Difference between revisions of "Vulture (disambiguation)"

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|class= Heavy
+
==class==
 +
Heavy
  
|mass= 60tons
+
==mass==
 +
60tons
  
|chassis= Standard
+
==chassis==
 +
Standard
  
|armor= 9,5 tons of Reactive Armor
+
==armor==
 +
9,5 tons of Reactive Armor
  
|engine=
+
==engine==
  
|speed= 85 km/h max
+
==speed==
 
+
85 km/h max
|speed with MASC= No
 
 
 
|jumpjets= No
 
  
 
==Armament==  
 
==Armament==  

Revision as of 12:00, 2 May 2007

class

Heavy

mass

60tons

chassis

Standard

armor

9,5 tons of Reactive Armor

engine

speed

85 km/h max

Armament

In primary configuration, the Vulture is uased as a fire-support unit, equiped with a pair of LRM-20s on its shoulders, another pair of Large Pulse Laser in the arms, and finally a last pair of Pulse Lasers of smaller calliber on the nose slot.

Description

With its hunched shoulders and protruding head, this 'Mech resembles the vulture for which it is named. Tagged the Vulture by MechWarriors in the Free Rasalhague Republic and in the Draconis Combine, this 'Mech also has bird-like legs that enhance the comparison. The huge twin missile racks on its shoulders give the 'Mech its hunched look, but its overall appearance changes very little when other weapons pods are installed. In its primary configuration, the Vulture serves mostly as a fire-support 'Mech. First seen first in the Draconis Combine and the Free Rasalhague Republic, the Vulture has since appeared in the armed forces of all the Clans. (1)

Variants

References

(1)http://www.brickcommander.com/vulture.htm