Difference between revisions of "Michael A. Stackpole"

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[[Image:Stackpole_michael.jpg|frame|right|Michael A. Stackpole]]
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{{InfoBoxRealPerson
'''Michael A. Stackpole''' (born 1957) is, among other things, a science fiction author best known for his ''Star Wars'' and ''[[BattleTech]]'' books.
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==Description==
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'''Michael A. Stackpole''' (b. 1957) is a game designer and science fiction author best known for his ''[[w:Star Wars|Star Wars]]'' and ''[[BattleTech]]'' books.   
'''Michael A. Stackpole''' was born in Wausau, Wisconsin, but raised in Vermont. He has a BA in History from the University of Vermont.   
 
  
From 1977 on, he worked as a designer of role-playing games for various gaming companies, and wrote dozens of magazine articles for the industry. During this time, in response to the accusations of Patricia Pulling and a few others who felt that the "occult" elements of ''Dungeons & Dragons'' were driving people to Satanism, murder and suicide, perhaps even as part of a vast Satanic ritual abuse conspiracy, Stackpole did a research study on all American legal cases where injury or death had been attributed to gaming, and found that not only were the links to gaming very weak, but that even if all of the reports had been valid, they showed that gamers were violent or suicidal far less often than the general public (see [[#External links|External links]] below).
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==Personal history==
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Stackpole was born in Wausau, Wisconsin, but raised in Vermont. He has a BA in History from the University of Vermont.
  
In the 1980s, Stackpole began designing computer games for Coleco and then Interplay Productions.  The best known was ''Bard's Tale III''.  He also designed and wrote for role-playing games such as ''Mercenaries, Spies and Private Eyes'' and ''Wasteland''.  In the case of ''Wasteland'', he is featured not only in the credits, but also in a photo on the inside cover of the box art, where 6 of the game's scenario designers and 1 tester donned costumes to represent ingame characters. [http://www.mobygames.com/game/wasteland/cover-art/gameCoverId,697/]
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From 1977 on, he worked as a designer of role-playing games for various gaming companies, and wrote dozens of magazine articles for the industry.  
  
In 1986, Stackpole wrote his first novel, the fantasy story of ''Talion: Revenant.'' However, the manuscript would not be published until 1997 by Bantam Books. His editors believed that a 175,000 word book was too long for an unknown author. The story remained unpublished for the next eleven years and then only minor changes were effected by Stackpole's editor, Anne Lesley Groell.  Stackpole clarifies these issues himself in the afterword of the published version of ''Talion.''
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In the 1980s, Stackpole began designing computer games, working (among others) on ''[[w:The Bard's Tale III: Thief of Fate|Bard's Tale III]]'' and ''[[w:Wasteland (video game)|Wasteland]]'', both published in 1988. On the latter game, he is credited as a designer alongside [[Ken St. Andre]] and [[Liz Danforth]], both of whom also worked on BattleTech.
  
In 1987, he began writing novels set in the [[BattleTech]] universe for [[FASA]], and became one of the most popular authors in that genre.  Some of his BattleTech books were used as the source for a televised animated series.
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In 1986, Stackpole wrote his first novel, ''Talion: Revenant.'' However, the manuscript would not be published until 1997. In 1987, he began writing novels set in the BattleTech universe for [[FASA]], and became one of the most popular authors in that genre.
  
 
Based on that popularity, he was selected to write several novels in the ''Star Wars'' universe for Bantam Books.
 
Based on that popularity, he was selected to write several novels in the ''Star Wars'' universe for Bantam Books.
  
In addition, he has written several highly praised novels and short stories based in settings of his own creation.  His most recent complete series is called the ''DragonCrown War Cycle''.  Like many of his works, these books break many fantasy conventions: among other things, the stories feature the advent of firearms in a fantasy setting.  
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In addition, he has written several highly praised novels and short stories based in settings of his own creation.
  
Stackpole contributed one of the four stories in Roger Zelazny's shared world anthology called ''Forever After''. Baen Books published ''Forever After'' in 1995. He was also a contributor in the 1998 anthology ''Lord of the Fantastic'' commemorating Zelazny.
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==BattleTech==
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Michael Stackpole made his entrance to BattleTech with the [[Warrior trilogy]], published in 1988/1989. While the [[Fourth Succession War]] had already been foreshadowed in the game's earliest background information from the rulebook, Stackpole's novelisation of the events leading up to the war and how it played out profoundly shaped the nascent BattleTech universe. Working closely with [[Jordan Weisman]] and other BattleTech writers at [[FASA]], Stackpole would go on to bring the entire setting from the [[Succession Wars era]] into a new, unexpected era with the [[Blood of Kerensky]] trilogy (1989-1991) that started the [[Clan Invasion era]]. He would continue to write "spine" novels, in the sense that the events and stories in his books typically imparted momentous changes to the BattleTech universe as the timeline evolved.
  
