Difference between revisions of "Von Luckner"
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==Armament== | ==Armament== | ||
− | The Von Luckner mounts an impressive array of weaponry. Its main gun is a turret-mounted Armstrong [[Autocannon 20]], which can strip off more than a ton of armor in one salvo. A Holly [[LRM 10]] provides long range and indirect fire, while two Holly [[SRM 6]]s and a Dannel [[SRM 4]] add to its close range punch. A Ramsey [[Machine Gun]] and Firestorm [[ | + | The Von Luckner mounts an impressive array of weaponry. Its main gun is a turret-mounted Armstrong [[Autocannon 20]], which can strip off more than a ton of armor in one salvo. A Holly [[LRM 10]] provides long range and indirect fire, while two Holly [[SRM 6]]s and a Dannel [[SRM 4]] add to its close range punch. A Ramsey [[Machine Gun]] and Firestorm [[Flamer]] provide anti-[[infantry]] capabilities. Carrying all of these weapons means that the vehicle is heavily ammo-dependent, which gives it very little to fall back on in the event of a protracted battle. As well, the reloading system is susceptible to jamming, and missile reloads stored in the tank's hull are vulnerable to fires or critical hits. |
==Variants== | ==Variants== | ||
− | * [[House Davion]] has a number of Von Luckner variants, one of which removes some of the missile systems but adds an improved targeting and tracking system to the | + | * [[House Davion]] has a number of Von Luckner variants, one of which removes some of the missile systems but adds an improved targeting and tracking system to the Autocannon. |
* Star League - In addition to the standard Von Luckner, the [[Star League Defense Force Royal Divisions|SLDF Royal Divisions]] also used a version that was equipped with a pair of [[LB 10-X AC|LB 10-X Autocannons]], four [[Streak SRM-2]] missile launchers, a [[Small Pulse Laser]], and added an [[Artemis IV FCS]] to the LRM 10. To make room for all this equipment, an [[Fusion Engine - XL|XL Fusion Engine]] replaced the standard fusion engine. BV (2.0) = 1,261<ref>''Record Sheets: Operation Klondike'', p. 17</ref> | * Star League - In addition to the standard Von Luckner, the [[Star League Defense Force Royal Divisions|SLDF Royal Divisions]] also used a version that was equipped with a pair of [[LB 10-X AC|LB 10-X Autocannons]], four [[Streak SRM-2]] missile launchers, a [[Small Pulse Laser]], and added an [[Artemis IV FCS]] to the LRM 10. To make room for all this equipment, an [[Fusion Engine - XL|XL Fusion Engine]] replaced the standard fusion engine. BV (2.0) = 1,261<ref>''Record Sheets: Operation Klondike'', p. 17</ref> | ||
− | * VNL-K70 - This variant of the | + | * VNL-K70 - This variant of the Von Luckner is more independent of ammunition. A [[PPC]] is added to the turret. The main gun had to be downgraded to an [[Autocannon-10]] with two of tons ammo. Both SRM-6s had to be removed in order to make these changes possible. BV (2.0) = 1060 <ref>''Record Sheets: 3039 Unabridged'', p. 137</ref> |
− | * VNL-K75N - This version of the Von Luckner is equipped with a forward firing [[MRM-20]] and twin machine guns. The turret carries an [[Ultra AC/20]], SRM-6 launcher, and a pair of [[Medium Laser]]s. BV (2.0)= 1,350<ref>''Record Sheets: 3058 Unabridged (Inner Sphere)'', p. 168</ref> | + | * VNL-K75N - This version of the Von Luckner is equipped with a forward firing [[MRM-20]] and twin machine guns. The turret carries an [[Ultra AC/20]], an SRM-6 launcher, and a pair of [[Medium Laser]]s. BV (2.0)= 1,350<ref>''Record Sheets: 3058 Unabridged (Inner Sphere)'', p. 168</ref> |
− | * VNL-K100 - This variant of the | + | * VNL-K100 - This variant of the Von Luckner drops all the weapons except for the [[Autocannon-20]] and a single SRM-6 launcher. This allows for a second Autocannon-20 to be installed in the turret, making the Von Luckner far more deadlier at short range. BV (2.0) = 1001 <ref>''Record Sheets: 3039 Unabridged'', p. 138</ref> |
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
− | Image:VonLuckner.jpg|A | + | Image:VonLuckner.jpg|A Von Luckner in action |
</gallery> | </gallery> | ||
Revision as of 18:26, 17 July 2013
Von Luckner Heavy Tank | |
Production information | |
Manufacturer | HartfordCo Industries |
Mission | Close Range/Urban Combat |
Type | Tracked |
Cost | 3,692,500 C-bills |
Technical specifications | |
Mass | 75 tons |
Armor | Standard |
Engine | VOX 225 Fusion |
Speed | 54.0 km/h |
Crew | 5 |
Communications System | O/P 300 |
Targeting Tracking System | O/P GRNDSTAT 50A |
Heat Sinks | 10 |
Armament |
|
BV (1.0) | 663 |
BV (2.0) | 1058 |
Description
Designed for the original Star League after the Reunification War as a BattleMech without legs, the Von Luckner is fully capable of blasting light 'Mechs to pieces. Named after Count Felix von Luckner of twentieth century Terra, the Von Luckner is one of the few tanks to use a fusion engine, as most vehicle-mounted reactors were stripped out for use in 'Mechs during the Succession Wars. Few of these vehicles remain in service, but they are very lethal, weighing more than most 'Mechs as well as boasting 11 tons of armor and overwhelming firepower.
Armament
The Von Luckner mounts an impressive array of weaponry. Its main gun is a turret-mounted Armstrong Autocannon 20, which can strip off more than a ton of armor in one salvo. A Holly LRM 10 provides long range and indirect fire, while two Holly SRM 6s and a Dannel SRM 4 add to its close range punch. A Ramsey Machine Gun and Firestorm Flamer provide anti-infantry capabilities. Carrying all of these weapons means that the vehicle is heavily ammo-dependent, which gives it very little to fall back on in the event of a protracted battle. As well, the reloading system is susceptible to jamming, and missile reloads stored in the tank's hull are vulnerable to fires or critical hits.
Variants
- House Davion has a number of Von Luckner variants, one of which removes some of the missile systems but adds an improved targeting and tracking system to the Autocannon.
- Star League - In addition to the standard Von Luckner, the SLDF Royal Divisions also used a version that was equipped with a pair of LB 10-X Autocannons, four Streak SRM-2 missile launchers, a Small Pulse Laser, and added an Artemis IV FCS to the LRM 10. To make room for all this equipment, an XL Fusion Engine replaced the standard fusion engine. BV (2.0) = 1,261[1]
- VNL-K70 - This variant of the Von Luckner is more independent of ammunition. A PPC is added to the turret. The main gun had to be downgraded to an Autocannon-10 with two of tons ammo. Both SRM-6s had to be removed in order to make these changes possible. BV (2.0) = 1060 [2]
- VNL-K75N - This version of the Von Luckner is equipped with a forward firing MRM-20 and twin machine guns. The turret carries an Ultra AC/20, an SRM-6 launcher, and a pair of Medium Lasers. BV (2.0)= 1,350[3]
- VNL-K100 - This variant of the Von Luckner drops all the weapons except for the Autocannon-20 and a single SRM-6 launcher. This allows for a second Autocannon-20 to be installed in the turret, making the Von Luckner far more deadlier at short range. BV (2.0) = 1001 [4]
Gallery
References
- Combat Operations, p. 121