Difference between revisions of "Steady...Steady...FIRE! (CCG - Crusade)"

(Undo revision 212712 by TWachter30 (Talk))
(Fixed fluff text.)
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Roll all the missile dice for each of your Units' Missile options now. Whenever you use a Unit's Missile option, use these die rolls instead of rolling when damage resolves.
 
Roll all the missile dice for each of your Units' Missile options now. Whenever you use a Unit's Missile option, use these die rolls instead of rolling when damage resolves.
  
{{quote|''Nice shooting, kid. But you don't need to take quite so long drawing a bead on an ''[[Urbanmech]]''.''|[[Colonel]] Sandy Barclay, [[71st Light Horse Regiment|71st Eridani Light Horse Regiment]]}}
+
{{quote|''Nice shooting, kid. But you can draw a bean on an ''[[Urbanmech]]'' a lot faster than that.''|[[Colonel]] Sandy Barclay, [[Eridani Light Horse]]}}
 
| Artist = Hannibal King  
 
| Artist = Hannibal King  
 
| Rarity = Uncommon  
 
| Rarity = Uncommon  
 
}}
 
}}

Revision as of 14:36, 13 March 2013

Rarity: Uncommon

Steady...Steady...FIRE!
Steady...Steady...FIRE! CCG Crusade.jpg
Mission - None

Play only if you lost initiative.

Roll all the missile dice for each of your Units' Missile options now. Whenever you use a Unit's Missile option, use these die rolls instead of rolling when damage resolves.

Nice shooting, kid. But you can draw a bean on an Urbanmech a lot faster than that.
  — Colonel Sandy Barclay, Eridani Light Horse
Illus: Hannibal King
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