Difference between revisions of "User:PerkinsC/IPCRWorksheet"

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__TOC__
 
__TOC__
  
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==General Information==
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===Purpose===
 
This [[Infantry Platoon Creation Rules]] worksheet is intended to assist Editors in verifying the BV and other BattleTech Stats of an [[Inner Sphere]] [[Infantry Platoon]] (7*3 = 21), (7*4 = 28) or of an [[Clan]] [[Infantry Point]]. Please feel free to print off this sheet and compare the values given with your own numbers.
 
This [[Infantry Platoon Creation Rules]] worksheet is intended to assist Editors in verifying the BV and other BattleTech Stats of an [[Inner Sphere]] [[Infantry Platoon]] (7*3 = 21), (7*4 = 28) or of an [[Clan]] [[Infantry Point]]. Please feel free to print off this sheet and compare the values given with your own numbers.
  
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===Canonicity===
 
Computed values from this worksheet are '''NOT''' canon even though they are based on canon information. If the data given here conflicts with a canon publication, the canon publication should be considered the correct source.   
 
Computed values from this worksheet are '''NOT''' canon even though they are based on canon information. If the data given here conflicts with a canon publication, the canon publication should be considered the correct source.   
  
 
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*Cautionary Notes
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===Cautionary Notes===
 
Note that there are serious issues with the canon infantry platoons published in [[BattleTroops]], if there is only a penalty of only being able to move or fire in a BattleTech Turn, then the penalty stands.  However if the penalty is not being able to constuct the platoon with the published loadout, it will be necessary to disregard that rule to build the [[BattleTroops]] Platoons.   
 
Note that there are serious issues with the canon infantry platoons published in [[BattleTroops]], if there is only a penalty of only being able to move or fire in a BattleTech Turn, then the penalty stands.  However if the penalty is not being able to constuct the platoon with the published loadout, it will be necessary to disregard that rule to build the [[BattleTroops]] Platoons.   
  
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* Need to provide [[:User:PerkinsC/WeaponConversionWorkSheet|Weapons Sheet]] for the conversion of [[MechWarrior Third Edition]] weapons into [[BattleTech]] Stats for use in this worksheet.  Reminder, need to have a subtotal for the [[BattleTech]] Stats for [[Individual Character Attacks against BattleMechs]] and then the final total for use in the [[Infantry Platoon Creation Rules]]
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===Supplemental Work Required===
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[[:User:PerkinsC/WeaponConversionWorkSheet|Weapons Sheet]] for the conversion of [[MechWarrior Third Edition]] weapons into [[BattleTech]] Stats for use in this worksheet.  Reminder, need to have a subtotal for the [[BattleTech]] Stats for [[Individual Character Attacks against BattleMechs]] and then the final total for use in the [[Infantry Platoon Creation Rules]]
 
</div>
 
</div>
  
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===Weapons Characteristics===
 
The Table Values from [[Combat Operations]] and [[Tech Manual]] already incorporate the [[Insufficient Ammo Pentalty]] where light weapons that have less than 10 turns worth of fire (three turns for medium weapons) are penalized by having their damage value multiplied by the number of turns that they can fire divided by 10 (light) or 3 (Medium).   
 
The Table Values from [[Combat Operations]] and [[Tech Manual]] already incorporate the [[Insufficient Ammo Pentalty]] where light weapons that have less than 10 turns worth of fire (three turns for medium weapons) are penalized by having their damage value multiplied by the number of turns that they can fire divided by 10 (light) or 3 (Medium).   
  
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===Exclusion of Field Guns===
 
These rules are not intended to include [[:Category:Field Guns|artillery pieces]] that are towed by [[:Category:Motorized Infantry|Motorized Infantry units]] are directly handled by the [[BattleTech]] Rules for [[:Category:Field Guns]].
 
These rules are not intended to include [[:Category:Field Guns|artillery pieces]] that are towed by [[:Category:Motorized Infantry|Motorized Infantry units]] are directly handled by the [[BattleTech]] Rules for [[:Category:Field Guns]].
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<ref>[[MechWarrior, Third Edition]]</ref>
 
<ref>[[MechWarrior, Third Edition]]</ref>

Revision as of 23:08, 25 January 2011

Template:Inuse

General Information

Purpose

This Infantry Platoon Creation Rules worksheet is intended to assist Editors in verifying the BV and other BattleTech Stats of an Inner Sphere Infantry Platoon (7*3 = 21), (7*4 = 28) or of an Clan Infantry Point. Please feel free to print off this sheet and compare the values given with your own numbers.

Canonicity

Computed values from this worksheet are NOT canon even though they are based on canon information. If the data given here conflicts with a canon publication, the canon publication should be considered the correct source.

Cautionary Notes

Note that there are serious issues with the canon infantry platoons published in BattleTroops, if there is only a penalty of only being able to move or fire in a BattleTech Turn, then the penalty stands. However if the penalty is not being able to constuct the platoon with the published loadout, it will be necessary to disregard that rule to build the BattleTroops Platoons.

If you are creating your own Infantry Platoons, the Crew Requirements and mobility type requirement stipulations should be followed.

The various platoons published in the newer books should work without having to disregard any rules, and should follow the crew requirement statistics.


Supplemental Work Required

Weapons Sheet for the conversion of MechWarrior Third Edition weapons into BattleTech Stats for use in this worksheet. Reminder, need to have a subtotal for the BattleTech Stats for Individual Character Attacks against BattleMechs and then the final total for use in the Infantry Platoon Creation Rules

Weapons Characteristics

The Table Values from Combat Operations and Tech Manual already incorporate the Insufficient Ammo Pentalty where light weapons that have less than 10 turns worth of fire (three turns for medium weapons) are penalized by having their damage value multiplied by the number of turns that they can fire divided by 10 (light) or 3 (Medium).

Exclusion of Field Guns

These rules are not intended to include artillery pieces that are towed by Motorized Infantry units are directly handled by the BattleTech Rules for Category:Field Guns.


[1] [2] [3] [4] [5] [6] [7] [8] [9]


References