Sarna News: Bad 'Mechs - Icestorm

Editing Zellbrigen

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 22: Line 22:
 
A warrior is also expected to not retreat from inferior foes, or to engage his opponent in melee combat, though these are not part of the formal rules of ''zellbrigen''.  Also, though it plays a central role in Clans' combat challenges, the ritual of ''[[batchall]]'' remains a separate tradition.<ref name="zellbrigen"/>  If the rules of ''zellbrigen'' are broken the fight will then degenerate into a melee, a free-for-all battle with no restrictions.  Such an outcome though is considered a major breach of honor, usually punished by a loss of rank.<ref name=MWGC89>''MechWarrior's Guide to the Clans'', p. 89</ref><ref>''Field Manual: Warden Clans'', p. 169-170</ref>  
 
A warrior is also expected to not retreat from inferior foes, or to engage his opponent in melee combat, though these are not part of the formal rules of ''zellbrigen''.  Also, though it plays a central role in Clans' combat challenges, the ritual of ''[[batchall]]'' remains a separate tradition.<ref name="zellbrigen"/>  If the rules of ''zellbrigen'' are broken the fight will then degenerate into a melee, a free-for-all battle with no restrictions.  Such an outcome though is considered a major breach of honor, usually punished by a loss of rank.<ref name=MWGC89>''MechWarrior's Guide to the Clans'', p. 89</ref><ref>''Field Manual: Warden Clans'', p. 169-170</ref>  
  
[[Aerospace fighter]] pilots follow a somewhat similar set of rules when engaging in combat, although these really only came about following the [[Clan Invasion]].  Ironically for a society which glorified combat, the concept of fighting a space battle was diametrically in opposition not only to Clan military philosophy which decreed only ground troops could take and hold an objective, but also the general bias for watching 'Mechs slug it out.  [[DropShips]] were essentially seen as noncombatants and only rarely did Clan commanders appreciate that one of the ways to defend a target was by preventing the enemy's forces from landing on the planet in the first place.  The Inner Sphere was under no such illusions and very much tried to shoot down Clan DropShips before they could land and their contents disembark.  Although the Clans did not lose any DropShips during their invasion, this had more to do with their superior technology than anything else, and resulted in a new set of rules for fighter pilots to follow.<ref name="BS">''BattleSpace'', p. 9-10</ref>
+
[[Aerospace Fighter]] pilots follow a somewhat similar set of rules when engaging in combat, although these really only came about following the [[Clan Invasion]].  Ironically for a society which glorified combat, the concept of fighting a space battle was diametrically in opposition not only to Clan military philosophy which decreed only ground troops could take and hold an objective, but also the general bias for watching 'Mechs slug it out.  [[DropShips]] were essentially seen as noncombatants and only rarely did Clan commanders appreciate that one of the ways to defend a target was by preventing the enemy's forces from landing on the planet in the first place.  The Inner Sphere was under no such illusions and very much tried to shoot down Clan DropShips before they could land and their contents disembark.  Although the Clans did not lose any DropShips during their invasion, this had more to do with their superior technology than anything else, and resulted in a new set of rules for fighter pilots to follow.<ref name="BS">''BattleSpace'', p. 9-10</ref>
  
 
* Once a fighter squadron or DropShip has attacked another enemy squadron or DropShip, no other friendly units may engage them until the original Clan unit has been destroyed.  Likewise the original Clan unit cannot engage another unit until they or their enemy has been destroyed.<ref name="BS"/>
 
* Once a fighter squadron or DropShip has attacked another enemy squadron or DropShip, no other friendly units may engage them until the original Clan unit has been destroyed.  Likewise the original Clan unit cannot engage another unit until they or their enemy has been destroyed.<ref name="BS"/>

Please note that all contributions to BattleTechWiki are considered to be released under the GNU FDL 1.2 (see BattleTechWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Advanced templates:

Editing: {{Merge}}   {{Moratorium}}   {{Otheruses| | | }}

Notices: {{NoEdit}}   {{Sign}}   {{Unsigned|name}}   {{Welcome}}

Administration: {{Essay}}   {{Policy}}   {{Procedure}}