Difference between revisions of "Mercenary's Handbook"
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{{InfoBoxBook | {{InfoBoxBook | ||
− | | image = | + | | image = MercHandbook.jpg |
− | + | | publisher = [[FASA]] | |
− | | | + | | year = 1987 |
− | | | + | | production code = 1616 |
− | | | + | | MSRP = 12.00 |
− | | MSRP = | ||
| ISBN = 1-55560-027-1 | | ISBN = 1-55560-027-1 | ||
− | | | + | | type = Sourcebook |
− | | | + | | primary writing = [[J. Andrew Keith]] |
*[[Eridani Light Horse]] - [[Boy F. Peterson, Jr.]] | *[[Eridani Light Horse]] - [[Boy F. Peterson, Jr.]] | ||
*[[Waco Rangers]] - [[Dale Kemper|Dale L. Kemper]] | *[[Waco Rangers]] - [[Dale Kemper|Dale L. Kemper]] | ||
*[[Wilson's Hussars]] - [[Anthony Pryor]] | *[[Wilson's Hussars]] - [[Anthony Pryor]] | ||
− | | | + | | product development = [[Jordan Weisman|Jordan K. Weisman]] |
− | | | + | | illustrations = |
*[[Dana Knutson]] | *[[Dana Knutson]] | ||
*[[Todd F. Marsh]] | *[[Todd F. Marsh]] | ||
*[[Jeff Laubenstein]] | *[[Jeff Laubenstein]] | ||
− | | | + | | pages = 104 |
}} | }} | ||
==Description== | ==Description== | ||
− | The ''Mercenary's Handbook'' was the first source book published by [[FASA]] that specifically dealt with the creation and management of mercenary units within the [[Inner Sphere]] during the [[Third Succession War|Third]] and [[Fourth Succession War|Fourth Succession Wars]]. It extended the base [[MechWarrior]] rules to allow for more role-playing game elements. | + | The ''Mercenary's Handbook'' was the first source book published by [[FASA]] that specifically dealt with the creation and management of mercenary units within the [[Inner Sphere]] during the [[Third Succession War|Third]] and [[Fourth Succession War|Fourth Succession Wars]]. It extended the base [[MechWarrior (RPG)|MechWarrior]] rules to allow for more role-playing game elements. |
==Contents== | ==Contents== |
Revision as of 14:34, 12 November 2007
Description
The Mercenary's Handbook was the first source book published by FASA that specifically dealt with the creation and management of mercenary units within the Inner Sphere during the Third and Fourth Succession Wars. It extended the base MechWarrior rules to allow for more role-playing game elements.
Contents
- Mercenary Units
- History of BattleMech Mercenaries
- Types of Mercenary Units
- Unit Organization
- The Business of War
- Profit and Loss
- Salaries
- Consumables
- Maintenance and Refits
- Overhead and Other Expenses
- Contracts
- Missions
- Terms of Employment
- Art of War
- Grand Tactics
- Mercenaries at War
- Mercenary Concerns
- The Successor Houses
- Other Employers
- Dirty Deeds
- Mercenary Treachery
- Safeguards and Sureties
- Creating a Mercenary Unit
- Unit Points
- Obtaining Unit Points
- Using Unit Points
- Outfitting Mercenaries
- Reputation and Morale
- Hirelings
- Recording Unit Creation
- Cost of Living
- Monthly Salaries
- Hiring DropShips and JumpShips
- Battle Expenses
- Recording Unit Expenses
- Creating Contracts
- Negotiation System
- Freestyle Negotiations
- Contract Form
- Campaign Systems
- Basic Campaign System
- Advanced Campaign System
- Tricks of the Trade
- Employer Betrayals
- Mercenary Betrayals
- ComStar Mediation
- Reputation
- Selected Mercenary Units
- Eridani Light Horse
- Table of Organization
- Brief History
- Unit Description
- Selected Personalities
- Personnel Roster
- Waco Rangers
- Table of Organization
- Brief History
- Unit Description
- Selected Personalities
- Personnel Roster
- Wilson's Hussars
- Table of Organization
- Brief History
- Unit Description
- Selected Personalities
- Personnel Roster
- Eridani Light Horse
- Forms and Tables