Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Adder (Puma)"

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(reference cleanup and added BV info from RS: 3050Uu Clan & Star League)
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*2x[[ER PPC]]s
 
*2x[[ER PPC]]s
 
|BV (1.0)=1,560<ref name=CO109/>
 
|BV (1.0)=1,560<ref name=CO109/>
|BV (2.0)=2,083<ref name=TRO3050U>''Technical Readout 3050 Upgrade'', p. 120</ref>
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|BV (2.0)=2,083<ref name=TRO3050U>''Technical Readout 3050 Upgrade'', pp. 120-121, "Adder OmniMech Profile"</ref><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 36</ref>
 
}}  
 
}}  
  
 
==Description==
 
==Description==
Codenamed '''''Puma''''' by [[Inner Sphere]] forces that first engaged it, the '''''Adder''''' is a light [[Clan]] [[OmniMech]] that serves in a direct or an indirect fire-support role in most of its configurations.  The ''Adder'' is capable of carrying a relatively heavy weapons payload that can surprise an unsuspecting enemy, even at extreme ranges.
+
Codenamed '''''Puma''''' by [[Inner Sphere]] forces that first engaged it, the '''''Adder''''' is a light [[Clan]] [[OmniMech]] that serves in a direct or an indirect fire-support role in most of its configurations.  The ''Adder'' is capable of carrying a relatively heavy weapons payload that can surprise an unsuspecting enemy, even at extreme ranges.<ref name=TRO3050U/><ref name=TRO3050>''Technical Readout: 3050'', pp. 18-19, "Adder OmniMech Profiel"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 16-17, "Adder OmniMech Profiel"</ref>
  
The ''Adder'' was designed by [[Clan Star Adder]] in preparation for the invasion of the [[Inner Sphere]].  First produced in [[3010]], the formidable ''Adder'' was actually designed as an OmniMech capable of emulating the weapons configurations the [[Wolf's Dragoons]] reported as most common for medium Inner Sphere BattleMechs, the 'Mechs most frequently fielded by [[Successor State]] armies.  Some of these configurations, including B, C, and D, are still used as of [[3050]].  Despite producing such a formidable design, the Star Adders failed to maintain exclusive possession of the ''Adder''; by [[3045]], the ''Adder'' had become common throughout the Clans.  
+
The ''Adder'' was designed by [[Clan Star Adder]] in preparation for the invasion of the [[Inner Sphere]].  First produced in [[3010]], the formidable ''Adder'' was actually designed as an OmniMech capable of emulating the weapons configurations the [[Wolf's Dragoons]] reported as most common for medium Inner Sphere BattleMechs, the 'Mechs most frequently fielded by [[Successor State]] armies.  Some of these configurations, including B, C, and D, are still used as of [[3050]].  Despite producing such a formidable design, the Star Adders failed to maintain exclusive possession of the ''Adder''; by [[3045]], the ''Adder'' had become common throughout the Clans.<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/>
  
The ''Adder'' frees up as much weight as possible by using a weight-saving [[Endo Steel]] chassis and carrying a lightweight 210 [[XL Engine]], which gives the 'Mech a top speed of 97.2 km/h. The ''Adder'' carries six tons of [[Ferro-Fibrous]] armor for protection from enemy fire. The effort to save weight has resulted in a 'Mech that dedicates almost half of its weight (some sixteen tons) to pod space.
+
The ''Adder'' frees up as much weight as possible by using a weight-saving [[Endo Steel]] chassis and carrying a lightweight 210 [[XL Engine]], which gives the 'Mech a top speed of 97.2 km/h. The ''Adder'' carries six tons of [[Ferro-Fibrous]] armor for protection from enemy fire. The effort to save weight has resulted in a 'Mech that dedicates almost half of its weight (some sixteen tons) to pod space.<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/>
  
