Difference between revisions of "Jump into Cover (CCG - Limited)"
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| Set = Limited | | Set = Limited | ||
| Allegiance = None | | Allegiance = None | ||
− | | Text = Choose one of your 'Mechs with Jump. Roll a die: 1-2, that | + | | Text = Choose one of your 'Mechs with Jump. Roll a die: 1-2, that 'Mech receives 1-2 damage and return Jump Into Cover to |
− | 'Mech receives 1-2 damage and return Jump Into Cover to | + | your hand after mission; 3-6, prevent 3-6 damage to that 'Mech. |
− | your hand after mission; 3-6, prevent 3-6 damage to that | ||
− | 'Mech. | ||
+ | {{quote|''Armor doesn't make you invincible. Use cover at every opportunity.''|Light 'Mech Pilot's Handbook, Chapter 4, Section 3}} | ||
| Artist = Kelly Krantz | | Artist = Kelly Krantz | ||
| Rarity = Uncommon | | Rarity = Uncommon | ||
}} | }} |
Revision as of 13:59, 13 March 2013
Rarity: Uncommon
Jump into Cover | ||||||||
Mission - None | ||||||||
Choose one of your 'Mechs with Jump. Roll a die: 1-2, that 'Mech receives 1-2 damage and return Jump Into Cover to your hand after mission; 3-6, prevent 3-6 damage to that 'Mech.
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Illus: Kelly Krantz © WotC. All Rights Reserved |