Difference between revisions of "User:Gyrfalcon"
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Even though I have followed BattleTech since the early 1990's I have never played the game. I<br /> have played the computer games MechWarrior 2 thru MechWarrior 4: Mercenaries and read most of the<br /> earlier novels and sourcebooks. I also own all of the Technical Readouts.<br /> | Even though I have followed BattleTech since the early 1990's I have never played the game. I<br /> have played the computer games MechWarrior 2 thru MechWarrior 4: Mercenaries and read most of the<br /> earlier novels and sourcebooks. I also own all of the Technical Readouts.<br /> | ||
− | If I were living in the BattleTech universe I would probably be a tech rather than a MechWarrior. The reason being that the part of BattleTech I enjoy most is creating my own BattleMech designs. I like the fact that there is no "best" 'Mech, that the design system is more about balance. You have to balance speed with armor protection and weapons to make a good 'Mech design. I have I even sent FASA a few ideas for new weapons and equipment. | + | If I were living in the BattleTech universe I would probably be a tech rather than a <br />MechWarrior. The reason being that the part of BattleTech I enjoy most is creating my own <br />BattleMech designs. I like the fact that there is no "best" 'Mech, that the design system is more<br /> about balance. You have to balance speed with armor protection and weapons to make a<br /> good 'Mech design. I have I even sent FASA a few ideas for new weapons and equipment. |
Revision as of 03:24, 8 November 2011
Even though I have followed BattleTech since the early 1990's I have never played the game. I
have played the computer games MechWarrior 2 thru MechWarrior 4: Mercenaries and read most of the
earlier novels and sourcebooks. I also own all of the Technical Readouts.
If I were living in the BattleTech universe I would probably be a tech rather than a
MechWarrior. The reason being that the part of BattleTech I enjoy most is creating my own
BattleMech designs. I like the fact that there is no "best" 'Mech, that the design system is more
about balance. You have to balance speed with armor protection and weapons to make a
good 'Mech design. I have I even sent FASA a few ideas for new weapons and equipment.