Difference between revisions of "Bug-Eye"

 
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{{InfoBoxWarShip
 
{{InfoBoxWarShip
 
| image = [[Image:Bug-eye.jpg|191px]]
 
| image = [[Image:Bug-eye.jpg|191px]]
| name = Bug-Eye
+
| name = ''Bug-Eye''
| manufacturer = [[Bowie Industries]] of [[Wasat]]<ref name=TRO2750>''Technical Readout: 2750'', pp. 124-125, "Bug-Eye Ship Profile"</ref>
+
| manufacturer = [[Bowie Industries]]<ref name=TRO2750>''Technical Readout: 2750'', pp. 124–125: "Bug-Eye Ship Profile"</ref>
| Use = Surveillance
+
| Use = Surveillance<ref name="BSs53">''BattleSpace'' sourcebook, p. 53</ref>
 
| Tech Base = [[Terran Hegemony]]
 
| Tech Base = [[Terran Hegemony]]
 
| Cost =  
 
| Cost =  
| Introduced = [[2620]]<ref name=TRO2750/><ref name="IP3:IEp113+"/>
+
| Introduced = [[2620]]<ref name=TRO2750/><ref name="IP3:IEp113+">''Interstellar Expeditions: Interstellar Players 3'', pp. 113–114: "Bug-Eye Class Surveillance WarShip"</ref><ref name="BSs53"/>
 
| production year = 2620
 
| production year = 2620
| Mass = 6,100 tons<ref name=TRO2750/><ref name="IP3:IEp113+"/>
+
| Mass = 6,100 tons
| Length = 129 m<ref name=TRO2750/><ref name="IP3:IEp113+"/>
+
| Length = 129 m
| Sail Diameter = 86 m<ref name="IP3:IEp113+"/>
+
| Sail Diameter = 86 m
| Safe Thrust = 2.5 g<ref name=TRO2750/><ref name="IP3:IEp113+"/>
+
| Safe Thrust = 2.5 g
| Top Thrust = 4 g<ref name=TRO2750/><ref name="IP3:IEp113+"/>
+
| Top Thrust = 4 g
| Sail Integrity = 3<ref name="IP3:IEp113+"/>
+
| Sail Integrity = 3
| KF Drive Integrity = 3<ref name="IP3:IEp113+">''Interstellar Players 3: Interstellar Expeditions'', p. 113-114, "Bug-Eye Class Surveillance WarShip"</ref>
+
| KF Drive Integrity = 3
| Fuel = 96 tons<ref name="IP3:IEp113+"/>
+
| Fuel = 96 tons
| Tons/Burn-day = 2.82<ref name=TRO2750/><ref name="IP3:IEp113+"/>
+
| Tons/Burn-day = 2.82
 
| LF Battery = None
 
| LF Battery = None
| Armament = 1 x [[PPC]]<ref name="IP3:IEp113+"/> <br> 2 x [[Large Laser]]s <br> 1 x [[AC/20]]
+
| Armament = <span></span>
| Armor = 2 tons of [[Ferro-Aluminum]]<ref name="IP3:IEp113+"/>
+
* 1x [[PPC]]
| DropShip Capacity = None<ref name=TRO2750/><ref name="IP3:IEp113+"/>
+
* 2x [[Large Laser]]
| Crew = 8 officers<ref name="IP3:IEp113+"/> <br>39 Enlisted/Non-Rated<ref name="IP3:IEp113+"/> <br>1 Gunner<ref name="IP3:IEp113+"/> <br>12 Steerage Passengers<ref name="IP3:IEp113+"/>
+
* 1x [[AC/20]]
| Grav Decks = None<ref name=TRO2750/><ref name="IP3:IEp113+"/>
+
| Armor = 2 tons<ref name="IP3:IEp113+"/> [[Mitchell 6HY]] [[Ferro-Aluminum]]<ref name=TRO2750/>
| Escape Pods/Life Boats = 0<ref name=TRO2750/><ref name="IP3:IEp113+"/>
+
| DropShip Capacity = None
| Heat Sinks = 105<ref name="IP3:IEp113+"/>
+
| Crew = 48<ref name="IP3:IEp113+"/>
| Structural Integrity = 20<ref name=TRO2750/><ref name="IP3:IEp113+"/>
+
* 8 Officers
| BV (1.0) = ???
+
* 39 Enlisted
 +
* 1 Gunner
 +
----
 +
(Crew Types)<ref name="BSr63">''BattleSpace'' rulebook, p. 63</ref><br/>
 +
*3 Pilots / Engineers<br/>
 +
*3 Junior Officers / Other Crew (Non-Engineers)<br/>
 +
*14 Secondary Engineers<br/>
 +
----
 +
Steerage Class Passengers: 12
 +
| Grav Decks = None
 +
| Escape Pods/Life Boats = 0
 +
| Heat Sinks = 105 [[heat sink|single]]
 +
| Structural Integrity = 20
 +
| BV (1.0) =  
 
