CityTech, Second Edition

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Description

Much like the original, CityTech, Second Edition was designed as both a complete game in itself and the next step from the BattleTech, Third Edition set, introducing the Clans and the advanced technology available in 3054.

From the back cover

In the year 2784, General Aleksandr Kerensky led the Star League Defense Forces in a mass exodus from the Inner Sphere. Almost three centuries later, the descendants of those men and women returned with a vengeance. Armed with advanced BattleMechs and power-suited infantry, the fearsome warriors known as the Clans cut a swath of destruction through the Inner Sphere, shattering the proud regiments of the Great Houses. Now the armies of the Inner Sphere make their final stand against the invaders in the cities and on the plains of countless worlds, locked in a struggle that will determine the destiny of mankind.

CityTech, Second Edition is the intermediate-level game of BattleMech combat. player. Fully compatible with BattleTech, Third Edition, CityTech is a complete game that enables players to use the full range of machines, weaponry and combatants available in the year 3050. This extensive rules set covers everything from powerful Clan OmniMechs to infantry armed with simple rifles, and includes rules for urban combat, anti-'Mech infantry, armored combat vehicles and much more.

CityTech, Second Edition contains:

  • Rulebook and record sheets
  • Two 18" by 22" full-color mapsheets
  • Sixteen unpainted plastic miniatures (some assembly required)
  • Two sheets of full-color counters representing infantry, buildings, vehicles, fire and smoke
  • Dice

Contents

  • Introduction
Level Two Battletech
  • Components
Units
Record Sheets
Mapsheets
Counters
Dice
  • Playing the game
Sequence of Play
MechWarriors
  • Movement
Movement Costs
Movement Modes
Facing
Dropping to the Ground
Road/Pavement Movement
Stacking
Standing Up
Torso Twist/Turret Rotation
Piloting Skill Rolls
  • Combat
Weapon Attacks
Physical Attacks
Heat
  • Buildings
Building Types
Movement Effects
Combat Effects
  • Vehicles
Movement
Combat
  • Infantry
Movement
Combat
Inner Sphere Battle Suits
  • Special Case Rules
Anti-BattleMech Infantry
Artillery
Basements
Cargo Carriers
Fire
Gun Emplacements
Hidden Units
Hostile Enviroments
Improved Positions
LRM Indirect Fire
Minefields
  • Construction
BattleMech Construction
Outfitting an OmniMech
Vehicle Construction
  • Equipment
  • Inner Sphere 'Mechs
JVN-10P Javelin
CN9-D Centurion
ON1-M Orion
VTR-9K Victor
  • Clan OmniMechs
Uller - Prime
Black Hawk - Prime
Mad Cat - Prime
Daishi - Prime
  • Inner Sphere Vehicles
Condor
Vedette
Hetzer
Demolisher

Notes

  • Much of the body of the rulebook's text is identical that of the Compendium: Rules of Warfare, both products produced at the same time and covering much the same ground, with large portions of the more niche Special Case Rules and the associated rules for the C3 Master Computer and C3 Slave Unit being omitted from this product.
  • The plastic miniatures included two of each of the Inner Sphere BattleMechs and Clan OmniMechs listed in the rulebook. Each is based on the original Ral Partha metal miniatures, which the back cover uses painted examples claiming them to be "prototypes, actual 'Mechs may vary", reconfigured and streamlined to ease manufacture.
  • Like other boxsets, a large and comprehensive FASA catalog was included, with CityTech also carrying a glossy mini-poster from Tyco Toys advertising the Battletech: The Animated Series toys.