Wolves (Game)
Revision as of 15:32, 5 January 2018 by Pajama Boy (talk | contribs)
Not Canon The subject of this article does not contribute canonical content to the BattleTech universe, either because it is not intended to or because it is not an official product. |
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Wolves (Game) | |
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Product information | |
Type | Computer game |
Development | Wolves Team |
Publication information | |
Publisher | Wolves Team |
First published | 2018 |
MSRP | Free to Play |
Content | |
Era | Dark Age era |
Series | MechAssault computer games |
Preceded by | MechAssault |
Wolves is a Mechassault fan project that debuted late 2017 and is built on the Unity Engine. It will feature a wide selection of BattleMechs and small-large scale maps along with a variety of classic and new gamemodes. The game is still currently in development and has not been released to the general public.
A trailer was recently released depicting a remake of the map "New River City" from Mechassault 2 as well as a reveal of The Owens Omnimech.
Contents
List of announced BattleMechs
- Light 'Mechs
- Medium 'Mechs
- Heavy 'Mechs
List of announced game modes
- Destruction
- Team Destruction
- Grinder
List of announced features
- Skins
More features will be announced soon™
Links
- Youtube https://www.youtube.com/channel/UCuYQXYPBlpe0lqcprSCWaCg
- Reddit https://www.reddit.com/r/WolvesGame/
- Twitter https://twitter.com/Wolves_Game
- Discord https://discord.gg/mxmrCmJ
- Website https://wolvesgame.com/