Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Hitotsume Kozo"

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==Description==
 
As the Combine’s unofficial cultural rebirth
 
took hold, LAW engineers developed a stylized
 
medium BattleMech for the Dragon’s more aggressive
 
samurai. Similar to the Rokurokubi in
 
philosophy, it has found favor among rank-andfile
 
DCMS MechWarriors in the decade since
 
its debut.
 
  
Capabilities
 
 
Mounting advanced myomers once found
 
among Davion and Capellan BattleMechs, the
 
Hitotsume-Kozo, or “one-eyed dwarf,” uses its
 
variable speed to quickly bring its blade into
 
close quarters. Experienced pilots will carefully
 
mix their energy weapon usage to build
 
and maintain the Hitotsume’s heat curve, giving
 
it a deadly blend of speed, damage, and
 
maneuverability. When combined with lighter
 
Rokurokubis, Hitotsumes often provide ranged
 
cover fire as their lighter brethren charge into
 
the fray.
 
 
Deployment
 
 
The first Hitotsumes were difficult to appreciate
 
by the average samurai because of their
 
advanced structure and finicky heat curve. As a
 
result, the Procurement Department believed it
 
a dud concept and shunted them to the Ghost
 
regiments and other less-favored units. However,
 
some enthusiastic officers—most notably former
 
Warlord Katana Tormark—and the yakuza-samurai
 
embraced the Hitotsume. Through extensive
 
practice and raiding operations—as well as pairing
 
them with Rokurokubis and other fast, closequarters
 
’Mechs—these samurai turned them
 
into efficient killing machines.
 
One event on Mara typifies the savage
 
grace shown by a competent Hitotsume pilot.
 
A mixed company from the First Ghost attacked
 
a fortified bunker network defended
 
by the Second Robinson Strikers. The Ghost
 
force fielded five Hitotsumes and a smattering
 
of Rokurokubis, Panthers, and Dragons.
 
Moving along the edge of effective range, the
 
Hitotsumes blasted the distant bunker walls and
 
eventually breached them. The Hitotsumes then
 
closed at a slow pace, providing cover fire for
 
the sprinting Rokurokubis and slower Panthers.
 
The Combine light ’Mechs forced their way
 
into the hillside bunker and were swarmed by
 
Striker battle armor. The battle raged outward
 
as the Strikers committed their ’Mechs to the
 
defense. The Davions were caught by surprise
 
when the five Hitotsumes suddenly sprinted
 
forward and waded into the tight confines of
 
the complex. Expertly wielding their blades and
 
feathering their heat, the five samurai cut down
 
the remaining Davion defenders. With the bunker
 
breached, the way was clear for the First
 
Ghost to fall upon the planetary capital, Terrace.
 
In the hands of an unfamiliar pilot, however,
 
the Hitotsume is a deathtrap. Sho-sa
 
Miguel Tanaka-Rheese of the Eleventh Ghost
 
was on patrol during the Combine’s assault on
 
Brookeland. The sho-sa moved out of position
 
to investigate a sensor anomaly and found
 
himself surrounded by a squad of Cavaliers
 
and two Marksmen tanks. Unfamiliar with
 
the Hitotsume’s temperamental heat curve
 
and out of range of his lancemates, Tanaka-
 
Rheese quickly overheated his ’Mech in firing
 
on the Davion tanks. The Hitotsume shut
 
down, allowing the Cavaliers to swarm his
 
fallen BattleMech and take the sho-sa prisoner.
 
Embarrassed by his obscene failure to
 
properly wield his weapon, Tanaka-Rheese
 
fashioned a crude dagger while in custody and
 
committed seppuku.
 
 
==Armament==
 
*1x [[Hatchet]] but more likely an Japanese Kama set.
 
*2x [[ER Medium Laser]]
 
*1x [[Heavy PPC]]
 
 
 
==Variants==
 
*HK-1P
 
LAW has provided the DCMS with one variant
 
of the Hitotsume-Kozo. Exchanging its particle
 
cannon for a heavy ultra autocannon [[Ultra AC/10]] and
 
upgrading its laser array (instead 2x Medium Pulse Lasers), the -1P has been positively
 
received by MechWarriors in the Ghost
 
Regiments. BV 2= 1.611
 
 
==Notable Pilots==
 
*Sho-sa Gerald Yamamoto
 
Commander of
 
the bunker breaching operation on Mara,
 
Yamamoto received the Bushido Blade for his
 
actions. The sho-sa was responsible for two
 
BattleMech kills that day. The sho-sa styles himself
 
a brilliant strategist, along the lines of his
 
famous ancestor Isoroku. While his strategies
 
were helpful in the First’s conquest of Mara,
 
they were not enough to bring him more than
 
token acknowledgement from the regimental
 
command staff. Yamamoto believes he is
 
due a new Shiro, but his arrogant attitude has
 
done nothing to endear him to Tai-sa Seijun
 
Noketsuna, who believes the sho-sa a “pissant
 
noble unworthy of his heritage.”
 
  
  
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==References==
 
==References==
 
<references />
 
<references />
*''[[Dragon Rising]]''
+
 
*''[[Mechwarrior: Age of Destruction]]''
 
*''[[Technical Readout: 3145 Draconis Combine]]''
 
  
 
[[Category:BattleMechs]]
 
[[Category:BattleMechs]]

Revision as of 09:22, 10 June 2013

Hitotsume Kozo
Hitotsume Kozo
Production information
Manufacturer Luthien Armor Works
Model HK-1F
Class Medium
Technical specifications
Mass 55 tons
Chassis Luthien Class 52 Endo Steel
Armor New Samarkand Teppeki Hardened

Notes: Hardened Armor reduces Running MP by 1.

Engine Hermes 330 XL
Speed 86, with Triple Strength Myomer 108 km/h
Jump Jets Icarus 81
Armament
  • 1 Lord’s Light 3 Heavy Particle Projection Cannon
  • 2 Diverse Optics Type 20X Extended-Range Medium Lasers
BV (2.0) 1,967




References