Open main menu

BattleTechWiki β


This article is undergoing revision as part of Project: Planets, a collaborative effort to improve BattleTechWiki's coverage of planets and systems. If you would like to participate, please visit the project page, where you can add your name to the list of volunteers.

This article has completed Phase 2 of the Overhaul effort.

System Information
X:Y Coordinates 44.164 : 1733.181[e]

Planetary DataEdit

  • Star Type (Recharge Time): M7V (208 hours)[1][2]
  • Position In System: 1 (of 2)
  • Time to Jump Point: 2.22 days
  • Number of Satellites: 1
  • Surface water: 50%
  • Atmosphere: Standard (Breathable)
  • Surface gravity: 1.0
  • Equatorial Temperature: 25°C
  • Highest Native Life: Amphibians
  • Occupaying Clans: Coyote, Fire Mandrill, Ice Hellion (in 3062)
  • Population: 11,700,000

Planetary InfoEdit

Foster was initially settled by Clan Blood Spirit in 2858. From the colony's outset, it suffered frequent raids by Clan Blood Spirit's old enemy, Clan Burrock, who was trying to acquire the planet's many raw resources. Less than a decade later, the Burrock raids against the colony and its transport routes to York made the colony unsupportable. In a gesture of good faith, the warriors of Sigma Galaxy bequeathed the holdings to Kindraa Smythe-Jewel of Clan Fire Mandrill.[citation needed]

The Kindraa moved its entire enclave to Foster, though it would not last long in its new home. In 2872, the Kindraa Smythe-Jewel was destroyed by a joint force from Clan Hell's Horses and Clan Coyote.[citation needed]

During the Hellion's Fury campaign, Foster was hit by Clan Ice Hellion. They challenged a Kindraa Kline unit for control of their enclave, and the Hellions won that Trial. The Trial of Possession took place in a vast swamp known as the Cauldron.[3]

In 3062, three Clans controlled Foster: Coyote, Ice Hellion, and Fire Mandrill, each having enclaves of roughly the same size.[citation needed]

Owner HistoryEdit

Manufacturing CentersEdit


  1. The Wars of Reaving, p. 233, "The Wars of Reaving Campaign"
  2. Operational Turning Points: REVIVAL Trials, p. 5
  3. Operational Turning Points: REVIVAL Trials, p. 35
  4. The Clans: Warriors of Kerensky p. 114
  5. Field Manual Update p. 39
  6. Wars of Reaving p. 248