Difference between revisions of "Wing (Formation)"

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===[[Draconis Combine]]===
 
===[[Draconis Combine]]===
A Wing consists of three [[Company|Companies]], for a total of thirty-six fighters.  Each Company is broken down into two [[Flight|Flights]] of six fighters, which are further broken down to three [[Lance]]s of two fighters.  Three Wings makes a [[Regiment]], however fielding a full air regiment is a rare occurrence; most Wings will be individually assigned to a [[BattleMech]] regiment to provide air support.<ref>''Field Manual: Draconis Combine'', p. 16</ref>
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A Wing consists of three [[Company|Companies]], for a total of thirty-six fighters.  Each Company is broken down into two Flights of six fighters (the equivalent of standard [[Squadron|Squadrons]], which are further broken down to three [[Lance]]s of two fighters.  Three Wings makes a [[Regiment]], however fielding a full air regiment is a rare occurrence; most Wings will be individually assigned to a [[BattleMech]] regiment to provide air support.<ref>''Field Manual: Draconis Combine'', p. 16</ref>
  
 
===[[Federated Suns]]===
 
===[[Federated Suns]]===

Revision as of 20:05, 3 November 2011

A Wing is a unit of military organisation generally used for Aerospace and Aviation units. It is generally made up of multiple Squadrons. The Clans, ComStar and the Word of Blake do not use the term in their military organisation.

Usage By Faction

Capellan Confederation

A Wing is made up of three Flights, plus a Command Element, for a total of thirty-nine fighters. Reinforced wings also exist, which have an extra Flight, for a total of fifty-one fighters. Above the Wing in Capellan Aerospace Organisation is the Fleet Regiment.

Draconis Combine

A Wing consists of three Companies, for a total of thirty-six fighters. Each Company is broken down into two Flights of six fighters (the equivalent of standard Squadrons, which are further broken down to three Lances of two fighters. Three Wings makes a Regiment, however fielding a full air regiment is a rare occurrence; most Wings will be individually assigned to a BattleMech regiment to provide air support.[1]

Federated Suns

A Wing consists of three Squadrons plus a Command Flight, for a total of twenty fighters. Above the Wing is the Aero Regiment, or, in an RCT, the Aerospace Brigade. Two types of Wings existed in the AFFS, the Regimental Wing and Independent Wing. Regimental Wings were assigned to BattleMech regiments, charged with protecting the regiment's DropShips during interstellar travel and providing close air support and combat air patrols in battle. Engineers were provided to set up a base for the Wing, complete with poly-turf runway, hangers, and air defenses maintained by conventional craft and missile batteries. The Independent Wing was of the same composition as a Regimental Wing, but instead of being assigned to a specific regiment were free to pursue their own missions.

Free Rasalhague Republic

The FRR follows DCMS organisation for their aerospace forces. A Wing consists of three Companies, for a total of thirty-six fighters. Above the Wing is the Regiment.

Free Worlds League

A Wing is made up of three Squadrons, for a total of eighteen fighters. Reinforced wings also exist, which have an additional Squadron, for a total of twenty-four fighters. Above the Wing is the Regiment.

Lyran Alliance

An Air Wing consists of three Squadrons, for a total of eighteen fighters. Reinforced wings also exist, which have an additional Squadron, for a total of twenty-four fighters. Above the Wing is the Regiment, or, in an RCT, the Aerospace Brigade. Air Wings, while normally assigned to BattleMech regiments, also had additional duties of protecting DropShips during planetary assaults, escorting friendly JumpShip convoys, and working in conjunction with garrison forces on friendly planets.

Mercenary

There are a wide range of schemes used, but generally, a Mercenary Wing consists of three Squadrons, each Squadron composed of six Air Lances, and a Command Lance, for a total of twenty fighters. Two Wings and Command Lance form a Regiment.[2]

Star League Defense Force

SLDF Wings were divided into four types: Ground Aero Wing, Fleet Aero Wing, Independent Aero Wing and attached fighters. Ground Aero Wings were made up of 54 fighters divided in nine squadrons, as well as 54 combat aircraft and 54 transport aircraft, along with combat engineers to construct runways, hangers, etc. Each division was assigned its own GAW for air superiority and ground attack functions. FAWs were assigned to DropShips and WarShips to provide escort duty during planetary assaults, while IAWs were unattached GAWs sent wherever they were needed and included a battalion of mechanized infantry. The final type were fighters attached to any other unit, such as armored or independent BattleMech regiments.

References

  1. Field Manual: Draconis Combine, p. 16
  2. Field Manual: Mercenaries, p. 31

Bibliography