 
==Armament==
 
==Armament==
The ''Adder'' has a [[Flamer]] in a fixed mount which cannot be removed from the 'Mech. The Primary configuration adds a basic but powerful arsenal of two [[ER PPC]]s which are linked to an advanced [[Targeting Computer]], allowing the Primary configuration of the ''Adder'' to strike at long range with deadly accuracy. To help handle the massive heat from the twin ER PPCs, the ''Adder'' has an additional [[double heat sink]]. Even with the additional double heat sink, the 'Mech must use a [[volley fire]] strategy to prevent it from overheating.
+
The ''Adder'' has a [[Flamer]] in a fixed mount which cannot be removed from the 'Mech. The Primary configuration adds a basic but powerful arsenal of two [[ER PPC]]s which are linked to an advanced [[Targeting Computer]], allowing the Primary configuration of the ''Adder'' to strike at long range with deadly accuracy. To help handle the massive heat from the twin ER PPCs, the ''Adder'' has an additional [[double heat sink]]. Even with the additional double heat sink, the 'Mech must use a [[volley fire]] strategy to prevent it from overheating.<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/>
  
 
==Alternate Configurations==
 
==Alternate Configurations==
* Alt. Config. A - A long range missile support configuration, the ''Adder'' A has a pair of [[LRM-20]] launchers, allowing it to bombard an enemy from long range. For close combat, the 'Mech has two [[Small Pulse Laser]]s. BV (1.0) = 1,304<ref name=CO109/>, BV (2.0) = 1,437<ref name=TRO3050U/>
+
* Alt. Config. A - A long range missile support configuration, the ''Adder'' A has a pair of [[LRM-20]] launchers, allowing it to bombard an enemy from long range. For close combat, the 'Mech has two [[Small Pulse Laser]]s. BV (1.0) = 1,304<ref name=CO109/>, BV (2.0) = 1,437<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 37</ref>
  
* Alt. Config. B - A long range sniping configuration, the B configuration carries an [[LB-X Autocannon/5]] backed up by a highly accurate [[Large Pulse Laser]] for long range engagements. To protect itself at close ranges, the ''Adder'' B has a pair of [[ER Medium Laser]]s. BV (1.0) = 1,176<ref name=TRO3050U/>, BV (2.0) = 1,422<ref name=TRO3050U/>
+
* Alt. Config. B - A long range sniping configuration, the B configuration carries an [[LB-X Autocannon/5]] backed up by a highly accurate [[Large Pulse Laser]] for long range engagements. To protect itself at close ranges, the ''Adder'' B has a pair of [[ER Medium Laser]]s. BV (1.0) = 1,176<ref name=TRO3050U/>, BV (2.0) = 1,422<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 38</ref>
  
* Alt. Config. C - Another long range bombardment configuration, the ''Adder'' C has two [[LRM-15]] launchers and takes advantage of their lack of a minimum range by carrying a [[Narc Missile Beacon]] that can attach homing pods to enemy 'Mechs for increased missile accuracy. For close range defense, the 'Mech has a single [[Medium Pulse Laser]]. BV (1.0) = 1,268<ref name=CO109/>, BV (2.0) = 1,372<ref name=TRO3050U/>
+
* Alt. Config. C - Another long range bombardment configuration, the ''Adder'' C has two [[LRM-15]] launchers and takes advantage of their lack of a minimum range by carrying a [[Narc Missile Beacon]] that can attach homing pods to enemy 'Mechs for increased missile accuracy. For close range defense, the 'Mech has a single [[Medium Pulse Laser]]. BV (1.0) = 1,268<ref name=CO109/>, BV (2.0) = 1,372<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 39</ref>
  
* Alt. Config. D - Another long range sniper configuration, the ''Adder'' D has an [[ER Large Laser]] and an [[Ultra Autocannon/5]] for long range engagements, with a pair of [[Streak SRM-2]] launchers to finish off any enemies who close with the 'Mech. BV (1.0) = 1,130<ref name=CO109/>, BV (2.0) = 1,255<ref name=TRO3050U/>
+
* Alt. Config. D - Another long range sniper configuration, the ''Adder'' D has an [[ER Large Laser]] and an [[Ultra Autocannon/5]] for long range engagements, with a pair of [[Streak SRM-2]] launchers to finish off any enemies who close with the 'Mech. BV (1.0) = 1,130<ref name=CO109/>, BV (2.0) = 1,255<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 40</ref>
  
