Difference between revisions of "Batchall (CCG - Mercenaries)"

(Added fluff text.)
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| Set = Mercenaries  
 
| Set = Mercenaries  
 
| Allegiance = None  
 
| Allegiance = None  
| Text = Play only when blocking and only if opponent controls at least one Clan card.
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| Text = Play only when blocking and only if opponent controls at least one [[Clan]] card.
  
 
+2 initiative
 
+2 initiative
  
Your opponent cannot deal damage with more attacking 'Mechs than the number of blocking 'Mechs. 'Mechs that do not deal damage for this reason do not receive damage.
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Your opponent cannot deal damage with more attacking [['Mech]]s than the number of blocking 'Mechs. 'Mechs that do not deal damage for this reason do not receive damage.
 
   
 
   
 
{{quote|''The way I understand it, each [[Clan]] [[batchall|bids away their best stuff]], and the lowest bidder gets to attack. What I don't get is why they don't lose more often.|[[Victor Steiner-Davion]], [[3051]]}}
 
{{quote|''The way I understand it, each [[Clan]] [[batchall|bids away their best stuff]], and the lowest bidder gets to attack. What I don't get is why they don't lose more often.|[[Victor Steiner-Davion]], [[3051]]}}

Latest revision as of 11:53, 12 June 2019

Rarity: Rare

Batchall
Batchall CCG Mercenaries.jpg
Mission - None

Play only when blocking and only if opponent controls at least one Clan card.

+2 initiative

Your opponent cannot deal damage with more attacking 'Mechs than the number of blocking 'Mechs. 'Mechs that do not deal damage for this reason do not receive damage.

The way I understand it, each Clan bids away their best stuff, and the lowest bidder gets to attack. What I don't get is why they don't lose more often.
  — Victor Steiner-Davion, 3051
Illus: Romas
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