Difference between revisions of "Hitotsume Kozo"

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File:Mechhitotsunekozo-p.jpg|WizKid's MWDA Figure of the Hitotsume Kozo
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==Bibliography==
 
==Bibliography==

Revision as of 13:49, 11 August 2013

Hitotsume Kozo
Hitotsume Kozo
Production information
Manufacturer Luthien Armor Works
Model HK-1F
Class Medium
Technical specifications
Mass 55 tons
Chassis Luthien Class 52 Endo Steel
Armor New Samarkand Teppeki Hardened
Engine Hermes 330 XL
Speed 86 kph, with Triple Strength Myomer 108 kph km/h
Jump Jets 120 meters
Armament
BV (2.0) 1,967[1]


Description

Built by Luthien Armor Works of New Samarkand, the Hitotsume Kozo is Medium Class BattleMech designed to serve in armed forces of the Draconis Combine. Introduced in 3130s, this 'Mech creation was partially influenced by the result of unofficial cultural rebirth. Keeping this in mind, LAW styled the Hitotsume Kozo appearance after the ancient Japanese Bushido armor worn by the samurai warriors during that time period on Terra.

When it was first appeared, the 'Mech was not favored by frontline troops due its advance features & high heat output. So production runs of the design would be transferred to less-favored combat units, such as Ghost Regiments. However, these less fickle warriors would adapt to the design's traits quirks and turn it into an effective fight combat unit.[2]

Armament & Capacities

The Hitotsume Kozo's main weapon is its shoulder mounted Lord’s Light 3 Heavy Particle Projection Cannon, the weapon is backed up by a pair of Diverse Optics Type 20X Extended-Range Medium Lasers mounted in its left arm actuator. For melee combat, the 'Mech has a hatchet in the right arm. The weapon has been stylized to appear to be an ancient-like Japanese double-ended sickle.

The 'Mech is powered by 330-rated Extra-Light Fusion Engine, which gives its enough power to overcome slight difficulties caused by its 14.5 tons of Hardened Armor. However, Hitotsume Kozo's movement and its physical attacks are greatly enhanced when it gains high enough heat to active its Triple Strength Myomer. A new MechWarrior assigned to it must careful, they must keep one eye on the 'Mech's heat levels which is only managed by 12 double heatsinks. For tactical movement, the Hitotsume Kozo has four model Icarus 81 standard Jump Jets.[3]

Variants

  • HZK-1P - This variant of the 'Mech swaps out its 330-rated XL for smaller engine reducing its speed to 79 kph while still retaining same amount of Hardened Armor. For its weaponry, the hatched is retained, however in place of the Heavy PPC, is a Class 10 Ultra Autocannon with 2 tons of ammunition. The 'Mech secondary weapons were also changed out for the pair of short-ranged Medium Pulse Lasers. While having only 10 Double Heat Sinks to manage the 'Mech heat. BV (2.0)=1,611[4]

Notes

The 'Mech takes its name from the yōkai/demon Hitotsume-kozō, which is translated as "bald child with one eye" or as a "One-Eye Dwarf".

The Hitotsume Kozo appeared gamewise as part of Wizkids' MechWarrior Dark Age Collectable Miniatures game as part of its Fire Power expansion set. It was latered adapated by Catalyst Game Labs once it advanced the timeline to 3145.

The Hitotsume Kozo has the following Design Quirks:

References

  1. Technical Readout: 3145 Draconis Combine, pp 40-41 Hitotsume Kozo - BV2.
  2. Technical Readout: 3145 Draconis Combine, pp 40-41 Hitotsume Kozo - Weapons and capacities.
  3. Technical Readout: 3145 Draconis Combine, pp 40-41 & 90 Hitotsume Kozo - Weapons and capacities.
  4. Technical Readout: 3145 Draconis Combine, pp 40, 91 Hitotsume Kozo - Variant's weapons and capacities.

Gallery

Bibliography