Difference between revisions of "Mad Cat III"

m (added info from Technical Readout: Prototypes)
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{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image=MadCatIII.jpg
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|image=Mad Cat III-X.jpg
 
|name=Mad Cat III
 
|name=Mad Cat III
 
|manufacturer=[[Clan Sea Fox]]
 
|manufacturer=[[Clan Sea Fox]]
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|cost= 12,358,925 C-bills
 
|cost= 12,358,925 C-bills
 
|mass=55
 
|mass=55
|chassis=DSAM Endo 7 [[Endo Steel]]
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|chassis=DSAM Endo-6 [[Endo-Composite|Composite]]
 
|armor=Forging Zk15 [[Ferro-Fibrous]]
 
|armor=Forging Zk15 [[Ferro-Fibrous]]
 
|engine=330 XL
 
|engine=330 XL
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|armament=
 
|armament=
 
*2x [[LRM-20]]s
 
*2x [[LRM-20]]s
*2x [[ER Medium Lasers]]
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*4x [[ER Medium Lasers]]
*2x [[ER Small Lasers]]
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*6x [[ER Micro Laser]]s
*4x [[ER Micro Laser]]s
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|BV (1.0)=???
|BV (1.0)=1,913
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|BV (2.0)=2400
|BV (2.0)=???
 
 
}}  
 
}}  
  
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With the success of the ''[[Mad Cat Mk II | Mad Cat II]]'' design [[Clan Diamond Shark]] developed the '''''Mad Cat III''''' as a medium 'Mech to accompany the heavy ''[[Mad Cat]]'' and assault ''Mad Cat II''. With the sales of both ''Mad Cat II'' and ''Mad Cat III'' to [[Inner Sphere]] Houses, the other [[Clans]] censured the Diamond Sharks for selling superior technology to enemies of the Clans. This pushed the Diamond Sharks to make their final move to the Inner Sphere where they reverted to their original name [[Clan Sea Fox]], and began their nomadic merchant ways.
 
With the success of the ''[[Mad Cat Mk II | Mad Cat II]]'' design [[Clan Diamond Shark]] developed the '''''Mad Cat III''''' as a medium 'Mech to accompany the heavy ''[[Mad Cat]]'' and assault ''Mad Cat II''. With the sales of both ''Mad Cat II'' and ''Mad Cat III'' to [[Inner Sphere]] Houses, the other [[Clans]] censured the Diamond Sharks for selling superior technology to enemies of the Clans. This pushed the Diamond Sharks to make their final move to the Inner Sphere where they reverted to their original name [[Clan Sea Fox]], and began their nomadic merchant ways.
  
With its top speed of 97 km/h, the ''Mad Cat III'' can quickly close with enemies to bring its short-range armament to bear. Nine tons of [[Ferro-Fibrous]] armor provide ample protection, as does the [[Anti-Missile System]] it includes. The 'Mech makes use of weight-saving technologies in the form of an [[XL Engine]] and an [[Endo Steel]] structure.
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With its top speed of 97 km/h, the ''Mad Cat III'' can quickly close with enemies to bring its short-range armament to bear. Eight and a half tons of [[Ferro-Fibrous]] armor adequate protection, though with only ten [[Double Heat Sinks]] the mech can be easily overheated. The 'Mech makes use of weight-saving technologies in the form of an [[XL Engine]] and an [[Endo-Composite]] structure.
 
 
  
 
==Armament==
 
==Armament==
The ''Mad Cat III'' carries a pair Type XX [[LRM-20]]s for use at long range, though each launcher only has enough ammunition for six shots. When it closes, it can use an all-energy configuration of two Series 5K [[ER Medium Laser]]s, two Series 3K [[ER Small Laser]]s, and four Series 1K [[ER Micro Laser]]s. With its mix of long range missiles and lasers, the ''Mad Cat III'' continues to be a good seller for the Sea Foxes. Sixteen [[double heat sink]]s allow this 'Mech to fire all weapons and not worry about heat so long as it sticks to its cruising speed.
 