| BV (2.0) = 1,169<ref name="IP3:IEp113+"/>
 
| BV (2.0) = 1,169<ref name="IP3:IEp113+"/>
 
}}
 
}}
  
 
==Description==
 
==Description==
Surrounded by often belligerent neighbors, the [[Terran Hegemony]] placed high priority on surveillance vessels with abilities far in advance of anything the rest of the [[Inner Sphere]] powers could produce, with the '''''Bug-Eye''''' class being one of the most successful and long lived designs. Commissioned by the [[Terran Hegemony Armed Forces|HAF]] to replace the aging ''[[Nightwing]]'' and ''[[Tracker]]'' vessels in [[2524]], the distinguished service record of the compact and highly complex ''Bug-Eye'' continued when it entered service with the [[SLDF|Star League Navy]] in [[2620]].<ref name=TRO2750/>
+
Surrounded by often belligerent neighbors, the [[Terran Hegemony]] placed a high priority on surveillance vessels with abilities far in advance of anything the rest of the [[Inner Sphere]] powers could produce, with the '''''Bug-Eye''''' class being one of the most successful and long-lived designs. Commissioned by the [[Terran Hegemony Armed Forces|HAF]] to replace the aging ''[[Nightwing]]'' and ''[[Tracker]]'' vessels in [[2524]], the distinguished service record of the compact and highly complex ''Bug-Eye'' continued when it entered service with the [[SLDF|Star League Navy]] in [[2620]].<ref name=TRO2750/><ref name="BSs53"/>
  
The ''Bug-Eye'' was effectively obsolete in the Inner Sphere from [[2770]] onwards, although at least one vessel would find her way into service with the company [[Interstellar Expeditions]] as late as the thirty-first century.<ref name="IP3:IEp113+"/> While a few examples survived the liberation of [[Terra]] and accompanied the [[Operation Exodus|Exodus]] fleet, the tactical role of the ''Bug-Eye'' has no place among the [[Clans]] who mothballed the design.<ref name=TRO2750/>
+
The ''Bug-Eye'' was effectively obsolete in the Inner Sphere from [[2770]] onwards, although at least one vessel would find her way into service with the company [[Interstellar Expeditions]] as late as the thirty-first century.<ref name="IP3:IEp113+"/> Though an estimated 170 were produced,<ref name="BSs53"/> few examples survived the liberation of [[Terra]] and all accompanied the [[Operation Exodus|Exodus]] fleet. The tactical role of the ''Bug-Eye'' has no place among the [[Clans]] who mothballed the design.<ref name=TRO2750/>
  
