Difference between revisions of "Werewolf (BattleMech)"
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==Variants== | ==Variants== | ||
*WER-LF-004 - This older ''Werewolf'' lacks the [[Null Signature System]] of the WER-LF-005. Instead of the Large X-Pulse Laser it carries a [[Large Pulse Laser]], a standard [[SRM-6]] launcher in place of the Streak SRM-6, and a pair of [[Small Pulse Laser]]s in place of the WER-LF-005's Magshots. To make up for this, it can jump twice as far and is protected by an additional half-ton of armor. BV (2.0)= 802<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 238</ref> | *WER-LF-004 - This older ''Werewolf'' lacks the [[Null Signature System]] of the WER-LF-005. Instead of the Large X-Pulse Laser it carries a [[Large Pulse Laser]], a standard [[SRM-6]] launcher in place of the Streak SRM-6, and a pair of [[Small Pulse Laser]]s in place of the WER-LF-005's Magshots. To make up for this, it can jump twice as far and is protected by an additional half-ton of armor. BV (2.0)= 802<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 238</ref> | ||
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+ | ==''Noteble pilots''== | ||
+ | Alan "Wolfman" Penkerhman Traumatized by the | ||
+ | unconventional tactics of the DropShip Irregulars, | ||
+ | Penkerhman gave up the uncertainties of mercenary | ||
+ | life and came to Solaris VII. Falling in with the | ||
+ | Banshees, Wolfman has pursued a moderately | ||
+ | successful career in the arenas. | ||
+ | Penkerhman’s finest hour thus far was his victory | ||
+ | over Mark “The Shark” Clark of the Huntsmen in | ||
+ | Hartford Gardens. The Werewolf’s null signature | ||
+ | system gave Wolfman a decisive edge, allowing him to | ||
+ | make maximum use of abundant cover. Charging from | ||
+ | concealment, Penkerhman forced Clark’s Hunchback | ||
+ | into quicksand. Hopelessly mired down, Clark was | ||
+ | forced to eject. | ||
+ | Penkerhman’s career may soon end, however; he | ||
+ | recently began receiving anonymous packages from | ||
+ | someone who apparently discovered his debilitating | ||
+ | powdered-dessert phobia.<references /> | ||
==References== | ==References== |
Revision as of 06:48, 6 April 2011
Werewolf | |
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Production information | |
Manufacturer | O'Neil BattleMechs of Solaris |
Model | WER-LF-005 |
Class | Medium |
Cost | 5,407,827 C-bills |
Technical specifications | |
Mass | 40 tons |
Chassis | O'Neil Model II |
Armor | Starshield/Null Signature System |
Engine | Nissan 200 XL |
Speed | 86 km/h |
Jump Jets | Rawlings 75 |
Armament | |
BV (1.0) | 935 |
BV (2.0) | 1,082[1] |
Description
A Solaris VII BattleMech, the Werewolf was introduced in 3056. Designed as an ambush 'Mech, the Werewolf was a huge hit with pilots who favored the dense jungle or industrial scrapyard arenas because it mounted a Null Signature System. This system allows a skilled pilot to hide in plain sight, striking an opponent quickly and often fatally.
The eight tons of armor provide decent protection against most foes, and the Werewolf's speed allows it to evade anyone it can't outfight. The Werewolf mounts twin Jump Jets which provide it with a limited jump capability. This capability is most frequently used by arena MechWarriors to launch a Death From Above attack, but it is also useful when evading a foe.
Armament
The Werewolf's main armament is its Sutel Precision Line Large X-Pulse Laser, which is backed up by a Holly Streak SRM-6 launcher and a pair of Poland Main Model C Magshots. All of these close-in weapons were chosen because they encourage the pilot to attack from closer ranges.
Variants
- WER-LF-004 - This older Werewolf lacks the Null Signature System of the WER-LF-005. Instead of the Large X-Pulse Laser it carries a Large Pulse Laser, a standard SRM-6 launcher in place of the Streak SRM-6, and a pair of Small Pulse Lasers in place of the WER-LF-005's Magshots. To make up for this, it can jump twice as far and is protected by an additional half-ton of armor. BV (2.0)= 802[2]
Noteble pilots
Alan "Wolfman" Penkerhman Traumatized by the unconventional tactics of the DropShip Irregulars, Penkerhman gave up the uncertainties of mercenary life and came to Solaris VII. Falling in with the Banshees, Wolfman has pursued a moderately successful career in the arenas. Penkerhman’s finest hour thus far was his victory over Mark “The Shark” Clark of the Huntsmen in Hartford Gardens. The Werewolf’s null signature system gave Wolfman a decisive edge, allowing him to make maximum use of abundant cover. Charging from concealment, Penkerhman forced Clark’s Hunchback into quicksand. Hopelessly mired down, Clark was forced to eject. Penkerhman’s career may soon end, however; he recently began receiving anonymous packages from someone who apparently discovered his debilitating
powdered-dessert phobia.