  
 +
Armed with twin [[LRM-20]]'s equipped with [[Artemis V]], six [[ER Micro Lasers]], and a pair of [[ER Medium Lasers]] in each arm, the ''Mad Cat III'' can quickly inflict a lot of damage on its opponent. Unlike the ''Mad Cat III-X'' that apparently inspired it, this version uses standard Ferro-Fibrous armor for protection, but retains the Endo-Composite skeleton. It has a top speed of 96 km/h. BV (2.0) = 2,400<ref>''Technical Readout: Prototypes'', p. 149</ref>
  
 
==Variants==
 
==Variants==
* ''Mad Cat III 2'' - This variant removes all of the lasers. The tonnage that is freed up is used to add a pair of [[Heavy Medium Laser]]s, enough [[jump jet]]s to vault the 'Mech up to 150 meters, and maxes out the armor. Heat is no longer a concern, though the limited ammunition of the missile launchers is more of a liability. BV (1.0) = 2,081
 
  
 
* ''Mad Cat III-X'' - This version was developed by [[Clan Diamond Shark]] for sale to the [[Inner Sphere]]. It uses an [[Experimental Technology|experimental]] [[Endo-Composite]] skeleton for weight savings while leaving enough room for weapons. Protected by ten tons of [[Ferro-Lamellor]] armor, the ''Mad Cat III-X'' carries an ER Medium Laser and ER Small Laser in each arm, while each side torso carries an [[Artemis V FCS]]-equipped [[LRM-20]] and a pair of [[ER Micro Laser]]s. BV (2.0) = 2,232<ref>''Experimental Technical Readout: Clans'', p. 5</ref>
 
* ''Mad Cat III-X'' - This version was developed by [[Clan Diamond Shark]] for sale to the [[Inner Sphere]]. It uses an [[Experimental Technology|experimental]] [[Endo-Composite]] skeleton for weight savings while leaving enough room for weapons. Protected by ten tons of [[Ferro-Lamellor]] armor, the ''Mad Cat III-X'' carries an ER Medium Laser and ER Small Laser in each arm, while each side torso carries an [[Artemis V FCS]]-equipped [[LRM-20]] and a pair of [[ER Micro Laser]]s. BV (2.0) = 2,232<ref>''Experimental Technical Readout: Clans'', p. 5</ref>
 
* ''Mad Cat III'' (3086) - This version of the ''Mad Cat III'' might be the earliest version of the 'Mech. Armed with twin LRM-20's equipped with Artemis V, six ER Micro Lasers, and a pair of ER Medium Lasers in each arm, the ''Mad Cat III'' can quickly inflict a lot of damage on its opponent. Unlike the ''Mad Cat III-X'' that apparently inspired it, this version uses standard Ferro-Fibrous armor for protection, but retains the Endo Composite skeleton. It has a top speed of 96 km/h. BV (2.0) = 2,400<ref>''Technical Readout: Prototypes'', p. 149</ref>
 
  
 
==Custom Variants==
 
==Custom Variants==
 
* ''Mad Cat Eve'' - Used by [[Republic of the Sphere]] Knight [[Eve Kincaid]] during the invasion of [[Liao]] in 3134, this ''Mad Cat III'' was equipped with an [[ER PPC|Extended-range PPC]] and two [[ER Medium Lasers]] controlled by a [[Targeting Computer]]. The Missile Launchers were downgraded to [[LRM-10]] racks, but augmented with [[Artemis IV FCS]]. BV (2.0) = 2,393<ref>''Dark Age Turning Points: Liao'', p. 26</ref>
 