The Terran Hegemony continued to operate ''Bug-Eye'' ships throughout the [[Star League]] era, keeping a watching eye on its neighbours and the [[Periphery]] states. The [[Hegemony Armed Forces]] spared no expense in equipping the ''Bug-Eye'' to be a premiere spy ship, giving over almost a tenth of the total mass of the ship to advanced equipment such as a large naval communications scanner suite, as well as a lookdown radar and hyperspectral scanner for observing locations on the ground. The ''Bug-Eye'' was kept intentionally to the size of common aerodyne [[DropShip]]s of the era such as the ''[[Buccaneer (DropShip)|Buccaneer]]'' and ''[[Baby Sylvester]]'' and was designed in such a fashion that with just a few weeks of work inside a shipyard, modular fittings could be installed onto the ''Bug-Eye'' that would make it resemble other vessels both optically and thermally. This allowed the crew of the ''Bug-Eye'' to convincingly explain why the supposed DropShip didn't land on planets, by instead masquerading as DropShip designs such as passenger or luxury liners that didn't need to land.<ref name="IP3:IEp113+"/>
+
The Terran Hegemony continued to operate ''Bug-Eye'' ships throughout the [[Star League]] era, keeping a watching eye on its neighbors and the [[Periphery]] states. The [[Hegemony Armed Forces]] spared no expense in equipping the ''Bug-Eye'' to be a premiere spy ship, giving over almost a tenth of the total mass of the ship to advanced equipment such as a large naval communications scanner suite, as well as a lookdown radar and hyperspectral scanner for observing locations on the ground. The ''Bug-Eye'' was kept intentionally to the size of common aerodyne [[DropShips]] of the era such as the ''[[Buccaneer (DropShip class)|Buccaneer]]'' and ''[[Sylvester (DropShip class)|Baby Sylvester]]'' and was designed in such a fashion that with just a few weeks of work inside a shipyard, modular fittings could be installed onto the ''Bug-Eye'' that would make it resemble other vessels both optically and thermally. This allowed the crew of the ''Bug-Eye'' to convincingly explain why the supposed DropShip didn't land on planets, by instead masquerading as DropShip designs such as passenger or luxury liners that didn't need to land.<ref name="IP3:IEp113+"/>
  
Common deployment tactics for the ''Bug-Eye'' included either jumping into a system alongside a civilian [[JumpShip]], arriving approximately twenty-eight kilometers apart - the minimum safe seperation between vessels - or instead jumping into the outer fringes of the system and then maneuvering to pass through a safe jump point as the JumpShip arrived.<ref name="IP3:IEp113+"/>
+
Common deployment tactics for the ''Bug-Eye'' included either jumping into a system alongside a civilian [[JumpShip]], arriving approximately twenty-eight kilometers apart - the minimum safe separation between vessels - or instead jumping into the outer fringes of the system and then maneuvering with its relatively powerful engines to pass through a safe jump point as the JumpShip arrived.<ref name="IP3:IEp113+"/>
  
''Bug-Eyes'' were considered to be spartan vessels despite the generous amount of crew space aboard; the lack of any grav decks meant that personnel had to follow zero-g exercise regimens and undergo medical treatments to prevent bone deterioration, in addition to dealing with the constant stress of operating as the crew of a dedicated spyship.<ref name="IP3:IEp113+"/>
+
''Bug-Eyes'' was considered to be spartan vessels despite the generous amount of crew space aboard; the lack of any grav decks meant that personnel had to follow zero-g exercise regimens and undergo medical treatments to prevent bone deterioration, in addition to dealing with the constant stress of operating as the crew of a dedicated spy ship.<ref name="IP3:IEp113+"/>
  
