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====Buster====
 
====Buster====
[Edward] - deems speed of lesser importance to his Buster's mission, and so settles on a Walking MP of 3, yielding an Engine Rating of 150 (50 tons x 3 Walking MP = 150). Briefly, Ed considers installing a [[Fission Engine]] for 10 tons, a [[Fuel Cell]] engine at 7 tons, or even a [[fusion engine]] at a mere 5.5 tons, but he ultimately opts to keep costs low and chooses an Internal Combustion engine. The Master Engine Table shows that a 150-rated ICE weighs 11 tons, leaving the  
+
[Edward] - deems speed of lesser importance to his Buster's mission, and so settles on a Walking MP of 3, yielding an Engine Rating of 150 (50 tons x 3 Walking MP = 150). Briefly, Ed considers installing a [[Fission Engine]] for 10 tons, a [[Fuel Cell]] engine at 7 tons, or even a [[Fusion Engine]] at a mere 5.5 tons, but he ultimately opts to keep costs low and chooses an Internal Combustion engine. The Master Engine Table shows that a 150-rated ICE weighs 11 tons, leaving the  
 
Buster with 29 tons remaining (40 tons – 11 tons = 29 tons). The Running MP for the Buster is 5 (3 Walking MP x 1.5 = 4.5 Running MP, rounded up to 5 MP). Edward likewise decides against adding to the fuel supply at this time, feeling that a range of 600 kilometers is more than enough for  
 
Buster with 29 tons remaining (40 tons – 11 tons = 29 tons). The Running MP for the Buster is 5 (3 Walking MP x 1.5 = 4.5 Running MP, rounded up to 5 MP). Edward likewise decides against adding to the fuel supply at this time, feeling that a range of 600 kilometers is more than enough for  
 
his IndustrialMech design.  
 
his IndustrialMech design.  
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===Determine Jump Capability===
 
===Determine Jump Capability===
None of the three IndustrialMechs being developed by David, Edward or Geoff employ fission or fusion engine types, so they may not mount jump jets.Had Edward gone with a fission or fusion engine, he could have incorporated [[jump jet]]s into his Buster as though he were mounting them on a standard [[BattleMech]]. In such a case, with a IndustrialMech weight of 50 tons, Ed could have installed up to 3 jump jets (the maximum allowed with a Walking MP of 3),  each jet weighing 0.5 ton and occupying 1 critical slot. The questionable decision to mount jump jets on an IndustrialMech intended to haul cargo, however, is academic at this point.
+
None of the three IndustrialMechs being developed by David, Edward or Geoff employ fission or  
 +
fusion engine types, so they may not mount jump jets.Had Edward gone with a fission  
 +
or fusion engine, he could have incorporated [[jump jet]]s into his Buster as though he were mounting them on a standard [[BattleMech]]. In such a case, with a IndustrialMech weight of 50 tons, Ed could have installed up to 3 jump jets (the maximum allowed with a Walking MP of 3),  each jet weighing 0.5 ton and occupying 1 critical slot. The questionable decision to mount jump jets on an IndustrialMech intended to haul cargo, however, is academic at this point.
  
 
===Add Cockpit===
 
===Add Cockpit===

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