Major General
SLDF
In the First SLDF a Major General commanded a Division or sometimes a Corps. Frequently they were in charge of the defense of a vital world that could be attacked.[1] In the Second SLDF a Major General would have the same responsibilities.[2]
The naval equivalent of a Major General was a Vice Admiral. Typically they would command the naval presence in a military region.
A Major General wore two three dimensional stars as their rank insignia, while a Vice Admiral wore two purple stripes on their cuffs.
Rank | Insignia |
---|---|
Major General |
Armed Forces of the Federated Suns
In the Armed Forces of the Federated Suns, a Major General is usually the Executive Officer of a March Militia unit[3]. Since the March Militia's units are spread over a large number of worlds, a Major General needs to use tact and political acumen as well as tactical and strategic military skills. In a battle, the Major General usually assumes command of a regiment that is vital to the commanding officer's plans.
The equivalent naval rank is Vice Admiral.
Major Generals wear epaulets with three broad bands across the base.
Rank | MechWarrior | AeroSpace Fighter | Infantry | Armor | Naval Crew | Technical Service |
Administrative | Medical | Legal | Logistics/ Transportation |
---|---|---|---|---|---|---|---|---|---|---|
Major General (Vice Admiral) |
Free Rasalhague Republic
In the KungsArmé a Generalmajor leads one of the smaller administrative departments, like Administration or Military Education. KungsArmé Generalmajors rarely serve in the field.[4] These officers wear a green patch with a gold Roman numeral "2" to show their rank.
Rank | Insignia |
---|---|
General |
References
- ↑ The Star League, p. 112
- ↑ Field Manual: ComStar, p. 79
- ↑ House Davion (The Federated Suns), p. 129, "Major General"
- ↑ Field Manual: ComStar, p. 65