 
==Armament==
 
==Armament==
The class shines due to its large array of highly advanced passive stealth features. While looking like a DropShip, the ''Bug-Eye'' features two massive interplanetary drives which give it deceptive speed and agility, combined with one of the most compact [[Compact Kearny-Fuchida Drive|jump drives]] ever created, so small that a relatively tiny internally stored [[Jump Sail]] can charge it. All the [[Naval Comm-Scanner Suite|surveillance equipment]] is hidden by sliding panels or directly integrated into the hull, which is coated in special material which can absorb radar and seemingly disappear from enemy screens.<ref name=TRO2750/> With the class's role of surveillance, the ''Bug-Eye'' has extremely light offensive armament even compared to the [[DropShip]]s it resembles, with one [[PPC]] mounted in the nose<ref name="IP3:IEp113+"/> backed by two side facing [[Large Lasers]] and a single rear facing [[AC/20]].<ref name=TRO2750/><ref name="IP3:IEp113+"/>
+
The class shines due to its large array of highly advanced passive stealth features. While looking like a DropShip, the ''Bug-Eye'' features two massive [[Quadrant Turbo Thrusters]] [[Interplanetary Drive System|interplanetary drives]] that give it deceptive speed and agility, combined with one of the most compact [[Compact Kearny-Fuchida Drive|jump drives]] ever created, so small that a relatively tiny internally stored [[Jump Sail]] can charge it. All the [[Tokina Imaging Company]] [[Tokina 9000R]] [[Naval Comm-Scanner Suite|surveillance equipment]] is hidden by sliding panels or directly integrated into the hull, which is coated in a special material that can absorb radar and seemingly disappear from enemy screens. The equipment is so advanced, handheld documents were able to be read from thousands of kilometers away and captains often ordered their crew to be silent for fear of being overheard by the spy vessels.<ref name=TRO2750/>  
 +
 
 +
With the class's role of surveillance, the ''Bug-Eye'' has extremely light offensive armament even compared to the [[DropShips]] it resembles, with one [[Hellstar]] PPC mounted in the nose<ref name="IP3:IEp113+"/> backed by two side facing [[Selitex-25]] Large Lasers and a single rear-facing [[Luxor-20]] AC/20.<ref name=TRO2750/><ref name="IP3:IEp113+"/>
  
 
==Cargo==
 
==Cargo==
Line 49: Line 64:
  
 
==Variants==
 
==Variants==
With little solid information about the class ever revealed, no variants are known to exist.
+
No variants are known to exist.
  
 
==Design Quirks==
 
==Design Quirks==
Line 56: Line 71:
 
* [[Obsolete|Obsolete/2770]]<ref name="IP3:IEp113+"/>
 
* [[Obsolete|Obsolete/2770]]<ref name="IP3:IEp113+"/>
  
==See Also==
+
==Notes==
* [[:Category:Individual Bug-Eye-class WarShips|List of named ''Bug-Eye''-class WarShips.]]
+
* Many special features originally mentioned for the ''Bug-Eye'' are incompatible with most WarShip rules, which led to the design being left out of ''[[Technical Readout: 3057]]'' and ''[[Technical Readout: 3057 Revised]]''.
  
==Notes==
+
* The detail on the Bug-Eye was substantially revised when the entry was republished in ''[[Interstellar Expeditions: Interstellar Players 3]]''; the changes are reflected in this article. Amongst the revisions were a substantial reduction in the fuel carried by the Bug-Eye, the replacement of the forward-mounted [[Light NPPC]] with a standard [[PPC]] (originally changed in the BattleSpace rulebook), an increase in the crew size and a reduction in the armor on the Bug-Eye from 95 tons of armor to just 2 tons.<ref name=TRO2750/><ref name="IP3:IEp113+"/>
Many special features originally mentioned for the ''Bug-Eye'' are incompatible with most WarShip rules, which led to the design being left out of ''[[Technical Readout: 3057]]'' and ''[[Technical Readout: 3057 Revised]]''.
 