* Alt. Config. E - The E configuration has two [[ATM-9]] launchers which can fire ammunition specialized for long, medium, and short ranges. For close combat, the 'Mech has an additional four [[Micro Pulse Laser]]s. BV (1.0) = 1,143<ref name=CO109/>, BV (2.0) = 1,272<ref name=TRO3050U/>
+
* Alt. Config. E - The E configuration has two [[ATM-9]] launchers which can fire ammunition specialized for long, medium, and short ranges. For close combat, the 'Mech has an additional four [[Micro Pulse Laser]]s. BV (1.0) = 1,143<ref name=CO109/>, BV (2.0) = 1,272<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 41</ref>
  
* Alt. Config. H - The only true brawling configuration of the ''Adder'', the ''Adder'' H has two highly destructive [[Heavy Large Laser]]s as its primary weapons backed up only by the fixed Flamer. To help dissipate the 'Mech's heat, it has six additional double heat sinks. BV (1.0) = 1,158<ref name=CO109/>, BV (2.0) = 1,453<ref name=TRO3050U/>
+
* Alt. Config. H - The only true brawling configuration of the ''Adder'', the ''Adder'' H has two highly destructive [[Heavy Large Laser]]s as its primary weapons backed up only by the fixed Flamer. To help dissipate the 'Mech's heat, it has six additional double heat sinks. BV (1.0) = 1,158<ref name=CO109/>, BV (2.0) = 1,453<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 42</ref>
  
* Alt. Config. J - The ''Adder J'' carries the new [[Hyper Assault Gauss 20]] as its primary weapon, giving it a powerful punch. This is backed up by four [[Anti-Personnel Gauss Rifle]]s, which are capable of decimating infantry. BV (2.0) = 1,222<ref name=TRO3050U/>
+
* Alt. Config. J - The ''Adder J'' carries the new [[Hyper Assault Gauss 20]] as its primary weapon, giving it a powerful punch. This is backed up by four [[Anti-Personnel Gauss Rifle]]s, which are capable of decimating infantry. BV (2.0) = 1,222<ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 43</ref>
  
 
==Gallery==
 
==Gallery==
Line 58: Line 58:
  
 
==Bibliography==
 
==Bibliography==
*''[[Combat Operations]]''
+
*''[[Combat Operations]]
*''[[Record Sheets: 3050]]''
+
*''[[Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)]]''
*''[[Record Sheets: 3050 Upgrade (Clan & Star League)]]''
 
*''[[Record Sheets: 3060]]''
 
*''[[Record Sheets: Upgrades]]''
 
 
*''[[Technical Readout: 3050]]''
 
*''[[Technical Readout: 3050]]''
 
*''[[Technical Readout: 3050 Revised]]''
 
*''[[Technical Readout: 3050 Revised]]''

Revision as of 19:22, 18 January 2012

Adder (Puma)
Adder
Production information
Manufacturer Sheridan LM-TA 8-10, W-7 Facilities, Wolf Clan Site 3
Model Prime
Class Light
Cost 7,021,688 C-bills[1]
Technical specifications
Mass 35 tons
Chassis Hooded Endo-Lite Endo Steel
Armor Star Lite Ferro-Fibrous
Engine Great Father 210 XL
Speed 97.2 km/h
Armament

Primary Configuration

BV (1.0) 1,560[1]
BV (2.0) 2,083[2][3]


Description

Codenamed Puma by Inner Sphere forces that first engaged it, the Adder is a light Clan OmniMech that serves in a direct or an indirect fire-support role in most of its configurations. The Adder is capable of carrying a relatively heavy weapons payload that can surprise an unsuspecting enemy, even at extreme ranges.[2][4][5]