The first of his next series (''The Age of Discovery'' trilogy) came out in March of 2005, and is set in yet another all-new fantasy world, with an unconventional approach to magic and mastery in any given field. The second in this new trilogy was released February 28, 2006.
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Ever since, Stackpole remained closely associated with BattleTech and with pushing its timeline forward. When FASA closed its doors and Roc Books voiced no interest in continuing the classic BattleTech novel series, the license went to [[WizKids]] and it would be Stackpole who wrote both the very first short story in the [[MechWarrior: Dark Age]] setting (''[[The Inheritance of Duty]]'', published by WizKids via their homepage in ca. 2002 to promote the upcoming MWDA game), and the first novel in that setting (''[[Ghost War]]'', 2002).
  
In the forward to his book ''Outbound Flight'', Timothy Zahn thanks Stackpole and issues a challenge at ''Star Wars Trivial Pursuit''.
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He also contributed a short story (''[[Well Met In The Future]]'') to the ''[[BattleTech: 25 Years of Art & Fiction]]'' tome and was contracted by [[HBS]] to write a [[Heir Apparent|serialized novel]] to go with their successful [[BattleTech (video game)|BattleTech video game]].
 
 
He has been contracted to produce several original novellas or a full original novel (in ebook format) based in the 3025 era of BattleTech as backer rewards for the [https://www.kickstarter.com/projects/webeharebrained/battletech Kickstarter campaign] for the new [[BattleTech (Video Game)|Battletech]] PC game by [[Harebrained Schemes]]. The exact item to be produced depends on the outcome of the Kickstarter, and several funding levels for the campaign include either cameo or featured appearances by backer created characters in this work.  
 
  
 
==The Secrets==
 
==The Secrets==
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The podcasts are free and require no subscription, but older episodes have been retired and are no longer available on the [http://stormwolf.com/thesecrets/podcasts/index.html main archive].
 
The podcasts are free and require no subscription, but older episodes have been retired and are no longer available on the [http://stormwolf.com/thesecrets/podcasts/index.html main archive].
  
==Novels==
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==See also==
===Age of Discovery===
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:[[:Category:Works by Michael A. Stackpole]] (BattleTech-related)
''Published by Bantam Books''
 
*2005 ''A Secret Atlas''
 
*2006 ''Cartomancy''
 
*2007 ''The New World''
 
 
 
===DragonCrown War===
 
''Published by Bantam Books''
 
*2000 ''The Dark Glory War''
 
*2001 ''Fortress Draconis''
 
*2002 ''When Dragons Rage''
 
*2003 ''The Grand Crusade''
 
 
 
===BattleTech===
 
====Warrior====
 
* 1988 ''[[Warrior: En Garde]]''
 
* 1988 ''[[Warrior: Riposte]]''
 
* 1989 ''[[Warrior: Coupé]]''
 
 
 
====Blood of Kerensky====
 
* 1989 ''[[Lethal Heritage]]''  (FASA)
 
* 1990 ''[[Blood Legacy]]''  (FASA)
 
* 1991 ''[[Lost Destiny]]''  (FASA)
 
 
 
====Other BattleTech====
 
* 1992 ''[[Natural Selection]]''  (FASA/[[ROC]])
 
* 1993 ''[[Assumption of Risk]]'' (ROC/FASA)
 
* 1994 ''[[Bred For War]]''  (ROC/FASA)
 
* 1996 ''[[Malicious Intent]]''  (ROC/FASA)
 
* 1997 ''[[Grave Covenant]]''  (ROC/FASA)
 
* 1998 ''[[Prince of Havoc]]'' (ROC/FASA)
 
 
 
====MechWarrior: Dark Age====
 
* 2002 ''[[Ghost War]]'' (ROC/[[WizKids]])
 
* 2007 ''[[Masters of War]]'' (ROC/WizKids)
 
 
 
===Star Wars===
 
*1996 ''X-Wing: Rogue Squadron''  (Bantam Books)
 
*1996 ''X-Wing: Wedge's Gamble''  (Bantam Books)
 
*1996 ''X-Wing: The Krytos Trap'' (Bantam Books)
 
*1997 ''X-Wing: The Bacta War''  (Bantam Books)
 
*1998 ''I, Jedi'' (Bantam Books)
 
*1999 ''X-Wing: Isard's Revenge'' (Bantam Books)
 
*2000 ''The New Jedi Order - Dark Tide I: Onslaught'' (Del Rey Books)
 
*2000 ''New Jedi Order - Dark Tide II: Ruin'' (Del Rey Books)
 
 
 
===Dark Conspiracy===
 
''Published by GDW''
 
*1991 ''A Gathering Evil''
 
*1991 ''Evil Ascending''
 
*1992 ''Evil Triumphant''
 
 
 
===Others===
 
*1994 ''Once a Hero''  (Bantam Books)
 
*1994 ''Dementia''  (Roc/Target)
 
*1997 ''Talion: Revenant''  (Bantam Books)
 
*1997 ''A Hero Born''  (HarperPrism)
 
*1998 ''An Enemy Reborn'' (HarperPrism)
 