  
The detail on the Bug-Eye was substantially revised when the entry was re-published in ''[[Interstellar Players 3: Interstellar Expeditions]]''; the changes are reflected in this article. Amongst the revisions were a substantial reduction in the fuel carried by the Bug-Eye, the replacement of the forward-mounted [[Light NPPC]] with a standard [[PPC]] (originally changed in Battlespace rule book), an increase in the crew size and a reduction in the armor on the Bug-Eye from 95 tons of armor to just 2 tons.<ref name=TRO2750/><ref name="IP3:IEp113+"/>
+
* All crew quarters aboard the ''Bug-Eye'' are considered steerage quarters (5 tons per crewman).<ref name="IP3:IEp113+"/>
  
All crew quarters aboard the ''Bug-Eye'' are considered steerage quarters (5 tons per crewman).<ref name="IP3:IEp113+"/>
+
* In German products, the unit's proper name was altered to '''''BEM''''', supposedly the acronym for '''B'''ug-'''e'''yed '''m'''onster, an (at least with sci-fi fans) established expression.
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Image:Bug-Eye.jpg|''Bug-Eye'' Surveillance Warship
+
Image:Bug-eye.jpg|Original ''Bug-Eye'' from ''[[Technical Readout: 2750|TRO:2750]]''
 +
Image:Bug-Eye.jpg|''Bug-Eye'' from ''[[Interstellar Expeditions: Interstellar Players 3|IE:ISP3]]''
 
</gallery>
 
</gallery>
 +
 +
==See Also==
 +
* [[:Category:Individual Bug-Eye-class WarShips|List of named ''Bug-Eye''-class WarShips.]]
  
 
==References==
 
==References==
Line 75: Line 93:
  
 
==Bibliography==
 
==Bibliography==
* ''[[Interstellar Players 3: Interstellar Expeditions]]''
+
* ''[[BattleSpace]]''
 +
* ''[[Interstellar Expeditions: Interstellar Players 3]]''
 
* ''[[Technical Readout: 2750]]''
 
* ''[[Technical Readout: 2750]]''
 +
  
 
[[Category:Small WarShips]]
 
[[Category:Small WarShips]]
 
[[Category:Terran Hegemony WarShip classes]]
 
[[Category:Terran Hegemony WarShip classes]]
 
[[Category:WarShip classes]]
 
[[Category:WarShip classes]]
 +
[[Category:German renamed units]]

Latest revision as of 16:53, 22 April 2024

Bug-eye.jpg
Bug-Eye
Production information
Manufacturer Bowie Industries[1]
Introduced 2620[1][2][3]
Production Year 2620
Use Surveillance[3]
Tech Base Terran Hegemony
Technical specifications
Mass 6,100 tons
Length 129 m
Sail Diameter 86 m
Fuel 96 tons
Burn Rate
Safe Thrust 2.5 g
Top Thrust 4 g
Sail Integrity 3
KF Drive Integrity 3
LF Battery None
Armament
Armor 2 tons[2] Mitchell 6HY Ferro-Aluminum[1]
DropShip Capacity None
Crew 48[2]
  • 8 Officers
  • 39 Enlisted
  • 1 Gunner

(Crew Types)[4]

  • 3 Pilots / Engineers
  • 3 Junior Officers / Other Crew (Non-Engineers)
  • 14 Secondary Engineers

Steerage Class Passengers: 12

Grav Decks None
Escape Pods/Life Boats 0
Heat Sinks 105 single
Structural Integrity 20
BV (2.0) 1,169[2]

Description[edit]

Surrounded by often belligerent neighbors, the Terran Hegemony placed a high priority on surveillance vessels with abilities far in advance of anything the rest of the Inner Sphere powers could produce, with the Bug-Eye class being one of the most successful and long-lived designs. Commissioned by the HAF to replace the aging Nightwing and Tracker vessels in 2524, the distinguished service record of the compact and highly complex Bug-Eye continued when it entered service with the Star League Navy in 2620.[1][3]

The Bug-Eye was effectively obsolete in the Inner Sphere from 2770 onwards, although at least one vessel would find her way into service with the company Interstellar Expeditions as late as the thirty-first century.[2] Though an estimated 170 were produced,[3] few examples survived the liberation of Terra and all accompanied the Exodus fleet. The tactical role of the Bug-Eye has no place among the Clans who mothballed the design.[1]