The Adder was designed by Clan Star Adder in preparation for the invasion of the Inner Sphere. First produced in 3010, the formidable Adder was actually designed as an OmniMech capable of emulating the weapons configurations the Wolf's Dragoons reported as most common for medium Inner Sphere BattleMechs, the 'Mechs most frequently fielded by Successor State armies. Some of these configurations, including B, C, and D, are still used as of 3050. Despite producing such a formidable design, the Star Adders failed to maintain exclusive possession of the Adder; by 3045, the Adder had become common throughout the Clans.[2][4][5]

The Adder frees up as much weight as possible by using a weight-saving Endo Steel chassis and carrying a lightweight 210 XL Engine, which gives the 'Mech a top speed of 97.2 km/h. The Adder carries six tons of Ferro-Fibrous armor for protection from enemy fire. The effort to save weight has resulted in a 'Mech that dedicates almost half of its weight (some sixteen tons) to pod space.[2][4][5]

Armament

The Adder has a Flamer in a fixed mount which cannot be removed from the 'Mech. The Primary configuration adds a basic but powerful arsenal of two ER PPCs which are linked to an advanced Targeting Computer, allowing the Primary configuration of the Adder to strike at long range with deadly accuracy. To help handle the massive heat from the twin ER PPCs, the Adder has an additional double heat sink. Even with the additional double heat sink, the 'Mech must use a volley fire strategy to prevent it from overheating.[2][4][5]

Alternate Configurations

  • Alt. Config. A - A long range missile support configuration, the Adder A has a pair of LRM-20 launchers, allowing it to bombard an enemy from long range. For close combat, the 'Mech has two Small Pulse Lasers. BV (1.0) = 1,304[1], BV (2.0) = 1,437[2][6]
  • Alt. Config. B - A long range sniping configuration, the B configuration carries an LB-X Autocannon/5 backed up by a highly accurate Large Pulse Laser for long range engagements. To protect itself at close ranges, the Adder B has a pair of ER Medium Lasers. BV (1.0) = 1,176[2], BV (2.0) = 1,422[2][7]
  • Alt. Config. C - Another long range bombardment configuration, the Adder C has two LRM-15 launchers and takes advantage of their lack of a minimum range by carrying a Narc Missile Beacon that can attach homing pods to enemy 'Mechs for increased missile accuracy. For close range defense, the 'Mech has a single Medium Pulse Laser. BV (1.0) = 1,268[1], BV (2.0) = 1,372[2][8]
  • Alt. Config. D - Another long range sniper configuration, the Adder D has an ER Large Laser and an Ultra Autocannon/5 for long range engagements, with a pair of Streak SRM-2 launchers to finish off any enemies who close with the 'Mech. BV (1.0) = 1,130[1], BV (2.0) = 1,255[2][9]
  • Alt. Config. E - The E configuration has two ATM-9 launchers which can fire ammunition specialized for long, medium, and short ranges. For close combat, the 'Mech has an additional four Micro Pulse Lasers. BV (1.0) = 1,143[1], BV (2.0) = 1,272[2][10]
  • Alt. Config. H - The only true brawling configuration of the Adder, the Adder H has two highly destructive Heavy Large Lasers as its primary weapons backed up only by the fixed Flamer. To help dissipate the 'Mech's heat, it has six additional double heat sinks. BV (1.0) = 1,158[1], BV (2.0) = 1,453[2][11]

Gallery

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Combat Operations, p. 109
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 Technical Readout 3050 Upgrade, pp. 120-121, "Adder OmniMech Profile"
  3. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 36
  4. 4.0 4.1 4.2 4.3 Technical Readout: 3050, pp. 18-19, "Adder OmniMech Profiel"
  5. 5.0 5.1 5.2 5.3 Technical Readout: 3050 Revised, pp. 16-17, "Adder OmniMech Profiel"
  6. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 37
  7. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 38
  8. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 39
  9. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 40
  10. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 41
  11. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 42
  12. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 43

Bibliography