Editing Spikes
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==Rules== ==Rules==
− <div class="gamerules"> +
+ <div style="background-color:#FFFFE0; border:1px solid #666; margin:1.5em 0 .5em 0; padding:0 .5em 0 1em; -moz-border-radius:.5em">
===Game Rules=== ===Game Rules===
Each location can only mount one cluster of Spikes. Spikes mounted in the torso cover both the front and rear arcs. Whenever a location mounting a Spike cluster takes a physical attack, the damage inflicted is reduced by 4 points (but the attack will still inflict at least 1 point of damage). In addition the attacker suffers 2 points of damage from the Spikes based on the type of physical attack (a punch or kick damages the appropriate limb, while a charge inflicts damage to the center torso; Death from Above or push attacks damage both legs or both arms). If the physical attack comes from a melee weapon, the attacker takes no damage. Each location can only mount one cluster of Spikes. Spikes mounted in the torso cover both the front and rear arcs. Whenever a location mounting a Spike cluster takes a physical attack, the damage inflicted is reduced by 4 points (but the attack will still inflict at least 1 point of damage). In addition the attacker suffers 2 points of damage from the Spikes based on the type of physical attack (a punch or kick damages the appropriate limb, while a charge inflicts damage to the center torso; Death from Above or push attacks damage both legs or both arms). If the physical attack comes from a melee weapon, the attacker takes no damage.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 12: | Line 12: | ||
==Rules== | ==Rules== | ||
− | <div | + | |
+ | <div style="background-color:#FFFFE0; border:1px solid #666; margin:1.5em 0 .5em 0; padding:0 .5em 0 1em; -moz-border-radius:.5em"> | ||
===Game Rules=== | ===Game Rules=== | ||
Each location can only mount one cluster of Spikes. Spikes mounted in the torso cover both the front and rear arcs. Whenever a location mounting a Spike cluster takes a physical attack, the damage inflicted is reduced by 4 points (but the attack will still inflict at least 1 point of damage). In addition the attacker suffers 2 points of damage from the Spikes based on the type of physical attack (a punch or kick damages the appropriate limb, while a charge inflicts damage to the center torso; Death from Above or push attacks damage both legs or both arms). If the physical attack comes from a melee weapon, the attacker takes no damage. | Each location can only mount one cluster of Spikes. Spikes mounted in the torso cover both the front and rear arcs. Whenever a location mounting a Spike cluster takes a physical attack, the damage inflicted is reduced by 4 points (but the attack will still inflict at least 1 point of damage). In addition the attacker suffers 2 points of damage from the Spikes based on the type of physical attack (a punch or kick damages the appropriate limb, while a charge inflicts damage to the center torso; Death from Above or push attacks damage both legs or both arms). If the physical attack comes from a melee weapon, the attacker takes no damage. |