The Terran Hegemony continued to operate Bug-Eye ships throughout the Star League era, keeping a watching eye on its neighbors and the Periphery states. The Hegemony Armed Forces spared no expense in equipping the Bug-Eye to be a premiere spy ship, giving over almost a tenth of the total mass of the ship to advanced equipment such as a large naval communications scanner suite, as well as a lookdown radar and hyperspectral scanner for observing locations on the ground. The Bug-Eye was kept intentionally to the size of common aerodyne DropShips of the era such as the Buccaneer and Baby Sylvester and was designed in such a fashion that with just a few weeks of work inside a shipyard, modular fittings could be installed onto the Bug-Eye that would make it resemble other vessels both optically and thermally. This allowed the crew of the Bug-Eye to convincingly explain why the supposed DropShip didn't land on planets, by instead masquerading as DropShip designs such as passenger or luxury liners that didn't need to land.[2]

Common deployment tactics for the Bug-Eye included either jumping into a system alongside a civilian JumpShip, arriving approximately twenty-eight kilometers apart - the minimum safe separation between vessels - or instead jumping into the outer fringes of the system and then maneuvering with its relatively powerful engines to pass through a safe jump point as the JumpShip arrived.[2]

Bug-Eyes was considered to be spartan vessels despite the generous amount of crew space aboard; the lack of any grav decks meant that personnel had to follow zero-g exercise regimens and undergo medical treatments to prevent bone deterioration, in addition to dealing with the constant stress of operating as the crew of a dedicated spy ship.[2]

Armament[edit]

The class shines due to its large array of highly advanced passive stealth features. While looking like a DropShip, the Bug-Eye features two massive Quadrant Turbo Thrusters interplanetary drives that give it deceptive speed and agility, combined with one of the most compact jump drives ever created, so small that a relatively tiny internally stored Jump Sail can charge it. All the Tokina Imaging Company Tokina 9000R surveillance equipment is hidden by sliding panels or directly integrated into the hull, which is coated in a special material that can absorb radar and seemingly disappear from enemy screens. The equipment is so advanced, handheld documents were able to be read from thousands of kilometers away and captains often ordered their crew to be silent for fear of being overheard by the spy vessels.[1]

With the class's role of surveillance, the Bug-Eye has extremely light offensive armament even compared to the DropShips it resembles, with one Hellstar PPC mounted in the nose[2] backed by two side facing Selitex-25 Large Lasers and a single rear-facing Luxor-20 AC/20.[1][2]

Cargo[edit]

The compact Bug-Eye is considerably packed with surveillance equipment, with little cargo space beyond supplies for the crew.[1]

  • Bay 1: 102 tons of cargo, 1 door[2]

Variants[edit]

No variants are known to exist.

Design Quirks[edit]

The Bug-Eye is subject to the following Design Quirks:

Notes[edit]

  • The detail on the Bug-Eye was substantially revised when the entry was republished in Interstellar Expeditions: Interstellar Players 3; the changes are reflected in this article. Amongst the revisions were a substantial reduction in the fuel carried by the Bug-Eye, the replacement of the forward-mounted Light NPPC with a standard PPC (originally changed in the BattleSpace rulebook), an increase in the crew size and a reduction in the armor on the Bug-Eye from 95 tons of armor to just 2 tons.[1][2]
  • All crew quarters aboard the Bug-Eye are considered steerage quarters (5 tons per crewman).[2]
  • In German products, the unit's proper name was altered to BEM, supposedly the acronym for Bug-eyed monster, an (at least with sci-fi fans) established expression.

Gallery[edit]

See Also[edit]

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Technical Readout: 2750, pp. 124–125: "Bug-Eye Ship Profile"
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Interstellar Expeditions: Interstellar Players 3, pp. 113–114: "Bug-Eye Class Surveillance WarShip"
  3. 3.0 3.1 3.2 3.3 BattleSpace sourcebook, p. 53
  4. BattleSpace rulebook, p. 63

Bibliography[edit]