Difference between revisions of "11th Mechanized Cavalry (Clan Hell's Horses)"

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Revision as of 19:37, 8 December 2010

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Unit Brief

The 11th Mechanized Cavalry Cluster was a combined arms military formation of Clan Hell's Horses. The unit is one of the Horse's more successful combat forces.

Unit Insigina

The Cavalry's insignia matches Alpha Galaxy's horse crest but in the color black. Furthermore, the Cluster's insignia shares similar to the crest that once used by the SLDF's 11th Mechanized Infantry Division. [1]

History

Golden Century Era

Trials for Battle Armor Technology

The 11th Mechanized Cavalry was assigned to fight set of Trials of Possession against Clan Wolf forces on Tiber in 2886. The Cavalry fought for rights for newly developed Battle Armor technology which was soon developed by Wolves. Their actions paved the way for modern Elemental Battle Armor be introduced to the Clans.[2]

Assault on Kindraa Smythe-Jewel

In 2872, the 11th Mechanized became part of a inter-clan task force with Clan Coyote to destroyed Clan Fire Manrill's dishonorable Kindraa Smythe-Jewel in 2872. The Cavalry was deployed with 666th Assault Cluster to hit the Kindraa's enclaves on Foster. Initially the unit's Aerospace fighters and DropShips joined other allied Clan forces engaged and dispatched the Kindraa's naval assets.

On the ground the Cluster along with other Clan Hell's Horses and Coyotes engaged with the Smythe-Jewel's forces 26 hour battle. Cavalry and its sister forces' used its vehicles and BattleMechs speed were able to position themselves to strike into the flank of the Kindraa. They engaged fought renegade Mandrills in a battle which was to the death.

The 11th Cavalry's actions in the destruction against the Kindraa helped yield first examples of OmniMech which allowed the Horses to develops versions these 'Mechs.[3]

Officers

As of 3059 the Commanding Officer was Star Colonel James Cobb

Tactics

Composition History

3059

Notes

Game Notes

When using scenario special rules or Force Specific Rules, the 11th Mechanized gain's its parent galaxy's Overrun Combat ability. The 11th's unique rule in tails the following; When rolling up 11th Mechanized units, the controlling player must subtract 2 from the die roll results when using the random Star and Binary/Trinary weight classes. Warriors of the Cluster receive a have -1 penalty for target movement. When using MW3 RPG rules, player characters whom are part of the unit receive a -1 modifier to social skill rolls due to their Cluster's status being a highly honor posting among the Clans.[4]

References

  1. Field Manual: Crusader Clans, p. 65 - 11th Mechanized Cavalry Cluster - unit insigna re-imagine of old SLDF 11th Mechanized's emblem.
  2. Field Manual: Crusader Clans, p. 54 Golden Century - the 11th Mechanized takes part of in technology-exchange trials that lead to formulation of the modern Clan Elemental Battle Armor squads.
  3. Field Manual: Crusader Clans, p. 54-56 Hell's Fury - 11th Mechanized's takes part of the destruction of dishonorable Fire Mandrill Kindraa and helps horses gain access to OmniMech technology.
  4. Field Manual: Crusading Clans, p. 175 Alpha Galaxy / 11th Mechanized - Clusters benifits in combat and in roleplaying games.

Bibliography