Difference between revisions of "Sniper Artillery Cannon"

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| name = Sniper Cannon
 
| name = Sniper Cannon
 
| Type = [[Ballistic Weapon]]
 
| Type = [[Ballistic Weapon]]
| Tech Base = [[Inner Sphere]]
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| Tech Base = [[Inner Sphere]] [[Experimental Technology|Experimental]]<ref>''Tactical Operations'', p. 285</ref>
| Year Availability = 1950's
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| Year Availability = [[3012]]<ref>''Tactical Operations'', p. 404</ref>
 
| Heat = 10
 
| Heat = 10
 
| Damage = 10/5
 
| Damage = 10/5
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| Short Range = 1 - 4
 
| Short Range = 1 - 4
 
| Medium Range = 5 - 8
 
| Medium Range = 5 - 8
| Long Range = 9 - 12
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| Long Range = 9 - 12<ref>''Tactical Operations'', p. 404</ref>
 
| Extreme Range = 13 - 16
 
| Extreme Range = 13 - 16
| Tons = 15
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| Tons = 15<ref>''Tactical Operations'', p. 405</ref>
 
| Critical Slots = 10
 
| Critical Slots = 10
 
| Ammo Per Ton = 10
 
| Ammo Per Ton = 10
 
| Cost (unloaded) = 300,000
 
| Cost (unloaded) = 300,000
 
| Ammo Cost (per ton) = 6,000
 
| Ammo Cost (per ton) = 6,000
| BV (1.0) = ?
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| BV (1.0) =  
| BV (2.0) = XX
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| BV (2.0) = 77 (cannon), 10 (ammo)<ref>''Tactical Operations'', p. 383</ref>
 
}}
 
}}
 
 
==See Also==
 
''(References to [[Special:Whatlinkshere/Sniper_Cannon | Sniper Cannon]])''
 
 
  
 
==Description==
 
==Description==
The Sniper Cannon is a scaled down version of the [[Sniper Artillery Piece]] and is capable of both indirect and direct fire.
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The '''Sniper Artillery Cannon''' is a scaled down version of the [[Sniper Artillery Piece]] capable of direct fire. When mounted on BattleMechs, combat vehicles, and AeroSpace Fighters, it provides artillery support at much closer ranges than its cousin. Essentially a snub-nosed version of the Sniper Artillery Piece, the Sniper Artillery Cannon fires a shell at an enemy location like an autocannon. Unlike an autocannon, the artillery cannon's targeted location isn't an enemy unit but a physical location (hill, tree, hex).
 
 
  
 
==Game Notes==
 
==Game Notes==
{{sectionstub}}
+
Errata in Tactical Operations now states that the Artillery Cannons may only use standard artillery munitions. As an area-affect weapon, the Long Tom Cannon may not benefit from a targeting computer. Artillery Cannons use the Indirect LRM Fire rules to determine target numbers, but Artillery Cannons cannot make Indirect Artillery attacks. Missed shots scatter like standard artillery, but divide the scatter distance by one half to account for the smaller propellant charges.<ref>''Tactical Operations'', p. 285</ref>
 
 
  
 
==Models==
 
==Models==
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|   
 
|   
 
|}
 
|}
 
==Notes==
 
  
  
 +
==See Also==
 +
''(References to [[Special:Whatlinkshere/Sniper_Cannon | Sniper Cannon]])''
  
 
==References==
 
==References==
 
*''Tactical Handbook'', p. XX
 
*''Tactical Handbook'', p. XX
 
*''Maximum Tech'', p. XX
 
*''Maximum Tech'', p. XX
*''Tactical Operations'', p. XX
 
  
 
<references/>
 
<references/>
 
  
 
==Bibliography==
 
==Bibliography==
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[[Category:Weapons]]
 
[[Category:Weapons]]
[[Category:Ballistic_Weapons]]
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[[Category:Ballistic Weapons]]

Revision as of 13:54, 27 September 2010

Sniper Cannon
Production information
Type Ballistic Weapon
Tech Base Inner Sphere Experimental[1]
Year Availability 3012[2]
Technical specifications
Heat 10
Damage 10/5
Minimum Range 2
Short Range 1 - 4
Medium Range 5 - 8
Long Range 9 - 12[3]
Extreme Range 13 - 16
Tons 15[4]
Critical Slots 10
Ammo Per Ton 10
Cost (unloaded) 300,000
Ammo Cost (per ton) 6,000
BV (2.0) 77 (cannon), 10 (ammo)[5]

Description

The Sniper Artillery Cannon is a scaled down version of the Sniper Artillery Piece capable of direct fire. When mounted on BattleMechs, combat vehicles, and AeroSpace Fighters, it provides artillery support at much closer ranges than its cousin. Essentially a snub-nosed version of the Sniper Artillery Piece, the Sniper Artillery Cannon fires a shell at an enemy location like an autocannon. Unlike an autocannon, the artillery cannon's targeted location isn't an enemy unit but a physical location (hill, tree, hex).

Game Notes

Errata in Tactical Operations now states that the Artillery Cannons may only use standard artillery munitions. As an area-affect weapon, the Long Tom Cannon may not benefit from a targeting computer. Artillery Cannons use the Indirect LRM Fire rules to determine target numbers, but Artillery Cannons cannot make Indirect Artillery attacks. Missed shots scatter like standard artillery, but divide the scatter distance by one half to account for the smaller propellant charges.[6]

Models

The Sniper Cannon is manufactured on the following planets:

Brand Planet Company
Sniper Cannon


See Also

(References to Sniper Cannon)

References

  • Tactical Handbook, p. XX
  • Maximum Tech, p. XX
  1. Tactical Operations, p. 285
  2. Tactical Operations, p. 404
  3. Tactical Operations, p. 404
  4. Tactical Operations, p. 405
  5. Tactical Operations, p. 383
  6. Tactical Operations, p. 285

Bibliography