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| name = Bombast Laser
 
| name = Bombast Laser
 
| Type = [[Energy Weapons|Energy Weapon]]
 
| Type = [[Energy Weapons|Energy Weapon]]
| Tech Base = [[Inner Sphere]]<ref name="TOp406+"/> [[Experimental Technology|Experimental]]<ref name="TOp320"/>
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| Tech Base = [[Inner Sphere]] [[Experimental Technology|Experimental]]
| Year Availability = [[3064]]<ref name="TOp406+"/>
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| Year Availability = [[3064]]
 
| Heat = Various
 
| Heat = Various
| Damage = 7-12
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| Damage = 7 - 12
| Short Range = 1-5<ref name="TOp406+">''Tactical Operations'', pp. 406-407, "Heavy Weapons And Equipment Construction Data"</ref>
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| Minimum Range = n/a
| Medium Range = 6-10<ref name="TOp406+"/>
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| Short Range = 1-5
| Long Range = 11-15<ref name="TOp406+"/>
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| Medium Range = 6-10
| Tons = 7<ref name="TOp406+"/>
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| Long Range = 11-15
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| Tons = 7
 
| Critical Slots = 3
 
| Critical Slots = 3
| Cost (unloaded) = 200,000<ref name="TOp406+"/>
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| Ammo Per Ton = n/a
| BV (2.0) = 137<ref name="TOp382">''Tactical Operations'', p. 382, "Inner Sphere Weapons And Equipment BV Table"</ref>
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| Cost (unloaded) = 200,000
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| Ammo Cost (per ton) = n/a
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| BV (1.0) =
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| BV (2.0) = 137<ref>''Tactical Operations'', p. 382</ref>
 
}}
 
}}
  
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Developed by the [[Lyran Alliance]] in  [[3064]], the '''Bombast Laser''' was designed to be the ultimate word in [[laser]] weapons.  During the design process, its engineers had to reduce the weight of the weapon. This sacrifice came from the power supply, which made the weapon slow at charging.  
 
Developed by the [[Lyran Alliance]] in  [[3064]], the '''Bombast Laser''' was designed to be the ultimate word in [[laser]] weapons.  During the design process, its engineers had to reduce the weight of the weapon. This sacrifice came from the power supply, which made the weapon slow at charging.  
  
To make up for this, the engineers added the ability for the warrior to adjust the yield of damage inflicted by the weapon.  The power management, however, proved to be impractical and distracting in the field for its users.  The weapon reached prototype production by 3064.  Its unusual glow from building up its power became a popular visual effect on [[Solaris VII]], making the weapon popular as well.<ref name="TOp320">''Tactical Operations'', p. 320, "Bombast Laser"</ref>
+
To make up for this, the engineers added the ability for the warrior to adjust the yield of damage inflicted by the weapon.  The power management, however, proved to be impractical and distracting in the field for its users.  The weapon reached prototype production by 3064.  Its unusual pre-fire glow from building up its power became a popular visual effect on [[Solaris VII]], making the weapon popular as well.<ref>''Tactical Operations'', p. 320 - "Bombast fluff".</ref>
  
== Models ==
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==Models==
 
The Bombast Laser is manufactured on the following planets:
 
The Bombast Laser is manufactured on the following planets:
  
{|class="wikitable sortable" style="background: #gray; text-align:center; border: 2px solid black;"
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{| width='500'
 
! Brand
 
! Brand
 
! Planet
 
! Planet
 
! Company
 
! Company
! Used by
 
! References
 
|-
 
| [[Defiance DialScope Model A]]
 
| [[Hesperus II]]
 
| [[Defiance Industries]]
 
| [[Lucifer#Variants|LCR-3 ''Lucifer III'']]
 
| <ref name=TROPp176>''Technical Readout: Prototypes'', p. 176</ref>
 
 
|-
 
|-
 
| [[Maxell Maximum]]
 
| [[Maxell Maximum]]
 
| [[Arcturus]]
 
| [[Arcturus]]
| [[Arcturan Arms]]
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| [[Arcturan Arms]]<ref>''Technical Readout: Prototypes'', p. 50</ref>
| [[Vedette#Variants|Vedette V7]]
 
| <ref name=TRO:PROTOp50>''Technical Readout: Prototypes'', p. 50, "Vedette V7"</ref>
 
|-
 
| [[OMI StarBurn]]
 
| ???
 
| ???
 
| [[Uraeus|UAE-7R ''Uraeus'']]
 
| <ref name=TRO3145RotSp38>''Technical Readout: 3145 The Republic of the Sphere'', p. 38 "UAE-7R ''Uraeus''"</ref>
 
 
|}
 
|}
  
== References ==
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==Technology Rating==
 +
'''E/X-X-E'''
 +
 
 +
==Rules==
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<div class="gamerules">
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===Game Rules===
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The Bombast Laser is an adjusted damage weapon. When the weapon is fired the pilot chooses to set it to a damage rating from 7 to 12. However this brings with it a targeting modifier according to the following formula: (current damage - minimum damage) / 2; rounded up.
 +
</div>
 +
 
 +
==References==
 
<references />
 
<references />
 
+
==Bibliography==
== Bibliography ==
 
 
*''[[Tactical Operations]]''
 
*''[[Tactical Operations]]''
 +
*''[[Experimental Technical Readout: Mercs]]''
 
*''[[Technical Readout: Prototypes]]''
 
*''[[Technical Readout: Prototypes]]''
  
 
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[[Category: Weapons]]
[[Category:Technology]]
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[[Category: Lasers]]
[[Category:Experimental Technology]]
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[[Category: Experimental Technology]]
[[Category:Inner Sphere Technology Base]]
 
[[Category:Weapons]]
 
[[Category:Energy Weapons]]
 
[[Category:Lasers]]
 

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