|
SRM-4
|
Production information
|
Type |
Missile
|
Tech Base |
Clan / Inner Sphere (IS)
|
Year Availability
|
Clan = 2824
IS = 2370
|
Year Introduced
|
Clan = 2824 CCC
IS = 2370 TH
|
Technology Rating
|
C
|
Availability Ratings
|
C/C/C
|
Technical specifications
|
Heat
|
3
|
Damage
|
2/Missile
|
Minimum Range
|
N/A
|
Short Range
|
1-3
|
Medium Range
|
4-6
|
Long Range
|
7-9
|
Tons
|
Clan = 1
IS = 2
|
Critical Slots
|
1
|
Ammo Per Ton
|
25
|
Cost (unloaded)
|
60,000
|
Ammo Cost (per ton)
|
27,000
|
BV (1.0)
|
39
|
BV (2.0)
|
39
|
Description
Short-Range Missiles (SRM) pack more power into the missile than almost any other kind. They lack sophisticated guidance systems, so they must deliver their punch at short range. The SRM-4 fires four such missiles at a time.
Like all standard short-range missile launchers, the SRM-4 is capable of firing special munitions, including Fragmentation Missiles and Inferno Missiles.[1]
Models
Harpoon 4
Holly-4
Holly-Short Range Missile Pack
Hovertec Detachable Quad
Irian Weapons Works Class 4
SEP Class
Manufactured to Clan specifications.
Shannon Fore
Telos Four-Shot
TharHes Blue
TharHes 4 Pack
Thornbush
References
Notes
- ↑ Total Warfare, FanPro, 2007 , pp. 140-141.
- ↑ Technical Readout: 3145 Mercenaries, p. 16
- ↑ Objective Raids, p. 97,
- ↑ Technical Readout: Irregulars, p. 26, "Carbine ConstructionMech MODs"
- ↑ Objective Raids, p. 149,
- ↑ Objective Raids, p. 133,
- ↑ Objective Raids, p. 128,
- ↑ Technical Readout: Irregulars, p. 36, "Inquisitor SecurityMech"
- ↑ Technical Readout: Clan Invasion, pp. 10–11: "Commando IIC"
- ↑ Technical Readout: 3067, p. 129
- ↑ Objective Raids, p. 159,
- ↑ Objective Raids, p. 107,
- ↑ Objective Raids, p. 82: "Tharkad - TharHes Industries"
- ↑ Technical Readout: 3050, p. 162 "Archer"
- ↑ Technical Readout: 3039, p. 180: "Defender Fighter"
- ↑ Objective Raids, p. 82,
- ↑ Objective Raids, p. 108,
- ↑ Technical Readout: Irregulars, p. 48, "Burrower/Ground Pounder MODs"