Difference between revisions of "Crimson Langur"

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{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image=Crimson_langur.jpg
+
| image       = Crimson_langur.jpg
|name=Crimson Langur
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| name         = Crimson Langur
|manufacturer=[[York Y2 Facility]], [[Kindraa Mick-Kreese Primary Production Facility]]
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| manufacturer = [[York]] Y2 Facility, [[Kindraa Mick-Kreese]] Primary Production Facility
|model=
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| class       = Medium
|class=Medium
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| mass         = 50
|mass=50
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| chassis     = York XT
|chassis=York XT
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| armor       = Beta J77
|armor=Beta J77
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| engine       = 305 [[XL Engine|XL]]
|engine=305 [[Fusion Engine - XL|XL]]
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| speed       = 119
|speed=119
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| armament     = Primary Configuration
|armament=Primary Configuration
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*1 x [[ER Large Laser]]
*1x [[ER Large Laser]]
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*2 x [[Heavy Medium Laser]]s
*2x [[Heavy Medium Laser]]s
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| BV (1.0)     = 1,784
|BV (1.0)=1,784
 
|BV (2.0)=
 
 
}}  
 
}}  
 
 
  
 
==Description==
 
==Description==
Following the losses of [[Clan Blood Spirit]] during its interference in the [[Trial of Refusal#Absorption Right|Absorption Refusal]] between [[Clan Burrock]] and [[Clan Star Adder]], Khan [[Kariana Schmitt]] ordered the development of a new [[OmniMech]]. In order to defray the costs of designing a new [['Mech]] from the ground up, the Spirits worked with [[Kindraa]] Mick-Kreese of [[Clan Fire Mandrill]]. They designed this 'Mech together and, in order to cement the bond that the process had created, named it the '''''Crimson Langur'''''.
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Following the losses of [[Clan Blood Spirit]] during its interference in the [[Trial of Refusal#Absorption Right|Absorption Refusal]] between [[Clan Burrock]] and [[Clan Star Adder]], [[Khan]] [[Kariana Schmitt]] ordered the development of a new [[OmniMech]]. In order to defray the costs of designing a new 'Mech from the ground up, the Spirits worked with [[Kindraa Mick-Kreese]] of [[Clan Fire Mandrill]]. They designed this 'Mech together and, in order to cement the bond that the process had created, named it the '''''Crimson Langur'''''.
  
 
The ''Crimson Langur'' is a remarkably fast 'Mech for its weight. In order to do this, it uses both an [[XL Engine]] and an [[Endo Steel]] chassis to save weight. The design utilizes ten and a half tons of standard armor, the most the chassis can hold. The base frame utilizes the minimum ten [[double heat sink]]s. This only gives the ''Crimson Langur'' fifteen tons of space for modular equipment.
 
The ''Crimson Langur'' is a remarkably fast 'Mech for its weight. In order to do this, it uses both an [[XL Engine]] and an [[Endo Steel]] chassis to save weight. The design utilizes ten and a half tons of standard armor, the most the chassis can hold. The base frame utilizes the minimum ten [[double heat sink]]s. This only gives the ''Crimson Langur'' fifteen tons of space for modular equipment.
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==Alternate Configurations==
 
==Alternate Configurations==
*Alt. Config. A - This long-range support variant uses two of [[Clan Blood Spirit]]'s favorite weapons. The [[ER Large Laser]] for the primary configuration is retained, while the other arm mounts a pair of [[LRM-15]]s with enough ammunition to stay in the fight. BV (1.0) = 1,710.
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* Alt. Config. A - This long-range support variant uses two of Clan Blood Spirit's favorite weapons. The ER Large Laser for the primary configuration is retained, while the other arm mounts a pair of [[LRM-15]]s with enough ammunition to stay in the fight. BV (1.0) = 1,710.
  
