Difference between revisions of "17th Scorpion Cuirassiers (Clan Goliath Scorpion)"
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==History== | ==History== | ||
+ | Like all Delta Galaxy units, the '''Seventeenth Scorpion Cuirassiers''' uses a mix of Elementals and Assault 'Mechs to defend its garrison. They favor designs that are fast and heavy, like the ''[[Cauldron-Born]]'' and ''[[Executioner]]''.<ref name=FM:WCp114/> | ||
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In 3067 the 17th is stationed on [[Dagda]].<ref name=FM:Up78>''Field Manual: Update'', p. 78, "Warden Clans Deployment Table"</ref> | In 3067 the 17th is stationed on [[Dagda]].<ref name=FM:Up78>''Field Manual: Update'', p. 78, "Warden Clans Deployment Table"</ref> | ||
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* CO: Galaxy Commander Lincoln Dinour | * CO: Galaxy Commander Lincoln Dinour | ||
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− | + | ==Game Rules== | |
+ | The Seventeenth Scorpion Cuirassiers can use [[Overrun Combat]] and also reduce the targeting modifier for secondary targets by 1 point. If there are two branches of service on the field (Mechs, Infantry, AeroSpace, etc.) they get a 1 point Initiative bonus.<ref>''Field Manual: Warden Clans'', p. 183</ref> | ||
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==References== | ==References== |
Revision as of 09:50, 22 October 2012
Contents
History
Like all Delta Galaxy units, the Seventeenth Scorpion Cuirassiers uses a mix of Elementals and Assault 'Mechs to defend its garrison. They favor designs that are fast and heavy, like the Cauldron-Born and Executioner.[1]
In 3067 the 17th is stationed on Dagda.[2]
Officers
As of 3061 to 3067 the commanding officer was Galaxy Commander Lincoln Dinour.[1][2]
Tactics
The unit use Blitzkrieg tactics.[1]
Composition History
3061-3067
17th Scorpion Cuirassiers (5 Trinaries/Veteran/Fanatical)[1][2]
- CO: Galaxy Commander Lincoln Dinour
Game Rules
The Seventeenth Scorpion Cuirassiers can use Overrun Combat and also reduce the targeting modifier for secondary targets by 1 point. If there are two branches of service on the field (Mechs, Infantry, AeroSpace, etc.) they get a 1 point Initiative bonus.[3]