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Introduced in 3022 by the Lyran Commonwealth[1]. The Hatchet is a melee attack weapon equipped on BattleMechs. While most 'Mechs are equipped with ranged weaponry, melee weaponry is also both feasible and useful due to increased damage potential (over a punch) and a lack of heat buildup.


The Hatchet is manufactured on the following planets:

Brand Planet Company
Coventry StarBlade II Coventry Coventry Metal Works
Defiance Type 3 Hesperus II Defiance Industries
Defiance Type 3 Taurus Taurus Territorial Industries
Defiance Type 4 Hesperus II Defiance Industries
Defiance Type 7 Hesperus II Defiance Industries
Gibson-Kallon D Gibson Gibson Federated BattleMechs - (Free Worlds Defense Industries)
Johnston Cleaver-V New Syrtis Johnston Industries


Game RulesEdit

In the BattleTech board game, the Hatchet is swung in the physical attack phase at -1 to hit, dealing a point of damage for every five tons of weight.[2] Notable 'Mechs equipping Hatchets include the Hatchetman, the Neanderthal, the Axman, the Buccaneer, the Berserker, and a variant of the Black Knight.


  1. TechManual, p. 220
  2. TechManual, p. 220