Difference between revisions of "Smoke Jaguar High Command (CCG - CommandersEdition)"

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| Set = CommandersEdition  
 
| Set = CommandersEdition  
 
| Cost = 1+2T  
 
| Cost = 1+2T  
| Allegiance = Resource - Unique - Clan - Smoke Jaguar  
+
| Allegiance = Resource - Unique - [[Clan]] - [[Smoke Jaguar]]
 
| Armor = 4  
 
| Armor = 4  
 
| Structure = 2  
 
| Structure = 2  
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that roll. Use this ability immediately after rolling
 
that roll. Use this ability immediately after rolling
 
that missile die.
 
that missile die.
+
 
 +
{{quote|''The [[Smoke Jaguar]]s often leap without considering where they will land of which flank they will expose. However, there is no question about their rigid abherence to Clan honor or their [[MechWarrior]]s deadly accuracy.|[[Maskirovka]]:COP (Information Gathering) Report [5587-3058]''}}
 
| Artist = John Coulthart  
 
| Artist = John Coulthart  
 
| Rarity = New Deck Card  
 
| Rarity = New Deck Card  
 
}}
 
}}

Revision as of 07:13, 13 March 2010

Rarity: New Deck Card

Smoke Jaguar High Command
1+2T Smoke Jaguar High Command CCG CommandersEdition.jpg
Command - Resource - Unique - Clan - Smoke Jaguar
{T}: {R}

{T}: Reroll one of your missile die rolls or add 1 to that roll. Use this ability immediately after rolling that missile die.

The Smoke Jaguars often leap without considering where they will land of which flank they will expose. However, there is no question about their rigid abherence to Clan honor or their MechWarriors deadly accuracy.
  — Maskirovka:COP (Information Gathering) Report [5587-3058]
4 / 2 Illus: John Coulthart
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