* ''Mad Cat Eve'' - Used by [[Republic of the Sphere]] Knight [[Eve Kincaid]] during the invasion of [[Liao]] in 3134, this ''Mad Cat III'' was equipped with an [[ER PPC|Extended-range PPC]] and two [[ER Medium Lasers]] controlled by a [[Targeting Computer]]. The Missile Launchers were downgraded to [[LRM-10]] racks, but augmented with [[Artemis IV FCS]]. BV (2.0) = 2,393<ref>''Dark Age Turning Points: Liao'', p. 26</ref>
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 +
==Dark Age Variants==
 +
 +
* ''Mad Cat III''' - This variant uses an [[Endo Steel]] internal structure. its weapons consist of a pair of [[LRM-20]]s for use at long range, though each launcher only has enough ammunition for six shots. When it closes, it can use an all-energy configuration of two [[ER Medium Lasers]], two [[ER Small Lasers]], and four [[ER Micro Lasers]]. Sixteen [[double heat sinks]] allow this 'Mech to fire all weapons and not worry about heat so long as it sticks to its cruising speed. An anti-missile system increases its protection.
 +
 +
* ''Mad Cat III 2'' - This variant removes all of the lasers. The tonnage that is freed up is used to add a pair of [[Heavy Medium Laser]]s, enough [[jump jet]]s to vault the 'Mech up to 150 meters, and maxes out the armor. Heat is no longer a concern, though the limited ammunition of the missile launchers is more of a liability. BV (1.0) = 2,081
 +
 +
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Image:Mad Cat III-X.jpg|''Mad Cat III-X'' Experimental
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Image:MadCatIII.jpg|'''Mechwarrior Dark Age''' Miniature of the ''Mad Cat III''  
 
</gallery>
 
</gallery>
  

Revision as of 21:03, 20 October 2011

Mad Cat III
Mad Cat III
Production information
Manufacturer Clan Sea Fox
Class Medium
Cost 12,358,925 C-bills
Technical specifications
Mass 55 tons
Chassis DSAM Endo-6 Composite
Armor Forging Zk15 Ferro-Fibrous
Engine 330 XL
Speed 97 km/h
Armament
BV (1.0) ???
BV (2.0) 2400


Description

With the success of the Mad Cat II design Clan Diamond Shark developed the Mad Cat III as a medium 'Mech to accompany the heavy Mad Cat and assault Mad Cat II. With the sales of both Mad Cat II and Mad Cat III to Inner Sphere Houses, the other Clans censured the Diamond Sharks for selling superior technology to enemies of the Clans. This pushed the Diamond Sharks to make their final move to the Inner Sphere where they reverted to their original name Clan Sea Fox, and began their nomadic merchant ways.

With its top speed of 97 km/h, the Mad Cat III can quickly close with enemies to bring its short-range armament to bear. Eight and a half tons of Ferro-Fibrous armor adequate protection, though with only ten Double Heat Sinks the mech can be easily overheated. The 'Mech makes use of weight-saving technologies in the form of an XL Engine and an Endo-Composite structure.

Armament

Armed with twin LRM-20's equipped with Artemis V, six ER Micro Lasers, and a pair of ER Medium Lasers in each arm, the Mad Cat III can quickly inflict a lot of damage on its opponent. Unlike the Mad Cat III-X that apparently inspired it, this version uses standard Ferro-Fibrous armor for protection, but retains the Endo-Composite skeleton. It has a top speed of 96 km/h. BV (2.0) = 2,400[1]

Variants

Custom Variants

Dark Age Variants

  • Mad Cat III' - This variant uses an Endo Steel internal structure. its weapons consist of a pair of LRM-20s for use at long range, though each launcher only has enough ammunition for six shots. When it closes, it can use an all-energy configuration of two ER Medium Lasers, two ER Small Lasers, and four ER Micro Lasers. Sixteen double heat sinks allow this 'Mech to fire all weapons and not worry about heat so long as it sticks to its cruising speed. An anti-missile system increases its protection.
  • Mad Cat III 2 - This variant removes all of the lasers. The tonnage that is freed up is used to add a pair of Heavy Medium Lasers, enough jump jets to vault the 'Mech up to 150 meters, and maxes out the armor. Heat is no longer a concern, though the limited ammunition of the missile launchers is more of a liability. BV (1.0) = 2,081


Gallery

References

  1. Technical Readout: Prototypes, p. 149
  2. Experimental Technical Readout: Clans, p. 5
  3. Dark Age Turning Points: Liao, p. 26


Bibliography