Difference between revisions of "Classic BattleTech RPG"

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{{InfoBoxBook
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{{InfoBoxProduct
 
| image = Cbtrpg.jpg
 
| image = Cbtrpg.jpg
 
| name = Classic BattleTech RPG
 
| name = Classic BattleTech RPG
| product development = [[Bryan Nystul]] <br /> [[Randall N. Bills]]
+
| development = [[Bryan Nystul]] <br /> [[Randall N. Bills]]
| primary writing = [[Bryan Nystul]] <br /> [[Christoffer Trossen]] <br /> [[Chris Hartford]] <br /> [[Loren L. Coleman]] <br /> [[Diane Piron-Gelman]] <br /> [[Randall N. Bills]] <br /> [[Christopher Hussey]] <br /> [[Dan Grendell]] <br /> [[Herbert A. Beas II]] <br /> [[Michael A. Stackpole]]
+
| primarywriting = [[Bryan Nystul]] <br /> [[Christoffer Trossen]] <br /> [[Chris Hartford]] <br /> [[Loren L. Coleman]] <br /> [[Diane Piron-Gelman]] <br /> [[Randall N. Bills]] <br /> [[Christopher Hussey]] <br /> [[Dan Grendell]] <br /> [[Herbert A. Beas II]] <br /> [[Michael A. Stackpole]]
 
| cover = [[Marc Sasso]]
 
| cover = [[Marc Sasso]]
 
| illustrations = [[Tom Baxa]] <br /> [[Joel Biske]] <br /> [[John Bridegroom]] <br /> [[Doug Chaffee]] <br /> [[Les Dorscheid]] <br /> [[Marc Gabbana]] <br /> [[Mark Gibbons]] <br /> [[Fred Hooper]] <br /> [[Scott James]] <br /> [[Jeff Laubenstein]] <br /> [[David Martin]] <br /> [[Chris Moeller]] <br /> [[Kevin McCann]] <br /> [[Dave McKay]] <br /> [[Jim Nelson]] <br /> [[Mike Nielsen]] <br /> [[Matthew Plog]] <br /> [[Matt Wilson]]
 
| illustrations = [[Tom Baxa]] <br /> [[Joel Biske]] <br /> [[John Bridegroom]] <br /> [[Doug Chaffee]] <br /> [[Les Dorscheid]] <br /> [[Marc Gabbana]] <br /> [[Mark Gibbons]] <br /> [[Fred Hooper]] <br /> [[Scott James]] <br /> [[Jeff Laubenstein]] <br /> [[David Martin]] <br /> [[Chris Moeller]] <br /> [[Kevin McCann]] <br /> [[Dave McKay]] <br /> [[Jim Nelson]] <br /> [[Mike Nielsen]] <br /> [[Matthew Plog]] <br /> [[Matt Wilson]]
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| year = 2007
 
| year = 2007
 
| pages = 224
 
| pages = 224
| production code = [http://classicbattletech.com/index.php?action=products&mode=full&id=195 35030]
+
| productioncode = [http://classicbattletech.com/index.php?action=products&mode=full&id=195 35030]
| ISBN = 1932564357
+
| ISBN10 = 1932564357
 
}}
 
}}
  

Revision as of 11:07, 14 September 2011

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Classic BattleTech RPG
Product information
Type Rule Book
Development Bryan Nystul
Randall N. Bills
Primary writing Bryan Nystul
Christoffer Trossen
Chris Hartford
Loren L. Coleman
Diane Piron-Gelman
Randall N. Bills
Christopher Hussey
Dan Grendell
Herbert A. Beas II
Michael A. Stackpole
Pages 224
Cover Artwork Marc Sasso
Illustrations Tom Baxa
Joel Biske
John Bridegroom
Doug Chaffee
Les Dorscheid
Marc Gabbana
Mark Gibbons
Fred Hooper
Scott James
Jeff Laubenstein
David Martin
Chris Moeller
Kevin McCann
Dave McKay
Jim Nelson
Mike Nielsen
Matthew Plog
Matt Wilson
Publication information
Publisher FanPro
Product code 35030
First published 2007
ISBN-10 1932564357
Content

Description

Classic BattleTech RPG is the latest role-playing game set in the BattleTech universe. This version is tied to the BattleTech storyline more than the previous iterations, as a character's home determines many aspects of their stats, not just their background. In addition to providing a comprehensive character creation system that builds backgrounds as well as statistics, Classic BattleTech RPG contains a plethora of information so that players who may not be familiar with the BattleTech setting can still jump in and play. Also included is a full-color inset that is designed to give players a quick feel for each major faction.

From the back cover

It is the 31st century. Across the vastness of interstellar space, awesome powers vie for supremacy. Amidst this swirl of unending conflict stride BattleMechs, huge robotic weapons of war piloted by elite MechWarriors. Join the action, taking on any one of an endless variety of roles, from spy to smuggler, mercenary to MechWarrior. As a character from the Inner Sphere, the Clans or the Periphery, you will decide the ultimate fate of the galaxy.

Enter the exciting BattleTech universe, stepping outside of your BattleMech and embracing the richness of a vast, detailed science fiction setting. Classic BattleTech RPG contains all the rules and source material players and Gamemasters need, including a unique character creation system that generates game abilities and background story at the same time. Time to let your imaginations soar!

Contents

  • A Time of War
  • Introduction
  • "By the Numbers"
  • Game Concepts
    • Character Abilities
      • Abilities
      • Skills
    • Action Checks
    • Rolling the Dice
    • Task Resolution
    • Edge
  • Character Creation
    • Overview
    • Life Path
    • Affiliations
    • Stage 1: Early Childhood
    • Stage 2: Late Childhood
    • Stage 3: Higher Education
    • Stage 4: Real Life
    • Occupational Fields List
    • Assigning Attributes, Traits and Skills
    • Finishing Touches
    • Sample Characters
  • Traits
  • Skills
  • Combat
  • Equipment
  • A Brief History of the Inner Sphere
  • A Whistletop Tour of the Inner Sphere
  • Government and Law
  • Society and Culture
  • The Clans
  • War and Its Makers
  • Running the Game
    • Role of the Gamemaster
    • Getting Started
    • Non-Player Characters
    • Rewards
    • Character Advancement

Notes