Difference between revisions of "Talk:Helm Memory Core"
(Never specified - it contained whatever the developers needed) |
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What technologies where found in the memory core?? | What technologies where found in the memory core?? | ||
:That's not spelled out anywhere. Its content includes whatever the authors and game designers later found they wanted it to contain. The memory core was a ''deus-ex-machina'' that could be used by the game designers to explain anything, sort of. [[User:Frabby|Frabby]] 14:14, 8 September 2010 (UTC) | :That's not spelled out anywhere. Its content includes whatever the authors and game designers later found they wanted it to contain. The memory core was a ''deus-ex-machina'' that could be used by the game designers to explain anything, sort of. [[User:Frabby|Frabby]] 14:14, 8 September 2010 (UTC) | ||
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+ | ::Im reading [[The Warrior Trilogy]] again and there [[Riva Allard]] says that the core contains at least 750 Kilobytes information concerning the Kearny-Fuchida Drive. :-D That does not sound very complex to me. [[User:Harry|Harry]] 14:33, 8 September 2010 (UTC) |
Revision as of 10:33, 8 September 2010
What technologies where found in the memory core??
- That's not spelled out anywhere. Its content includes whatever the authors and game designers later found they wanted it to contain. The memory core was a deus-ex-machina that could be used by the game designers to explain anything, sort of. Frabby 14:14, 8 September 2010 (UTC)
- Im reading The Warrior Trilogy again and there Riva Allard says that the core contains at least 750 Kilobytes information concerning the Kearny-Fuchida Drive. :-D That does not sound very complex to me. Harry 14:33, 8 September 2010 (UTC)