - Organization}} ^ this link will become a redirect
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{| class="wikitable" border="1"; style=text-align:center;
Most units within the AFFS, with the notable exception of the Ceti Hussars, are organized around a [[BattleMech]] regiment, which is roughly 108 'Mechs. To this regiment, [[combat vehicle|conventional vehicles]] (tanks, V.T.O.L.s, etc.), artillery, infantry, and even [[aerospace fighter|aerospace fighters]] that complement the 'Mechs are traditionally attached. In some units, however, the AFFS took this a step further.
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! width="80pt" | Game
Many units within the AFFS are Regimental Combat Teams (RCTs). Front-line RCTs are composed of one 'Mech regiment, three of vehicles, a battalion of [[artillery]], five regiments of [[infantry]], and a fighter wing. Second-line, or militia, RCTs are usually composed of smaller numbers of these supporting forces. Front-line RCTs are usually commanded by a Marshal.{{cn}}
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! width="80pt" |  Heat
 
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! width="80pt" |  Damage
==Command Structure==
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! width="80pt" |  Range
{{main|AFFS - Command Structure}} ^ is this long enough to warrant a page?
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! width="80pt" |  Tons
The AFFS has several layers of command. The first is that of the national authority. Headquarted in the Fox's Den on [[New Avalon]], the Prince and his or her military advisers can effectively control the entirety of the AFFS from the high-tech command bunker. The top layer often concerns itself with matters of overall strategy, planning, and force readiness.
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! width="80pt" |  Criticals/Slots
 
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! width="80pt" |  Recycle Time
Often, responsibility for localized deployment of military forces belongs to the regional commanders. The [[Federated Suns]] is broken into three Marches: the interior [[Crucis March]] and the border areas of the [[Capellan March]] and [[Draconis March]] (though in Dark Ages, there is a fourth March: the [[Periphery March]]), which are commanded by Field Marshals. These Marches are further subdivided into Operations Areas: three for the Crucis March and two each for the Capellan and Draconis Marches, which are also commanded by Field Marshals. Within the Crucis March, these OAs are further subdivided into traditional Combat Theaters. On the border Marches, however, the OAs are broken down into Polymorphous Defense Zones (PDZs). Regardless of the name, these regions are commanded by Marshals.
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! width="80pt" |  Cost
 
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|-
Finally, the AFFS also has brigade commanders. Largely concerned with matters of supply, orders for troop movements that originate from New Avalon pass through brigade commanders. Brigade commanders often hold other roles within the AFFS, such as Field Marshal [[Andrew Terlecki, Jr.]] who, in addition to commanding the Deneb Light Cavalry, was named director of the [[Crucis March]] in [[3067]].
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| MWO<ref>http://mwo.gamepedia.com/Large_Laser</ref><ref>http://mwo.smurfy-net.de/equipment</ref>
 
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| 7
==Units==
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| 9
{{main|AFFS - Units}}
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| 900
The AFFS is primarily broken down into Corps, though some free regiments and brigades do exist. The main article lists the deployment status of their main units.
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| 5
 
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| 2
==Navy==
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| 3.25
{{main|AFFS - Navy}}
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| 200,000
The above link lists all AFFS ships as of [[3067]].
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|-
 
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| MekTek
==Academies==
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| MekTek
{{main|AFFS - Academies}}
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| MekTek
The above link alphabetically lists all AFFS academies.
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| MekTek
 
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| MekTek
==Uniforms==
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| MekTek
{{main|AFFS - Uniforms}}
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| MekTek
The AFFS uniform varies between the different positions within it, but generally includes mostly gold and blue.
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| MekTek
 
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==Ranks==
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| MW4:M
{{main|AFFS - Ranks}}
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| MW4:M
The Armed Forces of the Federated Suns has a robust ranking system that is mostly consistent across all branches. Officers show their ranks on the epaulettes of their uniforms, while enlisted ranks are worn on the sleeve. The background color of rank insignia indicates which branch of the AFFS the soldier serves.
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| MW4:M
 
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| MW4:M
==Medals & Decorations==
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| MW4:M
{{main|AFFS - Ranks}}
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| MW4:M
The AFFS has numerous prestigious awards, of which many are general, but others are for those showing valor against certain factions.
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| MW4:M
 
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| MW4:M
==Military Departments==
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|-
{{main|AFFS - Military Departments}}
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| MW4:BK
There are nine major departments that report directly to the Marshal of the Armies. Though not combat forces themselves, these departments are vital to the AFFS' ability to conduct operations.<ref>''Field Manual: Federated Suns'', p. 15</ref>
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| MW4:BK
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| MW4:BK
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| MW4:BK
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| MW4:BK
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| MW4:BK
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| MW4:BK
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| MW4:BK
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|-
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| MW4:V
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| MW4:V
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| MW4:V
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| MW4:V
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| MW4:V
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| MW4:V
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| MW4:V
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| MW4:V
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|-
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| MW3<ref>http://www.mechwarrior3.org/trm/Energy.htm</ref>
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| 9.1
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| 8
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| 600
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| 5
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| 2
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| 3.5
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| N/A
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|-
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| MW2<ref>http://strategywiki.org/wiki/MechWarrior_2:_Mercenaries/Weapons</ref>
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| 8
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| 8
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| 850
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| 5
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| 2
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| N/A
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| N/A
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|-
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| MC2
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| MC2
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| MC2
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| MC2
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| MC2
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| MC2
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| MC2
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| MC2
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|-
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| MCG
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| MCG
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| MCG
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| MCG
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| MCG
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| MCG
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| MCG
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| MCG
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|}
  
 
==References==
 
==References==
 
<references/>
 
<references/>
==Bibliography==
 
*''[[20 Year Update]]''
 
*''[[House Davion (The Federated Suns)]]''
 
*''[[FedCom Civil War (sourcebook)]]''
 
*''[[Field Manual: Federated Suns]]''
 
*''[[Field Manual: Updates]]''
 
*''[[Field Report: AFFS]]''
 
*''[[Historical: Liberation of Terra Volume 1]]''
 
*''[[NAIS The Fourth Succession War Military Atlas Volume 1]]''
 

Revision as of 15:50, 19 July 2014

Large Laser

Video Game Statistics

Game Heat Damage Range Tons Criticals/Slots Recycle Time Cost
MWO[1][2] 7 9 900 5 2 3.25 200,000
MekTek MekTek MekTek MekTek MekTek MekTek MekTek MekTek
MW4:M MW4:M MW4:M MW4:M MW4:M MW4:M MW4:M MW4:M
MW4:BK MW4:BK MW4:BK MW4:BK MW4:BK MW4:BK MW4:BK MW4:BK
MW4:V MW4:V MW4:V MW4:V MW4:V MW4:V MW4:V MW4:V
MW3[3] 9.1 8 600 5 2 3.5 N/A
MW2[4] 8 8 850 5 2 N/A N/A
MC2 MC2 MC2 MC2 MC2 MC2 MC2 MC2
MCG MCG MCG MCG MCG MCG MCG MCG

References