*1998 ''Wolf and Raven'' (Roc/FASA)
 
*1998 ''Eyes of Silver'' (Bantam Books)
 
 
 
==Other Publications==
 
*1989 ''Game Hysteria and the Truth''
 
*1990 ''[http://www.rpgstudies.net/stackpole/pulling_report.html The Pulling Report]''
 
*1994 GAMA News, ''Model Retailer'', March, 98-99
 
  
 
== External links ==
 
== External links ==
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* [[w:Michael A. Stackpole]] on Wikipedia
 
* [http://www.stormwolf.com Personal Website]
 
* [http://www.stormwolf.com Personal Website]
 
* [http://scifan.com/writers/ss/StackpoleMichael.asp Bibliography]
 
* [http://scifan.com/writers/ss/StackpoleMichael.asp Bibliography]
* [http://members.tripod.com/~limsk/pulling.htm The Pulling Report]: the result of Stackpole's research (see above)
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* [http://members.tripod.com/~limsk/pulling.htm The Pulling Report]: Stackpole's research into BADD and their occultism claims
 
* [http://warstcg.fanhq.com/Articles/Article.aspx?ID=438 Wars CCG Short Story collection online]
 
* [http://warstcg.fanhq.com/Articles/Article.aspx?ID=438 Wars CCG Short Story collection online]
 
* [http://pc.gamespy.com/articles/539/539635p1.html Interview with Mike Stackpole by GameSpy]
 
* [http://pc.gamespy.com/articles/539/539635p1.html Interview with Mike Stackpole by GameSpy]

Revision as of 05:33, 28 May 2019

280px
Michael A. Stackpole
Born 27 November 1957
Occupation Author
Homepage http://www.stormwolf.com/

Michael A. Stackpole (b. 1957) is a game designer and science fiction author best known for his Star Wars and BattleTech books.

Personal history

Stackpole was born in Wausau, Wisconsin, but raised in Vermont. He has a BA in History from the University of Vermont.

From 1977 on, he worked as a designer of role-playing games for various gaming companies, and wrote dozens of magazine articles for the industry.

In the 1980s, Stackpole began designing computer games, working (among others) on Bard's Tale III and Wasteland, both published in 1988. On the latter game, he is credited as a designer alongside Ken St. Andre and Liz Danforth, both of whom also worked on BattleTech.

In 1986, Stackpole wrote his first novel, Talion: Revenant. However, the manuscript would not be published until 1997. In 1987, he began writing novels set in the BattleTech universe for FASA, and became one of the most popular authors in that genre.

Based on that popularity, he was selected to write several novels in the Star Wars universe for Bantam Books.

In addition, he has written several highly praised novels and short stories based in settings of his own creation.

BattleTech

Michael Stackpole made his entrance to BattleTech with the Warrior trilogy, published in 1988/1989. While the Fourth Succession War had already been foreshadowed in the game's earliest background information from the rulebook, Stackpole's novelisation of the events leading up to the war and how it played out profoundly shaped the nascent BattleTech universe. Working closely with Jordan Weisman and other BattleTech writers at FASA, Stackpole would go on to bring the entire setting from the Succession Wars era into a new, unexpected era with the Blood of Kerensky trilogy (1989-1991) that started the Clan Invasion era. He would continue to write "spine" novels, in the sense that the events and stories in his books typically imparted momentous changes to the BattleTech universe as the timeline evolved.

Ever since, Stackpole remained closely associated with BattleTech and with pushing its timeline forward. When FASA closed its doors and Roc Books voiced no interest in continuing the classic BattleTech novel series, the license went to WizKids and it would be Stackpole who wrote both the very first short story in the MechWarrior: Dark Age setting (The Inheritance of Duty, published by WizKids via their homepage in ca. 2002 to promote the upcoming MWDA game), and the first novel in that setting (Ghost War, 2002).

He also contributed a short story (Well Met In The Future) to the BattleTech: 25 Years of Art & Fiction tome and was contracted by HBS to write a serialized novel to go with their successful BattleTech video game.

The Secrets

Newsletter

Michael Stackpole also writes and publishes an online newsletter entitled The Secrets. The Secrets newsletter offers tips, tricks, and tidbits about writing (focusing on, but not limited it, science fiction and fantasy). It is aimed towards the serious writer, and includes information about getting books published, but casual writers can certainly benefit as well. Topics discussed in the newsletter range from how to beat writer's block to how to build a world, and even how to manage writing as a career.

The Secrets newsletter requires a subscription. Issues are released every two weeks. Several sample issues are available on Stackpole's website.

Podcast

The Secrets newsletter has an "audio companion" in The Secrets podcast. The first ten podcasts were based on material from the first ten issues of The Secrets newsletter. After the first series ended, the content of the podcast diverged from the newsletter. The podcasts average twenty-five minutes long and are voiced and produced by Stackpole.

The podcasts are free and require no subscription, but older episodes have been retired and are no longer available on the main archive.

See also

Category:Works by Michael A. Stackpole (BattleTech-related)

External links


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