Difference between revisions of "Dan Allard (CCG - Arsenal)"
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Reassign any pilot you control to any 'Mech in a group that contains 'Mech piloted by [[Dan Allard]]. Use this ability only during a mission involving 'Mech piloted by Dan Allard. | Reassign any pilot you control to any 'Mech in a group that contains 'Mech piloted by [[Dan Allard]]. Use this ability only during a mission involving 'Mech piloted by Dan Allard. | ||
− | {{quote|''The [[Kell Hounds|Hounds]] will do anything for Dan, and he for them. And I for both''|Colonel [[Morgan Kell]], [[3050]]}} | + | {{quote|''The [[Kell Hounds|Hounds]] will do anything for Dan, and he for them. And I for both''|[[Colonel]] [[Morgan Kell]], [[3050]]}} |
'''• Co-Commander (with Morgan Kell) of the Kell Houds | '''• Co-Commander (with Morgan Kell) of the Kell Houds |
Revision as of 13:58, 3 January 2019
Rarity: Rare
Dan Allard | ||||||||
2+2P+2T | ||||||||
Command - Unique - Mercenary - Inner Sphere | ||||||||
Pilot: +1 initiative, +2 attack
Reassign any pilot you control to any 'Mech in a group that contains 'Mech piloted by Dan Allard. Use this ability only during a mission involving 'Mech piloted by Dan Allard.
• Co-Commander (with Morgan Kell) of the Kell Houds | ||||||||
0 / 0 | Illus: D. Alexander Gregory © WotC. All Rights Reserved |
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