*Alt. Config. B - This design uses enough [[jump jet]]s to leap up to two hundred ten meters in a single leap. It also makes use of a [[Light Active Probe]]. Offensively, an [[ATM 9]] gives it the ability to deal damage at all ranges, while a trio of [[ER Medium Laser]]s ensure a blistering hail of close-range fire. This configuration is a capable [[battle armor]] killer. BV (1.0) = 1,981.
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* Alt. Config. B - This design uses enough [[jump jet]]s to leap up to two hundred ten meters in a single leap. It also makes use of a [[Light Active Probe]]. Offensively, an [[ATM 9]] gives it the ability to deal damage at all ranges, while a trio of [[ER Medium Laser]]s ensure a blistering hail of close-range fire. This configuration is a capable [[battle armor]] killer. BV (1.0) = 1,981.
  
*Alt. Config. C - The main weapon of this variant is clearly the [[Ultra Autocannon/10]]. To back up this capable weapon are four [[ER Micro Laser]]s and four [[Micro Pulse Laser]]s. This can hold its own against hardened targets, while being a powerful force against conventional [[infantry]]. BV (1.0) = 1,268.
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* Alt. Config. C - The main weapon of this variant is clearly the [[Ultra Autocannon/10]]. To back up this capable weapon are four [[ER Micro Laser]]s and four [[Micro Pulse Laser]]s. This can hold its own against hardened targets, while being a powerful force against conventional [[infantry]]. BV (1.0) = 1,268.
  
 
==References==
 
==References==
*[[Record Sheets: 3067]]
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* [[Record Sheets: 3067]]
*[[Technical Readout: 3067]]
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* [[Technical Readout: 3067]]
 
 
 
 
  
 
[[Category:BattleMechs]]
 
[[Category:BattleMechs]]

Revision as of 20:53, 13 September 2008

Crimson Langur
Crimson Langur
Production information
Manufacturer York Y2 Facility, Kindraa Mick-Kreese Primary Production Facility
Class Medium
Technical specifications
Mass 50 tons
Chassis York XT
Armor Beta J77
Engine 305 XL
Speed 119 km/h
Armament

Primary Configuration

BV (1.0) 1,784


Description

Following the losses of Clan Blood Spirit during its interference in the Absorption Refusal between Clan Burrock and Clan Star Adder, Khan Kariana Schmitt ordered the development of a new OmniMech. In order to defray the costs of designing a new 'Mech from the ground up, the Spirits worked with Kindraa Mick-Kreese of Clan Fire Mandrill. They designed this 'Mech together and, in order to cement the bond that the process had created, named it the Crimson Langur.

The Crimson Langur is a remarkably fast 'Mech for its weight. In order to do this, it uses both an XL Engine and an Endo Steel chassis to save weight. The design utilizes ten and a half tons of standard armor, the most the chassis can hold. The base frame utilizes the minimum ten double heat sinks. This only gives the Crimson Langur fifteen tons of space for modular equipment.

Armament

The primary configuration of the Crimson Langur is an all-energy configuration. It mounts an arm-mounted ER Large Laser for long-range work and a pair of Heavy Medium Lasers for close-range work. An advanced Targeting Computer aids the MechWarrior in hitting his or her target. Four additional double heat sinks keep the design mostly cool. Five jump jets give it a maximum jumping capacity of one hundred fifty meters. Finally, a Light Active Probe helps to detect hidden units.

Alternate Configurations

  • Alt. Config. A - This long-range support variant uses two of Clan Blood Spirit's favorite weapons. The ER Large Laser for the primary configuration is retained, while the other arm mounts a pair of LRM-15s with enough ammunition to stay in the fight. BV (1.0) = 1,710.
  • Alt. Config. B - This design uses enough jump jets to leap up to two hundred ten meters in a single leap. It also makes use of a Light Active Probe. Offensively, an ATM 9 gives it the ability to deal damage at all ranges, while a trio of ER Medium Lasers ensure a blistering hail of close-range fire. This configuration is a capable battle armor killer. BV (1.0) = 1,981.

References