Jump into Cover (CCG - Limited)
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Rarity: Uncommon
Jump into Cover | ||||||||
Mission - None | ||||||||
Choose one of your 'Mechs with Jump. Roll a die: 1-2, that 'Mech receives 1-2 damage and return Jump Into Cover to your hand after mission; 3-6, prevent 3-6 damage to that 'Mech.
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Illus: Kelly Krantz © WotC. All Rights Reserved |