Rocket Launcher 20
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Rocket Launcher 20 | |
Production information | |
Type | Missile (One-Shot) |
Tech Base | Inner Sphere |
Year Availability | 3050 |
Technical specifications | |
Heat | 5 |
Damage | 1/missile |
Minimum Range | 0 |
Short Range | 1–3 |
Medium Range | 4–7 |
Long Range | 8–12 |
Tons | 1.5 |
Critical Slots | 3 |
Ammo Per Ton | N/A |
Cost (unloaded) | 45,000 |
Ammo Cost (per ton) | N/A |
BV (1.0) | 24 |
BV (2.0) | 24 |
Description[edit]
Rocket Launchers are cheap, one-shot unguided missile launchers. Developed by the Marian Hegemony, they often replace more sophisticated equipment that the Periphery nation cannot afford or is unable to repair. Since their introduction, rocket launchers have proliferated across the Periphery.
The rocket launcher 20 fires twenty unguided rockets.
Models[edit]
Brand | Planet | Company |
---|
There are no known models of the rocket launcher 20.
Variants[edit]
Early Terran Alliance and later technology-deprived Pentagon Powers produced different versions of the rocket launcher 20 with a cruder technology base.
- P-RL
- The same rules apply to the primitive rocket launcher 15 developed by the Terran Alliance. This weapon was employed by warring Terran Alliance political powers during their attempt to seize power from the crumbling central government.[1]
- RL-PP
- The only difference from a standard launcher is that the weapon suffers from a −1 on the Cluster/Missile Table with a minimum result of 2.[2]